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Time Surge 3: A Giant Leap Too Far
Time Surge 3: A Giant Leap Too Far
By hitchh1k3r and naali
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 459 | 3.63 | 21 | |
| Fun | 544 | 3.42 | 21 | |
| Innovation | 366 | 3.57 | 21 | |
| Theme | 928 | 3.26 | 21 | |
| Graphics | 707 | 3.44 | 21 | |
| Humor | 445 | 3.08 | 20 | |
| Mood | 452 | 3.58 | 20 | |
Comments
The mood and music is good, and the recall mechanic is interesting. It took some time to figure out what activates what, and it wasn't apparent immediately that I didn't start with the equipment. Once I got the equipment things started to become clear. It was nice to be introduced to the equipment slowly, so that I could figure out recalling before the zapper.
mrbamboo
2022-10-04 01:07
I had great fun to play it. I was stuck in the circle room with 4 "C" in each corners
Wow this was way longer than I expected any jam game to be! Some of the puzzles were really well thought out and stumped me for a good while. Excelent job!
rose
2022-10-04 03:09
Very impressive amount of content for 72 hours! I enjoyed all the puzzles and the progression of the storyline. It was great how you introduced the warp mechanic first and then the 10s mechanic tied into that. It took me a while to figure out that I could shoot diagonally. I managed to escape eventually though!
numb
2022-10-06 17:55
This is one of the most content filled games in here, really liked it, good job
I didn't understand this game so I wont rate it.
A very interesting puzzle game. The ship really is a maze and I think that the idea could be expanded to a larger title. The story and the messages where humerous. At first I was also thinking that the 10 second part was missing, but after the arrest it was there. I think that if I would expand the game, I would probably scratch the "every 10 second teleport" and stay with the button teleport (since I think that it was a bit annoying and not tied to a deep puzzle mechanic).
And last but not least: I was enjoying the music. Thank you for your great work!
EDIT: I forgot to answer your questions...
1) I didn't really got stuck, I just had to look around a bit, since the ship has a maze like structure. The puzzles were also not too hard
2) I think my favorite part was when you first got the gun and learned the teleport mechanic. My least favourite part where the corridors, where you just had to go to the crew chambers, because otherwise you would not have enough time
3) To be honest, I don't think that the loop mechanic was the best part of the game. I think sticking to the teleport based puzzles is enough.
4) Conveyer belts, time based doors (which automatically open and close), carrying a heavy object
alexz
2022-10-10 21:23
I really enjoyed playing this game, I love the shooting / teleportation mechanics. The sound ambiance is great in the background. A little downside on the 10s theme: the forced teleportation every 10s is more frustrating than interesting for the gameplay.
oozer
2022-10-10 21:33
some of the puzzles were a bit too difficult for me to crack but loved the cute sprite art and animations
hadri
2022-10-10 22:17
Very nice game, the concept is really interesting and I needed a little bit of time before unlocking the puzzles. However I got stuck at the picture you call "Playing with mirrors", I could not unlock every door. Much liked the space bit, quite easy but it's much fun after scratching my head to understand the rest haha
A very small problem for me is that sometimes I would unlock things without understanding why, so probably I've missed a few things ..
Music is also very cool, still listening to it as I'm writing this :)
doraemon
2022-10-11 04:07
Great game, great mood, and great music:)
antbrl
2022-10-17 21:19
Love the universe you went with! It fits the gameplay very well, especially being able to spacewalk between platforms. For me the main difficulty was to understand how the mechanics worked: how to open doors, and realize that I could shoot in 8 and not 4 directions (especially when the character only has 4 animated directions). Music is kinda goofy but it fits the general aesthetic. Well done!
There's a really interesting core mechanic here and the experiments form a really nice tutorial. I was temporarily stuck when attempting to open the warp core (I kept running to read the EULA etc. but ran out of time a couple times, this made me think that it was an easter egg/joke so I walked around to try other things).
The final puzzle was also far more simple than I expected, which slowed me down a little as I suspected I was missing something more complex. The nature of the game also makes you rush read everything, which can make you overlook details in the story. It would also be great if there as an audio cue when a terminal locked/unlocked something, as this isn't always clear.
I also expected the mirrors to play a larger role, but it seems they're only vital in the tutorial sections.
In all, great work!
Very impressive for a 72 hour game with the amount of content it has and also how polished it feels. I did get stuck a bit during the tutorial, because I didn't think of trying to shoot diagonally and then later I got more stuck in the warp core room, but I did manage to solve it eventually. To me the 10 second mechanic felt like a frustrating addition, really liked the puzzles and teleport mechanic though.
yoni
2022-10-19 19:16
Fantastic game! "Among Us" meets "Portal" :) Innovative gameplay! Had a blast playing it, one of my favorites of this Ludum Dare!