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Blueberry Soft

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201429Beneath the SurfaceBeneath the Surfacejam7412.221.732.142.182.522.691.822.8883

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Blueberry Soft

Blueberry Soft leaves an average of 28.0 feedback comments each event.

LD29 — Beneath the Surface (28)

Thirst by TeamPurpleDolphins 2014-05-20T10:35:00

I would prefer less heavy-handed presentation. The music is too dominant, and the voice over is tacky. All you need is to be able to wander about and manage those two gauges, I reckon!

WHAT IS IN THE SWAMP? (IT'S MONSTERS) by tacs 2014-05-18T12:37:00

The link seems to be down?

Rats Under My Skin by Gregory Avery-Weir 2014-05-18T12:04:00

I like this so much.

Incursion by pichifino 2014-05-18T11:44:00

Oh gosh.

I think the pacing is quite good.

D:

Surface Dweller by Eno Khaon 2014-05-18T10:49:00

I like to be a worm.

Beachcomber by Mase 2014-05-18T09:35:00

Thanks. I like this. I especially like the digging scenes. he contrast between the far view and the close view helped me feel like I was really on my knees, trying to look carefully into the ground. Though I think having each dig action being tied to 1 mouse click made those scenes go too fast. Maybe 1 dig per second or half second would be better.

Substratum by Ian MacLarty 2014-05-12T03:52:00

SPOILERY REVIEW!

I'm pretty wary of anything that looks like a 'puzzle-platformer', but I got a massive satisfaction when I first popped into the grey 'wall' area and the whole thing seemed to open up. That was ace. From then I didn't even bother with puzzles, just wandered about making pretty pictures.

DRAANG by Magdev 2014-04-29T03:04:00

So this is how Vib-Ribbon eats and poos.

Defend your Kingdom by wdebowicz 2014-04-28T16:53:00

Bows made of hotdogs. True Pro Moves.

SUPER LANDSHARK MISSILE ATTACK! by Tuism 2014-04-28T15:32:00

I enjoyed bullet-time homing missile carnage and mayhem as well as bloody chomping runs in perfect invincibility!

Beneath the Surface... Adventure by Laralyn 2014-04-28T15:19:00

I enjoyed running round on top of the walls, and not understanding some things, and the stairs the went nowhere.

Membrane by whendricso 2014-04-28T15:15:00

Thanks for the source! Looking forward to experimenting with this. I was just reading a tutorial about tearable cloth the other day, actually--

SPACESHIP WIZARD by biscuitdough 2014-04-28T15:09:00

This is lovely.

Searching Beneath the Surface by Indie Squid 2014-04-28T14:55:00

I enjoyed the rhythm of swimming up to get a good view then diving down to find the doodads. Good use of Unity terrain too.

Temple of Ra by Split82 2014-04-28T14:39:00

I enjoyed this, and I think it's a great game for a 48 hour event. But the puzzle doesn't get any more clever that 'what is the most complicated way I could arrange these objects', rather than anything truly puzzling. Curious to see if you continue with this!

Drilling Enthusiast by Jellycakes 2014-04-28T14:25:00

I enjoyed this the more the caverns started opening up, expecting them to become interesting places to explore on their own, perhaps even a shift away from the drilling. Could be really good with more time.

I managed to jetpack myself on top of the drill (from outside), and was unable to get back down, or move away from the walls of the shaft. That was fun too.

The world beneath by Spotline 2014-04-28T13:41:00

This is beautiful, and not at all patronising. Thank you.

Spelunker Boxing by NTR 2014-04-28T09:42:00

I... can't believe I beat it. I think I broke my left arm. My hand's not working right. Good job. Good game.

We Grow by porousnapkin 2014-04-28T09:32:00

I particularly like the soundtrack generated by the sound effects, and the ending.

The Search For Sting's Desert Rose Beneath The Surface (feat. Bananas) by Quady14 2014-04-28T09:13:00

My kind of game.

Diver X by kamend 2014-04-28T08:51:00

Having lots of fun wit this, but I do sometimes seem to die when I am nowhere near a bullet or wall. The alternating movement, music, and quick restarts do a good job of creating a satisfying rhythm.

Organ Run by kunzbe 2014-04-28T08:36:00

Good job. I think you do a good job of exploring the rocket jump mechanic, and hope you expand it a bit post-event; it deserves it! I was a bit scared I would have to do some speedy walljumping, so was kind of relieved when it ended after that stage. But now I'd like a bit more!

Dino Digger by Kimau 2014-04-28T05:37:00

Looking forward to a 3-D version!

Hollow Earth by Vinyl Pixels 2014-04-28T04:37:00

I actually like the earlier version more! That aside there's something in this idea, keep at it!

BULLA by moonmagic 2014-04-28T04:02:00

This is beautiful. The title screen is perfect.

Pearl Diver by samooJAM 2014-04-28T03:15:00

Great job on the undersea flora and fauna. It was fun finding the various slug-things' strange interactions. Perhaps the sound could change a bit as you get higher, as I could have used some feedback when I had to 'escape the area'. I think the wording's fine, but it was hard to gauge that I was actually gaining height.

City Beneath the Surface by SmilingCat 2014-04-28T02:48:00

Hey, this is neat. I think it would be better if there was less emphasise on collecting and to-ing and fro-ing, and more on just finding and exploring. Avoiding the shark works well, and would still compliment that, I reckon.

Escape From Guardian (Fixed link!) by Pheonise 2014-04-27T13:52:00

The head movement on jumping is a nice idea.