FoonLudum Dare ExplorerLD32 → Space Deuce

Space Deuce

By tiagosr

View on Wayback Machine

CategoryRankScoreCount
Coolness2469

Comments

diiq2 2015-04-20 23:46

Haha, cool idea! Still needs some work before it really feels like a fleshed out game, but it's a great start!

vamoss 2015-04-21 01:07

Cool Tiago! It feels like you are a sayajin!

jmborden 2015-04-22 18:14

High marks for humor and theme from me. Am I missing something, you elected to be judged in audio but I don't remember hearing anything. This is basically a humorous Space Harrier. I think it would have been better if there was an infinite amount of enemies and you kept track of how many you defeated. That could have been a way to get a "highscore". It is also missing a game over restart cycle. Had you done those two things, you would have had a game. I know how this goes, I almost didn't have a restart cycle myself this year.

tininsteelian 2015-04-23 01:30

Neat! It reminds me of Space Harrier. It could certainly use a bit of audio though, some audio cues would definitely help to understand if you're playing the game well or not.

mildmojo 2015-04-26 01:35

I tried the WebGL build. I saw the monster on the horizon at the start, smacked a few tennis balls into him, and he blew up. Then it was just a steady stream of tennis balls from nowhere. I didn't see a way to move the player side to side like the screenshot. I smacked a few more balls into space before quitting.

The art is quite nice. I'm not sure if the game had a bug or was just incomplete.

mrshoestore 2015-05-02 02:35

there is something interesting with turning space harrier into a weird tennis game, i will say that