FoonLudum Dare ExplorerLD29 → SUPER LANDSHARK MISSILE ATTACK!

SUPER LANDSHARK MISSILE ATTACK!

By tuism

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CategoryRankScoreCount
Coolness278
Humor483.79
Fun1043.70
Innovation3093.43
Overall3883.34
Graphics6483.02
Theme6493.16
Mood6552.89
Audio9891.71

Comments

quady14 2014-04-28 05:35

I think this is the most beautiful game I've seen yet! Would definitely pay for a full-fledged title like this. XD Add titanic boss fights versus giant robotic laser-bursting angler-fish and 100-armed octopus kings and you've got yourself a gem right here!

ovenchips 2014-04-28 09:40

This is a great entry. You could totally elaborate on this idea and have an indie hit on your hands. Love it. :)

dlweatherhead 2014-04-28 10:36

Awesome little game... This could be damn cool with some multiplayer components. I loved the shark animation when you munched hoomans... Nom nom!

monaarc 2014-04-28 10:52

A good pleasure to be a shark !!! :)

tuism 2014-04-28 13:56

Quady14 I like ALL your ideas there and will credit accordingly when I get it made. Eventually :P

Thanks all you guys! I really do wanna make MORE LANDSHARK :D Dubstep first of all. Or Mozart :P

And YES it was supposed to be multiplayer but of course that was overambitious in scope :P

blueberrysoft 2014-04-28 15:32

I enjoyed bullet-time homing missile carnage and mayhem as well as bloody chomping runs in perfect invincibility!

wdebowicz 2014-04-28 15:58

I have problem with web version, looks like some part of screen is cut. (I have to change window size properties in firebug to see controls XD)
Anyway, awsome Idea. I like the blood animation, and feeling of speed while controling the shark! Looking for audio? -> Jaws..

tuism 2014-04-28 16:37

Hi wdebowicz, I tested the web player myself and had no problems with it - in fact I was SO SURPRISED that it didn't just crash XD (it certainly lagged my Unity editor out MASSIVELY). So... If you can give it a try on another system and see? I wonder what the problem is...

vilya 2014-04-28 17:39

Great fun! I played the web version and the edges of the text went slightly off screen, but not enough to spoil anything. Good work!

larzan 2014-04-28 18:19

Haha, great idea! At first i had my problems with the controls, but it is fun :)

jalgames 2014-04-28 20:06

Nice game! Interesting idea, and works rock-solid, without any game-stopping bugs.

lizzip 2014-04-28 21:09

Mr Landshark!

tuism 2014-04-28 21:09

Thanks guys!! :D

Yeah the text placement was a bit off... In fact the whole interface/menu was slapped together in the last few hours so it leaves MUCH to be desired... Hell the lack of sound made me quite sad (which I *kind of* remedied with this :P

https://www.youtube.com/watch?v=DUzqlAde6Co&list=UUYNbqngS3SOYGp42I7EWIIw

And yes there are refinements I definitely should have made to the controls, especially after looking at other people play, but TIME :P

Thanks again guys :)

gaeel 2014-04-28 21:37

Those missiles!

nicom 2014-04-29 02:07

This game just feels right...I have nothing more to say.

diptoman 2014-04-29 06:18

Some parts of the screen get cut in the web player version (the texts specifically), but no biggie. Loved rampaging, neat entry!

jellymann 2014-04-29 08:27

This is my FAVOURITE submission! Such amaze! So shark! Yolo Swaggleson would approve!

dragonxvi 2014-04-29 12:32

*Nom* *Nom* *Nom* Crazy little game, love the animations :D

pereubu 2014-04-29 12:58

Awesome to play ! Got to 100 !

pierrec 2014-04-29 13:02

swimming in the ceiling was really fun

ryan-up-in-here 2014-04-29 13:10

Those homing missiles were awesome. Can't wait until you release it for Xbox One.

conormn 2014-04-29 13:14

That was all sorts of epic!!! Very well done :)

tuism 2014-04-29 13:15

Thanks thanks guys! I'd love to see some high score screenshots! :P Wanna design a level with me? :)

