Foon → Ludum Dare Explorer → Users → tiagosr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Space Deuce | jam | ||||||||||
| 2013 | 27 | 10 Seconds | Run You Fool, You're Gonna Miss Your Train! | jam | 472 | 2.69 | 2.73 | 2.60 | 3.47 | 3.35 | 1.87 | 26 |
tiagosr leaves an average of 9.0 feedback comments each event.
LD27 — 10 Seconds (9)
Not the blue wire! by sol_hsa 2013-08-27T08:22:00
Nice idea, liked it. Liked the emscripten version too, nice use of it =D but difficulty ramps up a lot right after level 20 in the web version, more because the bottom sections of a lot of wires end up looking pretty connected, and moving the cables didn't help making any of these distinguishable.
Oxy by hbocao 2013-08-27T04:53:00
I liked it very much, especially the mood that the sounds conveyed. And the sort-of heartbreak that happens about having Dave run out of air was really interesting. And congrats on your first game, I know too well that feeling of having lots of protos around and no finished game for a long time.
Sleep Well by bassarisse 2013-08-27T04:43:00
I thought the idea was interesting too, but I guess I got a bit lost up until the end of my first playthrough, and I couldn't quite catch what the mechanics were for the score. But I could feel the tension growing over the last stages. Nice game!
Antidote by Antidote 2013-08-27T04:32:00
Unbelievably polished for just 3 days! It looks and plays awesome =D Great work, mates!
Ninja Time by DaGamesta 2013-08-27T03:28:00
Are there any other dependencies to the game code? I can't seem to run it on my Win8 64b machine with latest JRE =/
Polarity Countdown by Mental Atrophy 2013-08-27T03:22:00
I liked the phase change, but I think that to relieve some of the hardships that one can find while playing it (apart from the phase changes taking the 10 seconds as for the theme) the coloured platforms could be made one-way, as stage 4 (I think) kinda needed some precision with the jump timing, and _a lot_ of patience to get the transition right.
Hungry Fishers Dream Team by TijmenTio 2013-08-26T23:23:00
Really cool concept... The half-screen setup is quite interesting. I could sort of, but not quite completely, understand how to control the son. But overall it's a nice game =D
The Burning War by MegaMasterX 2013-08-26T23:12:00
I seem to have landed on an error page when trying to download your entry =/
Defuse in 10 seconds by archaeometrician 2013-08-26T18:16:00
Kept me on the tips of my fingers! Nice work!