FoonLudum Dare ExplorerLD27 → Infected Hexes

Infected Hexes

By EvilBrainMan

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CategoryRankScoreCount
Innovation1543.61
Fun2823.28
Overall4353.17
Theme5203.22
Mood6502.60
Graphics7632.56
Coolness161330

Comments

korda 2013-08-25 23:19

Really fun game
High score: 16788

ghostik 2013-08-26 14:15

Nice concept!

omnus 2013-08-26 15:12

Great idea, great implementation. I like the level designs!

fgielow 2013-08-28 04:03

good concept and really intuitive, but i think that there should be some kinds of lose conditions, such as areas you should protect from infections or something the like xD but I really enjoyed this, keep it up, I am also on my first entry

mrroboman 2013-08-28 04:05

hmm, for some reason the menu graphics are all glitchy in both the web version and windows version for me. Probably my machine. I'm on an old windows xp.

shmarah 2013-08-28 04:05

Addictive. I think this would have done well in Ludum Dare 24: Evolution!

stryphe 2013-08-28 04:10

Enjoyable game, well done!

hyperbox 2013-08-28 04:16

This game really grew on me. The scaling of the challenge is really well done, and the cell-like mechanic was really neat. It forces you to start strategizing once you get up to higher levels. The only thing I would change is the control scheme. The mouse clicking became fatiguing after a while. Perhaps click and hold would work better, where holding the mouse over a cell causes a charging effect and then it's populated.

wally2069 2013-08-28 06:10

Could have had some kind of sound effect to help with reinforce the gameplay

cthulhu 2013-08-28 06:25

Really good idea. I wish there were more different types of infection. I didn't really get the difference between yellow and red. Also being able to loose when the infection reaches 50% of something would be nice. I found the first levels too easy and I had to skip a few of them to reach the real fun!

I really enjoyed playing your game. Great work!

2013-08-28 06:30

Thanks for all the feedback. @MrRoboman, I will have to load up xp on an old machine and have a look, it will be interesting to see if I get glitches too as I am just using the default Unity GUI

j-barrows 2013-08-28 06:34

I found the later levels to be much more fun than the early ones. I would like to have a clear loss condition (eg. protect 5/7 bonus cells?) and click + drag would be a blessing

kirbytails7 2013-08-29 07:49

I definitely like the concept. While having limited controls is usually a bad thing, the need to click each tile individually really makes this, I think.

jupiter_hadley 2013-08-31 23:51

Really nice game, love the look of it. Nice use of the theme. I featured it in my video compilation series of Ludum Dare 27 games, if you would like to check it out! http://www.youtube.com/watch?v=ksgU2Iicu2g

purplescape 2013-09-02 03:40

Cool idea! Glad you included the speed up button, it was helpful sometimes. The first few levels were maybe too easy, but it got much more interesting.

dohan 2013-09-05 16:33

Very addictive!

cwkx 2013-09-15 11:38

Really awesome entry once you get into it :)