FoonLudum Dare ExplorerLD39 → Night Creep

Night Creep

By thefudster

View on ldjam.com

CategoryRankScoreCount
Overall3.335
Fun3.005
Innovation3.335
Theme4.665
Graphics3.005
Audio2.665
Humor2.504
Mood2.665

Comments

garett-cooper 2017-07-31 17:49

The day portion of the game is fun, but the night sections drag a bit since you can't do anything but watch.

sumgamstudio 2017-08-16 18:20

You made good game. But I like games with Tutorials!

petzi 2017-08-16 19:00

There are few interface problems:

- It should be easier to control the game's speed. I want it to be as slow as possible as soon as the dawn comes, and it's annoying to have to click the speed button so many times, wasting precious time. There should also be a pause button, since you can pause teh game anyway by pressing the "Shop" button. - The shop should be a separate window. You can easily fit all the building icons in the game screen. - The upgrade button doesn't seem to do anything, so you should just remove it. - There should be a timer indicating how much longer the day or night will last. - The game could tell us how much the energy bar will fill during the day and how long it will last during the night. It just feels like I should have that information.

On top of that, the game seems waaaaaaaaaay too hard. I played it like 6 times and the best I got was 5 days. I don't understand how the game decides how many enemies to spawn, which means I can't even predict what I'll going to need for the next night.

I do like the simplistic graphics, and the idea is cool. With some balacing, it could be pretty fun! As it is, it's interesting but kind of frustrating.