FoonLudum Dare ExplorerLD51 → Interspersed

Interspersed

By uraffululz

View on ldjam.com

CategoryRankScoreCount
Overall7513.3421
Fun5993.3621
Innovation3873.5521
Theme5793.6521
Graphics7973.2821
Humor3633.2321
Mood7073.3121

Comments

vilmantas 2022-10-03 17:09

Really loved solving the puzzle with no hints. Brings back the good old days of gaming where you had to figure out everything yourself.

Screenshot 2022-10-03 200848.png

uraffululz 2022-10-03 17:15

Hello everyone! Thanks for playing!

Well, Ludum Dare has come again, and another weekend has actually been put to some good use, instead of...no, wait, I did all the stuff I normally do to waste time. But I also did THIS!

I hope you enjoy the game, and I'd love to know what you think, so leave a rating and a comment!

andrew-hoyer 2022-10-03 17:47

This is an interesting idea. I started to get a feel for what I'm supposed to do, although I feel like a game controller would be more natural to play with (I don't have one on hand, just comparing it to WASDE).

lepletier 2022-10-04 21:46

Many ideas here, Nice job!

lautilaj 2022-10-04 21:46

Interesting game! It needs some audio but the idea is very good. Cant wait to see more universes! Come to play my game and rate it!

schadocalex 2022-10-04 21:51

Hey, I've just finished the game. I've struggled a bit finding out that two objects could interact with each other but I finally succeeded. The 10s is a good timing even if sometimes we are waiting few seconds. There's a satisfaction feeling when solving all three pieces! I wish it was longer, I want to play level 2!

sergio-pegado 2022-10-04 21:57

The idea was well presented and so was the gameplay, something I liked about this game is that you discover everything yourself. Very good

lejocarry 2022-10-04 21:58

Strange but interesting :3

Feedbacks : - add Sound (mandatory) - hard to understand the game (maybe a step by step at start)

uraffululz 2022-10-04 22:05

@lautilaj Thanks. Yeah, I'm not very confident in my audio abilities, so the most my games usually get is a sound effect or two haha. Most of my time (like, an uncomfortable amount) was spent figuring out how to make the worlds similar (mechanically), but different (thematically)...and more than a bit of struggling with the models and animations. At that point, I was in kind of a hurry to finish haha.

@schadocalex Yeah, I probably could have explained the "combining" a bit better, especially since all the actions are on one button. Thanks for the feedback.

theheheo 2022-10-05 17:11

Interesting! The character and animations were nice! I was quite confused though and just randomly picked things up placing them hoping it would do something, I think some kind of tutorial or more visual indicators on what to do would be good. Overall great job!

fedir 2022-10-05 17:11

Great game, logical tasks, interesting to solve, but the mechanics of combining objects with each other outside the main table was far from immediately found

min4uk 2022-10-05 17:17

1.png

at first i dont get this, then i dont get this again, but when i get that i become very happy that i play this :)

matt-ravenhall 2022-10-05 17:24

Great idea this, with a nice look and feel to it. Would be great if you could switch world on demand, but I guess the theme prevented that!

Awesome work!

ninjavitis 2022-10-15 04:40

Neat game! Took me a while to figure out that I could combine items - was about ready to give up in fact right as I made that discovery. Not all of the combinations were intuitive to me, like the "acid heart" for example.

uraffululz 2022-10-15 05:14

@ninjavitis Thanks. The combination mechanic definitely should have been explained better (that criticism has come up a lot more than I expected). And I can see how the "acid heart" is totally obscure. I was rushing myself too much, and trying to keep the models simple, but maybe I could have taken the extra time. Now that I think of it, "venom heart" might have made more sense, with the monster's snake-like body. Still not quite obvious enough, though. Should have just given it attachable claws or something. Definitely something for me to learn for the next jam.

nardandas 2022-10-16 05:14

What a wild ride. So, I played another game this jam that was similar to this, Dr. Word's Machine, and the differences are pretty interesting. That game has a lot more... predictable interactions, but tons of useless items. This game kept the count of items really tight, but had absolutely wild/hard to predict interactions. I think that having a small item count works really really well for that. I had a lot more unpredictable experience in this and it was really really cool! The only thing I really figured out from first principles was the plasma and power core. But yeah, very cool game!

uraffululz 2022-10-16 06:27

@nardandas Thank you for the response. I do (now) see how I could have made some of the combinations more intuitive.

And a special thanks for giving me my 20th ratings, so I can get some idea of my overall score. I really appreciate it! :smile: