Foon →
Ludum Dare Explorer →
LD29 →
Defend your Kingdom
Defend your Kingdom
By wdebowicz
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 69 | | |
| Humor | 408 | 2.65 | | |
| Innovation | 613 | 2.97 | | |
| Graphics | 676 | 2.97 | | |
| Theme | 759 | 3.03 | | |
| Mood | 777 | 2.74 | | |
| Audio | 821 | 2.22 | | |
| Overall | 1016 | 2.69 | | |
| Fun | 1070 | 2.37 | | |
Comments
nambiar
2014-04-28 14:30
Lol I thought the demons would come towards me. When they started going the other way, i was like... "Yeah run, you little shits, don't come over here." Then i lost XD. Also, controls are hard to get used to, but overall 'twas fun!GG!
Heheh that was a funny story :D Hope others will handle it before assuming that game is broken.
Bows made of hotdogs. True Pro Moves.
Those bows look tasty!
wow the mouse is extremely responsive :) took some time to get that feeling right, think I only lasted 43 seconds :p
I like the idea, the problem is I can't target the demons. Maybe if you could make some kind of helper for targeting.
Nice game ! It's a nice interpretation of the theme and a good shooting game ! I don't know if its too late, but when you build your game in unity, there is an option in : File -> Build settings -> Player settings -> Setting for web player -> Resolution and Presentation -> Web platey template : You can chose the No Context Menu
Then, we won't see the context menu when we right click. But don't worry about it right now its totally playable.
It's a great game, not easy as I initially thought !
Thx for feedback. Yeah, I definitely missed some targeting helper.
Tip:
Pointing the place in which your archers will shoot, does not mean, that they will shoot exactly at this place, but somewhere near. The point is that the distance is very long, so you should point above the target, in the place where monster will be in next second. Second point is to keep holding the fire button, so You will shoot so many arrows, that one of them will reach the target.
Fun game! Agree with archaeometrician that you should disable the context menu. I think this would be in line with the rules as you're simply fixing something that works already and it's not a change to the source code.
Cool concept, but aiming is so difficult! I could certainly imagine some kind of final boss raising from the depths :D
Really cool premise.
Really cool presentation. Real Lord of the Rings shit right here. :) I agree with a lot of people here that an aiming helper could have been useful. But I still had fun :)
dertom
2014-04-30 14:49
Hehe, that is kind of fun! Commanding all of those soldiers! Quite unique, I guess. I did like it.
fun! (- : the catapults are kind of useless as you have to wait for them to shoot without moving around. So you can not just shout them somewhere and shoot other stuff in the time they need to shoot.
good work, had fun playing. Thx for making it (- :
Cool game, but those arrows are super hard to see.
thorig
2014-05-01 07:52
Nice entry. The mouse was a bit too fast, still I like the idea.
mrblade
2014-05-01 22:52
I survived for 61 seconds.
Good game, nice sounds, fine graphics, solid plot, good mechanics.
The animations on the archers were interesting. If you use the mouse and you right click, the Unity Web context menu comes up.
I would have liked a downloadable version. Just like how some people don't like downloadable games, some people don't like games in browser. I get a worse experience when playing a game in a browser, and that impacts how well I rate games.
Aside from my small nitpicks, this game is very solid and feels well made. I liked your unique take on the theme.
Keep making games.
Grafics are ok. Idea was amazing but aiming is almost impossible. Also I dont see advantage in using catapults.
catman
2014-05-02 14:07
Really cool take on the theme! And I loved the sausage-bows. :D Reminds me of the old battlezone, which is a good thing. :)
gwa
2014-05-02 19:45
Fun but at first I had Problems to regognice the Deamons.
icereci
2014-05-03 12:20
This was Ultra Rapid Fire mod :) liked it
jsmars
2014-05-06 06:25
Fun concept and well made! Some music and UI would help a lot :) And maybe more feedback when you hit a demon.. it was also really difficult to aim so I ended up just spamming arrows :) Good job overall!
phocker
2014-05-09 02:42
controls need some work - I was just randomly clicking - nice effort