It was ironic cos I spent THE MOST TIME on the wall swim mechanics, but the end game didn't have a lot of it. I REALLY WANT TO add more to the game to make use of it more :D

hypnohustla 2014-04-29 13:23

Cool premise! :) Enjoyed playing it but I'm too ashamed to reveal my high score. :D

secret_tunnel 2014-04-29 20:16

I adore the lo-fi aesthetic. The gameplay needs a toooon of polish, but if you could pull it off this game could seriously be one of the most stylish games we've ever seen. Really awesome job on the art.

tuism 2014-04-29 21:53

Thanks!! I totally agree... The premise needs a ton of polish to get it up to a decent, as it is, I look at it as a screensaver game, well you can't watch it go, but watching someone play is super fun... Heck playing myself is super fun, not fun in an extensive way, but in an almost relaxing way :P

theholychicken 2014-04-29 23:10

All that time I'm playing his I'm thinking "omnomnomnomnom" :D

soupwithbits 2014-04-30 07:38

Your 46 hours with no sleep was well worth it!

javifugitivo 2014-04-30 08:31

Its a cruel game... simple and awesome!! This is a crazy idea, I love it! Good job and keep improving it. Its the carmageddon of the shark games ;-)

depp 2014-04-30 08:33

Puny humans! Not terribly fond of the bullet time, but it is a FUN game.

bubuiic 2014-04-30 10:03

Wow, really cool idea and execution. Well done. Only thing was I couldn't really get a hang of the missiles. They seemed to keep spiraling away instead of hitting anything.

tuism 2014-04-30 13:32

The thing with the missiles are that they're homing (on the guy that you're clicking on at the time the missile launches) but not precisely homing - they're a bit drunk, which makes them, IMO, look more impressive and interesting. I definitely need to give more feedback to communicate that to players, and also I need to tune the missile's targeting systems a bit more :)

garygreen 2014-04-30 19:09

That was great fun. I'd love to see it developed further. :-)

petey123567 2014-04-30 23:03

+1 for limbs detaching!

sparrow 2014-05-01 01:01

Very nice game, I loved it. Though at first I thought my laptop couldn't handle the game it was just bullet time being enabled. If you can smooth out the frames in bullet time that would be awesome.

catman 2014-05-01 08:53

Aahahah! Cool one! And nice touch with the land-shark thing! :D

tuism 2014-05-01 09:08

I was utterly surprised too at how smoothly it ran, the laptop I made it on was a piece of ancient poo, so my decision to keep everything as low-poly as possible paid off :D If you think the web player runs well you should see it as the downloaded windows version :D

nddrylliog 2014-05-01 10:20

"I'm not saying this game makes sense, I'm just saying it's the most epic entry I've yet had the honor to rate."

Well done!

flavio 2014-05-01 10:44

LOL :)

timtipgames 2014-05-01 11:26

I love the chaos. I wish there was a clearer winning/loosing condition that is communicated to the player. Had a lot of fun :)

mrfriedfish 2014-05-01 11:34

really fun game. the bug became a feature I would say. great shark!

kerdelos 2014-05-01 11:47

Funny game I just wished the level where a little bit different because right now they are pretty similar.

arcturusdeluxe 2014-05-01 13:32

You had me at the title, to be honest. Really fun! I liked having a selection of levels to pick. The graphics are simple but effective. The bullet time feels a bit odd, like its just decreasing the FPS or something. But otherwise its great!

finefin 2014-05-01 14:37

hehe... that was crazy :)

soulrot 2014-05-01 14:38

That was quite fun to play, although the bullettime felt more like framerate drops instead of smooth and awesome bullettime :( Swimming up the walls also made my camera bug out, it went through the 'floor'/ceiling and had some trouble with the rotation.
Oh, and an exit button would have been nice ;)

jmaggard62 2014-05-01 16:37

So much carnage! This must have been a fun game to make. Silly yet extremely fun. I loved it.

papygaragos 2014-05-01 17:17

Shark, missiles, explosions and slowmo... what else do you need to make a great game?

harsayhd 2014-05-01 21:36

This should be called SHARK SIMULATOR! It's a game without logic and feels fun. I like the idea. Good job and good luck on next games!

basselgaming 2014-05-02 11:25

That was fun! what's better than killing humans as a landshark?!

tuism 2014-05-02 11:35

Thanks everyone for your rating and comments! Especially comments! I've been working on a post-compo version, it's not ready yet cos I've torn it apart and it's buggy, but here's what I've been working on:

Working on these for post compo:
>> Proper win/lose condition
>> Fixing bullet time stutter (done!)
>> Better interface for easier pick up n play
>> Targeting through the shark (done!)
>> Aerial dodge by double clicking
>> Better use of swimming up walls
>> Better, more stable camera (half done!)
>> Boss battles
>> Different weapons
>> MUSIC and SOUND EFFECTS

Thannnks!

degtyarev 2014-05-02 12:06

REDICULOUS and FUN game. Wreck havoc and shoot rockets. Also be a shark!
Is this not a dream come true?

