FoonLudum Dare ExplorerLD27 → Jimmy The Knight

Jimmy The Knight

By torvik88

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CategoryRankScoreCount
Coolness357
Graphics1623.74
Fun1683.24
Audio2263.00
Overall2263.26
Humor2622.50
Mood2902.91
Innovation3962.71
Theme4132.85

Comments

ld_lan_party 2013-08-27 01:22

Love the artwork and the fast paced gameplay.

recursiveanomaly 2013-08-27 01:27

Really nice game! I love the top down dungeon explorers. I wish there was some way to see how much health I have left. The grid the player walks on is different than the tiles on the floor, which was a little confusing.

robotparking 2013-08-27 13:21

JAMES THE KNIGHT IS MY NIGHTLY SLEEP-AID

zephyr89 2013-08-27 13:28

That snail! :)

bmanrules 2013-08-27 13:29

Very nice! Knight is a bit off the grid and causes you to get stuck in doors at times, but very nice idea!

kristof 2013-08-27 13:30

Nice game. I would have liked to see some feedback on when I got hit. Nice visuals and music!

christinaneofotistou 2013-08-27 13:41

Cool job guys. It needed juuuust a little larger attack radius, but the zelda-style dungeon is well done!

red-mike 2013-08-27 13:56

Fails to load for me. White screen, right-clicking brings up Flash context menu. Running Flash 11.8.500.115 in Chrome.

Good to see fellow country-men as well. :)

zekyon 2013-08-27 14:16

Good game for kill time, congrats

broxxar 2013-08-27 14:22

A lot of fun, but I couldn't always understand why I had died. Great sprites though, really well done there.

teamflare 2013-08-27 14:25

Nice art. Bit difficult, but love it :)

cakemonitor 2013-08-27 14:35

Some indication of the player's health would have been nice because it felt a bit like I was being taken back to the menu for no reason (I assume I was being beaten by the skeletons?!) Great graphics, and overall a good effort.

torvik88 2013-08-27 15:01

Thanks for the feedback mates. The problem was that one of our artist didn't do the sprites so i had to do them (first time attempt and pretty crappy too), but the point of the game is to be hard as nails but not impossible. That is why you don't see the life of the player. You win or loose the game u get thrown back in the menu...a kind of silly cold joke.

zkenshin 2013-08-27 15:47

Enjoyable entry, nice audio (:

flamecow 2013-08-27 15:56

Link doesn't seem to be working, can't play the game.

william_edwards 2013-08-27 15:58

A fun little top-down flight; Very very fast scrolling. I kept finding myself in rooms I'd already cleared. There was no heath score that I could spot?

designatius 2013-08-27 15:58

Can't see it, only a white page. I'm using Mac and Chrome : /

onel3gend 2013-08-27 16:01

Very good idea, only the mving through the doors could have been smoother, and an ending screen would have been nice

torvik88 2013-08-27 16:46

>>> Apparently the hosting is crap so it takes a while to load the game :((( <<<

sittaman 2013-08-27 17:16

good take, a bit too hard, but definitely good!

sengi 2013-08-27 17:49

The castle looks fantastically cool! The graphics and sound are very beautiful!

supersammy7000 2013-08-27 19:08

I love this style of game. and you just made it so good.

rennfarnell 2013-08-27 19:41

nice game, only thing id suggest is come kind of health indicator because i was dying but i couldnt tell when i taking damage, how close the enemy had to be so i couldnt learn to survive longer etc

also, how the hell do you kill that boss xD gameplay was fun and interesting i liked the procedural nature of the levels =D

brainless-games 2013-08-27 19:52

Love the fast pace of the game and the graphics are really nice too.

flavio 2013-08-27 21:29

I like the use of the theme and the speed of the game.
I was confused about dying as we have no life clues

beardbotnik 2013-08-28 01:44

Great artwork, interesting gameplay. Really wish I could see my health somewhere, it's weird fighting something and just instantly going back to the main screen. Since I can't see any health bar its hard to tell how careful to be, which is important when its a raise against the clock. Other than that and the little line artifact on the top and bottom doors of rooms I thought it was an interesting simplification of the classic Zelda dungeon set up.

ramoncb 2013-08-28 02:50

I like the feeling of nonlinearity and something procedural, very addictive!

I just think that perhaps the gameplay is too fast

but really love the idea, good work!

snky 2013-09-02 18:42

Hey, It's a pretty cool idea, I love the way the doors open, and you actually see the character going through it without any fade or hidden transitions also glad to see the Citrus Engine being used, I've just started using it myself.

I could do with some help for Citrus, I'd love it if some programmers from your team could assist me with a couple small problems.

Steam: pr_jas | Skype/Web/Ludum#27: www.Snky.tk

lordjosephdeburg 2013-09-15 00:05

on the difficult side with great graphics, good game guys!