2022-10-04 14:32
Possibly the worst game I have ever played on this site.
Foon → Ludum Dare Explorer → LD51 → Terrifying Box
By timbeaudet, allov, tsjost and John_Floyd
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1209 | 2.54 | 24 | |
| Fun | 1155 | 2.56 | 24 | |
| Innovation | 1113 | 2.59 | 24 | |
| Theme | 1050 | 3.02 | 24 | |
| Graphics | 957 | 2.95 | 24 | |
| Audio | 710 | 2.75 | 24 | |
| Humor | 487 | 3.00 | 23 | |
| Mood | 1135 | 2.54 | 23 |
Possibly the worst game I have ever played on this site.
Super spooky, but super easy to get stuck outside the track!
To the anonymous comment: Yeah sure man... if you had played a few games youd know this wasnt true, also; very cool and brave to comment anonymously
To the devs: as already said, if you flip you can get stuck easily outa bounds. And the camera was sometimes a little bit wonky when you were infront of a wall
I think it would be more fun if there was some timer telling you when exactly the controls change. Without that it's a little bit annoying.
An interesting idea though it could use a little fleshing out. I went around the track a few times but it said I was still on 'lap 1'. I do like the mechanic of swapping controls every 10 seconds as a way to fit this into the theme. I would also update your game cover so you can drive more people to try out your game. Congrats on the entry!
Side note: Ignore the Anonymous comment, this person isn't providing anything useful.
@dod108 - There is the warning of drinking the magic Teal Bull that lets you know audibly and visually that the flip happens, but more could be done - yes.
@don-fouts I'm guessing you skipped a checkpoint, or such, perhaps more walls would have been more visible to that.
@timbeaudet I know and it's fine. My idea was to additionally include some timer/bar, indicating when it's gonna happen.
I agree ith @der-finski I actually like the game! Every 10 seconds the steering changes ^^ If you drive slow and steady the game is very playable. If going faster the car goes all over the place. I had fun playing it ^^"
Only question is: where does the guy store all of those beer-cans? ;p
Fun game, car physics feel good. Enjoyed a few laps. Probably an accurate depiction of drunk coffin driving through a cemetery on Halloween as well.
52 seconds! Really difficult game, I think a little more indication of what state you're in might be nice. The driving was really touchy, but once I got used to it it was pretty fun! I really liked the graphics.
At first I thought the game was bugged; once you get the trick it is a challenge!
racing.png
my best lap on stream!
I had some issues with the camera and the game physic but it was quite funny ^^
Really liked the idea tho.
Good job !
I've love the funniness! The humor point is absolutely high. It'll be a great educational game in teaching not drinking while driveing!
this is so fun! ^^ If I'm flipped does that make my time infinite? :sweat_smile: ... well made, would make a brilliant multiplayer!
Thank you for streaming my game today! I've given your game a try and here's what I think:
The graphics are really well done, minimalistic but pleasant, with good contrasting colour choices. The sound design is hilarious, I love the buzzing of the car and the red bull drinking. Personally I felt the drink indicator was good enough to indicate a change in controls, although it seriously messed with my brain and I found it particularly difficult, but I believe that's just me.
One thing I do want to mention is that I notice you seem to be the type to discard any external information about a game and jump right into it with the expectation that it teaches you on its own (I gathered as much from the way you jump into games on your stream), and I'm guessing maybe that's why you don't have much of a description or even a screenshot of your game on your page or in the thumbnail. I think that's a huge detriment to people coming to try your game, because funnily enough when I uploaded my game and went into the explore games section for the first time on Monday, your game was one of the first games I saw on the feed, but I didn't click on it because I was put off by the bland grey screen and lack of context. I'm fully onboard with the idea that games should teach you within themselves and require no external reading, but I think a thumbnail and a screenshot goes a long way at inviting people to try it out. Would love to hear your opinion on this issue.
Nevertheless I really enjoyed your game, thank you for the entry!
@jag Totally agree with all you said about the first presentation on the game page here, this just wasn't among my better games and energy had drained at that point. Some of my games even got full trailers; but yes the bland screen could be screaming 'low effort' before anyone even tries the game.