ceelaam 2023-01-08 14:13
Hey I'm can't find/click on a link to your game! Where can I play?
Foon → Ludum Dare Explorer → LD52 → 7 days to harvest
By SilentPhil, aisus, fallcresthero, Matthew Lie and optimist455
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 226 | 3.75 | 43 | |
| Fun | 242 | 3.63 | 43 | |
| Innovation | 130 | 3.75 | 43 | |
| Theme | 49 | 4.34 | 43 | |
| Graphics | 238 | 3.97 | 43 | |
| Audio | 218 | 3.58 | 42 | |
| Humor | 150 | 3.55 | 42 | |
| Mood | 419 | 3.43 | 43 |
Hey I'm can't find/click on a link to your game! Where can I play?
I am sorry but It was published by a misclick of one of our team members)) We will drop playable build right before the end of the jam
The control scheme is very well implemented and pretty intunitive. (Until the level where things start getting wonky with it, which was pretty difficult to wrap my head around.)
It does seem like a lot of the time you can just do a loop around the edges and catch everything though, which seems like it bypasses a lot of the game.
Awesome game! But day 6 is too hard for me
@zyrconium, @gubidubi level six in web gl is bugged. shader somehow inverted control which is not what we planned.
standalone version is still ok and level 6 is not that hard. we are currently fixing webGL build
@ceelaam we finally released so feel free to try. But webgl build is bugged on level 6 so I recommend standalone.
I thought the level where you are drunk was hilarious. I assumed the inverted controls were on purpose and made it that much harder, but I persevered and managed to beat it. Also I thought the way the end credits are underneath the crops was very creative!
@maxflav thank you for your feedback! We glad you managed it to the credits (which we kinda proud of)
Omg this was so fun to play. All the music, sounds everything was on point! The drunkness really added more fun to the game. Keep up the good work!
You respecters pay F press
Though there is no way to rate this game, I would rate it 4/5.
Incredible game! I'd rate this super high if I could.
Awesome, who wouldn't want to drift around with a tractor. I imagine there's a secret level where it's only full of zombies and you harvest them. Neat game!
@john-wuller Thank you! Why can't you rate the game?
Nice concept! I kept spacing out and just drawing in the field
Top game! Very good gameplay and graphics, inroducion respect, 6 day a little hard. Very good job!
This is a very good game. Funny dialogs and fun playing. A little difficult the enemies because I always want to circle all the crops!
Fun gameplay and pretty polished state. Very nice!
Loved the conversations, art, music and gameplay. 5/5
Oh, at first I didn't realize you could do the thing that harvests stuff and thought you were just supposed to run over everything.
I haven't played a game with these kinds of mechanics before, but it was fun. Overall cool game.
Fun concept! Music and sounds effects are good, and the character art looks great.
I did have a little trouble with the controls, occasionally finding it veering off in an unexpected direction. I expect that was user error, but the game isn't very forgiving of it. The way it moves in sudden bursts makes it quite hard. It would be nice if the controls were more generous about interpreting user intent.
@moonlightbomber Wow! We accidently misclicked and wouldn't know that we opted out of ratings without your comment. Thank you very much, I guess you just saved us. Feel free to rate us)
Great shape-create system. Very nice submission over all.
Cool idea of Tractor-S Mark5™! Delicated art and ambient music. Though people in the field gets a little annoying. Perhaps I didn't found an approperiate strategy.
@silentphil I'm not sure - ratings weren't showing up for me. Now that they are, you're getting a good rating!
@pusheeneiro, @jfeeefl thanks for feedback!
Hey that's a nice entry, the gameplay is good and the levels can be quite challenging. Good job!
This game was fun and the levels are good and well designed! Nice work :)
Fun game! It's oddly satisfying to harvest a ton of crops at once. I also like the character designs and music. Very well done!
I had a lot of fun playing this one! Very nicely done, and the overall level of polish is great. The drone pickup effect is fun to watch, and the drawing system works great. As you start adding in tougher mechanics like extra rocks and lots of human obstacles, the difficulty spikes quickly but it's definitely a good challenge. Great work on this game!
crazy fun and super satisfying I do want to punch the workers in the face - the clearly don't want me to succeed :smile: The game presents a good level of challenge with only a few bits of frustration
Liked the art, characters, sounds and the story
Would have liked to see a boost meter (maybe I missed it?).
Good job!
@phillip-scott thanks for your feedback. I am glad you like the game. We placed the booster-meter on top of the tractor, but during the development we changed the camera, so now it is just too small to be readable during play. Soon I will post our post-mortem where I hope I will tell the tale about it)
I love the artwork and sfx in this entry, you all did a very nice job with that, I especially liked the drone sounds. Furthermore, your inclusion of game instructions into story was on point. It did get a bit hard like really suddenly when progressing from first to second level, but otherwise it was great.
Nice job, and good luck in judging!
Second level was quite hard, I think I replayed it the most, third and fourth surprisingly easy. After hell that was rat level the northern field turned out well, and all the following, the final day took me only two tries. I guess that's due to natural player's skill progression. All in all I had fun.
Great humor and graphics, and it is pretty based that the supervisor was drunk all the time, this detail can only come from the first hand experience. I can spot some top level programming skills in how the whole system with the drones works smooth. Btw, a restart level button would be nice.
Awesome! I never managed to get past the first level because of either being too quick and slamming into a rock or being too slow and getting caught by the little dudes. Great entry tho!
"Ma, Pa, I have to do another 30 days at Crunch Berry Farms, I ran over one of my coworkers because they were deliberately making my job harder."
I really enjoyed playing this game! The concept of encircling crops and having to avoid NPCs breaking the line was really unique and reminded me of Snake and Tron's Light Cycles. While I found the NPCs walking over the line to be a bit frustrating at times, it added an extra level of challenge to the game. The sound effects were great and I particularly liked the talking sound effects. I did have some trouble with the loop not completing sometimes when it looked like I had created a circle, maybe the lines radius could use some tweaking. Overall, great job on this game and keep up the great work!
CrunchBerries.png
Really cool game! Innovative concept and great idea for the theme. I especially enjoyed the drunk level, and I liked the credits sequence. In general gameplay was really fun :)
Awesome art style!
excellent game! controls felt great, levels are well designed, dialogs are very fun, everything is so good i don't know what to say more… one of my favorites so far!
Really nice game with a fresh take on the topic and very pleasant controls. Well done!
For some reason this game really speaks to me ~~and my hoarding tendencies~~. Finishing the level "cleanly" was profoundly satisfying (that's why I replayed some of them when I basically tethered the line), and yes, I was also ready to smash those pesky workers like the useless bugs they are >:[ Thank you for this little gem of a game :)