FoonLudum Dare ExplorerLD49 → Nature vs. Demons

Nature vs. Demons

By lazzor and Emprime

View on ldjam.com

CategoryRankScoreCount
Overall8643.4429
Fun9283.2529
Innovation8023.2529
Theme13732.6629
Graphics12132.9229
Humor10312.4827
Mood12172.9227

Comments

slimmerburger 2021-10-04 22:33

It's really impressive that you managed to make a tactics game is such short time. It's really good, although I couldn't really get the hang of the environment changing, I just attacked and it seemed to work fine most of the time

mr-danh 2021-10-04 22:44

Woah, there's a lot of game here, good job! A little bit overwhelming to understand all of the available units and environments when you first start, maybe slowly feed that to the player over a few missions.

kurrik 2021-10-04 22:44

I was impressed you had a whole strategy system with AI built for this! There's a bit of a steep learning curve to figure out how the unstable creatures thing worked, and I was wishing for a better way to see which characters I could control, but I'm really impressed with how much there is here!

dangerbleistift 2021-10-04 22:47

This is a very complex game for gamejam, congratz for managing to pull something like this up. Was a little bit too much information for me, so i got overwhelmed by information on the screen pretty fast. nice game :)

snubbishshrub 2021-10-04 23:32

I like it! The whole concept was pretty solid. I have to admit though, I kinda cheesed my way through the game; water is a little overpowered since you can heal past the HP limit and it carries over for each level (nothing could kill my 37hp rain coral, and it was giving him a bit of an ego). I feel like if extra hp didn't carry over, it'd be fine though. Overall, great game!

emprime 2021-10-05 15:56

We actually never found that bug. Congratulations for finding it :D

baconharemthug 2021-10-06 22:51

An impressive amount of content and fun visual style. I felt like the game got a bit repetitive after the first few levels though, it might have been better to make fewer levels with more monsters per level.

cody-creed 2021-10-07 19:16

Good strategy game. I had some trouble discerning my characters from the enemy ones.

majadroid 2021-10-07 20:14

There aren't many people who dare to develop a strategy game in a game jam. You did a good job, but next time you may change your priorities a bit. I tink less different units and less differnt environment effect would have been abseloutly okay - maybe even better, in order to keep the learning curve flat (always better in a game jam). The time gained could well be put into music and sound effects, as this is extremely important for the atmosphere of a game.

Overall, good job!

lazzor 2021-10-09 17:29

@slimmerburger @mr-danh @kurrik @dangerbleistift @snubbishshrub @baconharemthug @cody-creed @majadroid

First of all, thanks for all of your helpful feedback! The ambition of the project is something we always think about during development but unfortunately we are very undecisive about which parts we should leave out, as everything sounds cool at first. And then we are stuck having/wanting to implement it, which leaves us with a bunch of stuff that kind of works but not much polishing. But hey, that way there's always room for improvement the next time! :P

@majadroid I completely agree with you. The systems could have been easily scoped down in order to add more polishing and audio. That might be, because I always go into game jams, thinking audio would be a nice to have if there's still time in the end. But there's never time in the end so next time we'll try to add audio right from the start of the project! :)

life-lich 2021-10-09 21:48

As have been pointed out already the game feels very overwhelming at first, but I do not consider this to be a bad thing, for strategy games like this and most strategy games do feel overwhelming at first, but maybe I am wrong also good art work.

mighty-tiny 2021-10-10 12:39

As others have said, there is a LOT to this at first, but once you get the hang of that, it is pretty fun.

jessefreeman 2021-10-10 17:28

This was really good and I found myself playing longer than some of the other games. Great job!

guilloteam 2021-10-10 17:40

I'm impress with all the features you created in a single jam, congrats! It was a lot of fun, I just think characters were really tinies on the screen

cirno 2021-10-11 00:53

It's really hard work to finish a tactical game in the jam! The abilities of changing environments is also fun that I can cover multiple enemies or allies with the environment then fight. The action point seems to be a little low and the direct attack uses the action point more efficiently.

bearacus 2021-10-19 20:08

Wow an RTS in a 3 day game jam! amazing! I love the visuals! shame there's no sounds but considering all this content you have, it's understandable. Great work!