eyeofbholden 2024-10-06 22:48
YIPPIE!
Foon → Ludum Dare Explorer → LD56 → A Bug's Wife
By aurailus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 33 | 4.09 | 41 | |
| Fun | 29 | 4.06 | 41 | |
| Innovation | 179 | 3.25 | 41 | |
| Theme | 89 | 3.89 | 41 | |
| Graphics | 45 | 4.20 | 41 | |
| Audio | 55 | 3.80 | 41 | |
| Humor | 55 | 3.67 | 39 | |
| Mood | 38 | 4.02 | 40 |
YIPPIE!
YIPPIE!!!
YIPPIE!!! I had to go back and 3 star all the levels. Great presentation with the graphics and audio. The level design was top notch too.
Fun little puzzle game! I personally think the art is charming, even if it's a bit rough. (Love that little sleeping frog sprite!) I think the frogs could have been made a little more useful, the first level the frog was in, I hadn't even found out what it did. I'd also have loved to see a couple levels that were a little more difficult!
Either way, it's really solid, especially for compo! Congrats!
We really enjoyed it! The puzzles were very fun to figure out, and trying to get the perfect route on level 7 for the 3 stars was a really nice challenge. Not to mention the absolutely gorgeous graphics. Both of our team members decided to go for the full 3⭐ run :3
Extremely good presentation and artwork. Would have liked to see some more challenging levels.
I'm pretty sure it's CHUPPIEEEEEE
very cute game overall
Very cute and very chill! Puzzles are well balanced (or maybe slightly too easy). 8 puzzles like that are the perfect length for a jam game imo. Sounds are very nice and gives a lot of personality to the game. The puzzling mechanic is not very innovative but it works. Great job!
This game is the most beatiful art!
Awesome presentation and sound, cute creatures and fun puzzle design, great all around. In other words, no, thank *you*!
Yippie!
Yippie!! Loved the art style of the frogs - so cute! Another fun and polished game <3
im obsessed with this game! everything is so good! the graphics and the sounds this was very fun
Super nice game! Rate 5/5! However I didn't manage to finish the last one, could you please give me some hints?
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Simple, but complete game, the graphics look good for its style, the sounds are nice. However, the music was extremely lacking, some “forest guitar theme”
Controls are nice
@catzp thank you so much!! The last one was mostly just a thank you for playing screen, you just push the snail into the pool, and then go and bump the worm's tail to make it move out of the way! :heart:
Yippie!! super cute, loved and the artstyle and the puzzles were the right difficulty
Pretty great effort, especially for a compo entry! Well done
Great game! I didn't find anything too new or innovative, except for maybe the snake mechanic. However, I'd rank this game high in every other way. The audio and visuals were delightful, it was fun, polished, and I was able to play through the whole game. Great job!
beautiful game, saw it thanks to your post in the feed. The art and animations look pretty!
Quite an interesting and very cute game)) The style of play is cool and as for one person it's a great job)
10/10, has snails :snail: Fun game where I wanted more stages after each new mechanic was introduced. Don't tell anyone, but I haven't figured out stage 8 yet... embarrassing. The little animation when you can't move in a direction is such a nice touch.
Simple and fun game, I like it! All of the elements (art, sounds, etc) that it uses combines with each other well. Kudos to you for doing this as a compo game on the LDJ weekend. I could see this being a game on app stores with more levels and such, and the functioning undo button is really fun to play with (although I had a habit of just pressing R anyways). It was always delightful to hear the "yippee" at the end. I think one thing I would've liked for it is a step counter to see how many moves I had made!
Really nice game, you have to really think it through if you want your stars! Great job :smile:
I couldn't get past the level 7. Any tips ? But loved the game's puzzle design and really beautiful art! Yeepiii..
Got the stars! :D
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Great interpretation of a classic sokoban-style gameplay. It reminds me a lot Baba is You (especially the 2-frames animation style feels heavily inspired :D). That said this game absolutely stands own its own with its own charm and character.
The art direction is just fantastically executed! The artstyle matches gameplay perfectly and is consistent across all the game assets. Sprites have very clear distinctive shapes and are readable (you can tell exactly which animal each sprite represents). Even tilesets are not boring and repeatable, for example you can clearly see it by looking at the tiles especially when looking at the shape of the river or when new player-only tiles were introduced.
This game is also extremally polished! The UX is just great! Option to undo one move, option to restart, intuitive and responsive controls. On top of that there is just juice everywhere, especially proper visual (and audio) feedback that matches perfectly all possible actions player can do (for example by pushing things into the wall player gets audio-visual cue which informs that action cannot be done).
The gameplay is just great! I love all the unique ideas for the mechanics/animals (the snake was especially my favorite ^^). I can imagine that interactions between animals took most of the development time, you can tell they are extremally well implemented. So much possible interactions could cause a lot undefined behaviors yet I didn't spot a single bug when it comes to that. Well done with that one!
At the beginning I thought stars are for making as low possible moves as possible. I was surprised when I got 2 stars without 2nd one. In that moment it wasn't clear for me for what I exactly get 3 stars but I think you get each 1 for different things, 2nd seems to be for beating level without using undo, 3rd for using least possible amount of moves. If so I think it should be better mentioned somewhere in the game. But it's just a small issue ^^
The only thing that seems missing is a some kind of counter for moves. Not sure if you planned to add but here is a small tip just in case: if you want to avoid spoilers (how much should player get to get star) you could just display current number of moves and best achieved number so far (if level was already beaten). Maybe you will find it useful :D
Overall this game without a doubt has a jam-highest quality you could expect here. And the fact that it was all done as a compo entry is a huge achievement on its own. You made a fantastic job with that one and you should be proud of it. Thank you for making this. I had lots of fun! (AND I NEED MORE...)
@smiley405 Thank you so much!! For level 7, you need to go up and bump the frog with the woodbug to make it eat the snail to the right, opening new opportunities to move the remaining snails. Good luck!!
Cool game. At start I think its too easy but two last was pretty good. Great work!
Yippie! This was a fun game. I'm not sure what I think of the rotating 3d surface - I either like it or I don't, and I can't decide which. Ultimately, however, it's subtle, and the game looks amazing!
Screenshot 2024-10-23 211305.png Edit: Just got all the stars! I think the difficulty balance of the levels was really good and introduced new creatures well. The art is also really nice. Great entry!
Nice polish with the idle animations, and animating both movement and resets.
Great puzzle game! Loved the art style and puzzle design, last few really made me think to squeeze out those last stars!