katleho-machobane 2022-10-03 19:41
super impressive with how much detail is in the game
Foon → Ludum Dare Explorer → LD51 → 10 FURY
By urggann
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 382 | 3.69 | 33 | |
| Fun | 513 | 3.45 | 33 | |
| Innovation | 747 | 3.13 | 31 | |
| Theme | 1104 | 2.83 | 33 | |
| Mood | 689 | 3.33 | 32 |
super impressive with how much detail is in the game
Really like the graphics and detail put into the game. Very fun
I agree with the others.
Very nice idea! I love the gameplay.
Two soldiers guarded the tank. It's an interesting concept. The graphics is great. I enjoy this game.
Impressive for a first jam game! I had fun playing the game and wished the difficulty kept increasing as I went along - i.e. more than 3 enemy soldiers spawning, maybe even an enemy tank attacking.
I would recommend starting the game with the HELP menu opened!
The main cannon of the tank is useless, and I've upgraded the machine gun until it sounded like a Gatling gun from hell and spewed an endless stream of bullets. Loved the Air Strike effects!
My biggest gripe with the game is the theme - an upgrade every 10 seconds is not that impactful.
@SilkForCalde Thank you for your feedback! Totally agree, the scope was too big for a first game. I had many bugs in the last hours and i couldnt fix the increasing difficulty ...
@urggann You managed to create a fun and polished experience all by yourself! That's what counts. Everything else comes with practice. Good luck on your game dev journey, hope to play more of your jam games in the future!
I found the pacing to be very fun! Having to chose between which tasks for each soldier was very interesting and fun! Great work!
Awesome looking game which puts the player in an increasingly impossible task to survive. Liked the managing of the different soldiers and the audio was good too. Good Entry
Nice one! I have spent about 20 minutes playing this! Would be nice to add some enemy tanks or other machines so the tank cannon will me more effective
@maxds98 Many thanks for feedback and spent time!! I will work on this concept next few days.. Tanks and globally more different enemies are needeed. Balance of everything. That was my first game. Was a big challenge to do this in two days. Your game is awesome, well done.
really enjoyed this. Wish there were more and scarier enemies so that main gun would get to see some real action. Well done!
I really enjoyed this. :) For a first jam, this is really great and pretty much bugfree! Nice one!
@drdunkel and @magicstunts123 thank you for your kind words.
Nice game, spend 20 min on it. For a first jam all by yourself it's impressive. My only regret is that the main turret is useless (too slow to turn), and i think it would be great is going with one of the soldier was mandatory (pick up ammo, fuel etc..) or to pick up the bonuses. Great job.
@alexis-brochec thank you for your kind feedback! Totally agree. Very hard to manage what you want with what you have to.. I learned a lot during these two days. Seeing the next one with more practice :). Many thanks
So my first time playing I managed to last over 10 minutes and managed to get the minigun to fire absurdly fast, which is one of my favourite things about upgrade systems. Actually I love upgrade trees in general.
On that note, the tanks cannon has an impressive firing sound and impact. It sounds and feels brutal, which I love! That said, I feel that it tends to miss a lot, so it's simply more practical to upgrade the machine gun and use the other soldier for repairs, occasionally switching him back to the turret. Once the minigun's fast enough this strategy feels unbeatable. So as others have said, a new enemy type that's resistant to minigun fire and weak to the cannon wouldn't go amiss.
Overall, an involving and fun little game! Nice job.
Really cool idea, enemy vehicles and mini-bosses would be a nice addition!
I liked the creepy vibe and the explosions
@mistercheezymoon Thank you so much for your precious feedback. I agree on your points, i'm starting a new game with this concept and feedbacks like yours are pur gold. Many thanks for your time!
@matt-ravenhall, @codeforjoycaro Thank you fro your kind words!
Not bad at all for a solo job! The base idea is good! It really needs an increasing difficulty tho, and maybe a final objective to reach? Like "Repair the tank above X value tu run away" or "wait Y minutes for the rescue team" maybe? Also, as said in other comments, the big canon feels a bit useless compared to the machine gun now... You could have enemies spawn in swarm and staying grouped sometimes, so that killing them with the machine gun takes time but one shot of the big canon and they all go boom!
@scratch Salut ! Merci pour ton feedback et tes super idées. J'ai bien galéré pour ce premier jeu mais j'ai bien kiffé et je compte bien bosser le concept en repartant de zéro. Maintenant que j'ai bien capté commnent construire le code je vais pouvoir implémenter un gameplay plus profond et plus équilibré (et une UI respectable;). Bref merci pour ton temps, je vais de ce pas jouer à votre jeux (j'ai fait une fête notée "F", y'a pas moyen que j'en reste là ;). Merci et a une prochaine dans une autre Jam :)
Hi dude, pretty nice entry for a solo, indeed. Especially if it's your first time!
@erlionel Hey! Thanks dude! Yes first game of my life with construct.. Was awesome to stay tuned on my PC during 3 days on my project :) The fire is here and all feedbacks, like yours, give me the force to continue!
After 5:26, and a score of 216, I think the game isn't changing, so I guess I beat it. It seems it's best to leave one in the tank and have one soldier roam about. Pretty cool concept! If there was a bit more evolution in the gameplay, with different enemies, or an objective for me to reach, I think I could have played for much longer. The art style was cute too. Thank you for the game!
@ubershmekel thank you for your kind feedback! The motivation is here to make a real a game with this concept :) thank you so much for your time!
"Best Job I Ever Had" - FURY (2014) ))) Really cool idea, enemy vehicles would be a nice addition! Exelent job!
@faust-mi « machine! » fckng great scene and movie! Yes I’m working on the game. Thank you so much for your words.
I had a lot of fun and played almost 10 minutes, altought it was very rapidly very easy. One guy on repair and one on the machine gun + upgrades of the machine gun made me invincible. I also found the turret was quite inneficient in the end. Maybe you were planning to add some vehicles that only the turret could destroy ? Great job anyway !
@kerdelos thank you so much for your feedback. That was the plan to have vehicules and balanced gameplay but… I’m working on a new game built on this concept and adding all of these ideas. Thank you so much for your time.
interest concept, litle bit glitched, and game need more fun and ideas( or new bonuses) but its good)
Great game, I like the concept of defending. I guess the shadows of the houses give the game an layer of extra polish. Sometimes I guess the main gun and the small gun are not working at the same time, so i have no idea what the other one is doing. I like the concept though. I know you did not had the time, but it would also but interesing if the tank would actually move and some one has to drive as well :)