I don't think slow-motion is necessary when firing rockets, at least not as it is implemented in the game right now. It just feels weird.

2hitadam 2014-05-02 13:13

Hahaha what a crazy ass game. I love it. The hang time firing rockets felt awesome to pull off, totally made up for all the time I spent spiraling out of control on the walls! Nice stuff :D

nizar89 2014-05-02 13:45

Fun and crazy!
Too bad you couldn't find time for some audio feedbacks, but this is already quite impressive.

invisiblewonder 2014-05-03 04:00

lol, puny humanz!

zedutchgandalf 2014-05-04 10:37

This is really fun :D I enjoyed it a lot!
There was no sound for me, though (Web version in Firefox on Os X).
Also I don't know if it's your implementation of the bullet time or if it's the missile particles, but everytime I tried to shoot missiles, it felt as if the game was lagging really hard, which is a bit of a shame...
Anyway, this is a really cool idea with a lot of potential, if it gets a bit more polish :)
Also, I clipped through a wall on the "second level" and was stuck in there, upside down :P

albertosm 2014-05-05 11:43

Frenetic and confusing, lol! Interesting mechanics, might need some polishment.
The camera is really sensitive huh! One little swipe will feel like a rollercoaster ride. Plus on the first stage, I climbed that lone wall up to the top, and the shark kept going...and like Sandra Bullock in Gravity, I was lost in an empty space. Boundaries man!

thorig 2014-05-05 12:37

This is a funny game. Love the idea of being a land shark. Too bad the game just let me keep on when the Timer ran out of time. Still a really funny entry.

javadocmd 2014-05-06 20:45

A fun and kooky concept, I liked it. :) The "bullet time" feels a bit laggy, though, so I'd work on smoothing that out.

oddly-shaped-pixels 2014-05-06 22:46

Sooo fun!! Crazy idea and nice execution. I think if you want to work on polishing a post compo version, you may have a future hit!

snoringfrog 2014-05-15 22:50

This game is hilarious! Definitely feels a bit rough (the one time I jumped off a building I was airborne for almost 30 seconds and flew an unbelievable distance) but is still extremely fun to play. Awesome foundation for an awesome game if you keep working on it.

idovingx 2014-05-16 03:26

fun game. it was really cool to be able to bullet time and move the camera around to watch the destruction you've caused.

teesquared 2014-05-17 15:45

I like how the shark lifts his head out of the water to eat the puny huumanz. +1 for realism.

dmcfarline 2014-05-18 14:42

Very trippy, would be cool to see some more development, lot of potentual

wschorn 2014-05-19 03:21

wowowowow so much fun. xbox controller support?

jsmars 2014-05-19 06:20

Really cool idea! Awesome missile launches! Bullet time felt more like lag tho, should be smooth.. post-compo edition fixes a lot of the issues so really nice work!

tuism 2014-05-19 08:57

@wschorn I'll definitely look into controller support! And multiplayer along with that. Always wanted multiplayer in this :)

Thanks everyone! Next up few more enemy types and different weapons :D

Also, I haven't noticed anyone complain about lag yet - so that's not an issue at all?

mechabit 2014-05-19 10:49

Great humour. I felt like it would be better if I could dive down for a higher jump. Would also be cooler if all the missiles fired at the same time when you released the mouse. Also when I fire a missile I kinda want it to hit the target, occasionally the missiles will hit the ground and do nothing. That would be good if there was a way to avoid hitting the ground, but as it is there's not much you can do.

senordiablo 2014-05-19 15:00

ahahahha awesome

sirdorius 2014-05-21 17:43

Very nice game! But the jump seems kind of 'strange', I can't tell why