Basement by Halfbus 2014-05-16T18:19:00
Absolutely incredible work. Had similar problems as other people, where my buyers/funds just got bottlenecked, but it's telling I was willing to stick with it moving at a crawl for at least 15 minutes before quitting. I just wanted to play more so badly haha. You've got a quality product on your hands :)
LD31 — Entire Game on One Screen (17)
SnoZonE by Fortyseven 2014-12-29T02:47:00
Really cool art and environment going on here! Nice creepy snowman sounds haha. The players turning speed made the game more challenging, but not feel all that fun to play... overall the gameplay was pretty slow! I think if you could make it a bit more exciting, you'd have something pretty novel here :)
Sentinel by kipelovets 2014-12-29T02:25:00
Something very Bastion about the art and music here, I really really dig it! Was super hard using my laptop trackpad, was sweating by the end, but still made it through :) I think with infinite wave games like this with only a single mechanic to kill the enemies, it's usually best to give a limited use secondary attack say an insta-kill AOE that you can only use 3 times or else need to wrack up a good combo to use or something -- introduces a bit of strategy for timing etc, and gives the player a little more to do than swing wildly! That said, it was a lot of fun and very tense, and the game has a great atmosphere too. Well done :)
GTAlien by Pulsartronic 2014-12-28T09:54:00
Cool game, landing hits felt really meaty and brutal! I feel like this kind of game would really benefit from being free roaming though, the click to move/key to attack feels kind of weird and clunky, not too responsive. Ragdoll was pretty funny though, overall good job :)
Microscope by johnbrynte 2014-12-28T09:16:00
Uncontaminated! I'll take my microbiology degree now, thanks :P Fun game, the graphics were really smooth and nice and I dug the music a lot, added a nice mood to the game!
Save the Life by baseteam 2014-12-28T09:09:00
5/5 Audio for the sad trombone hahaha. Seriously though, awesome music, cool art and fun game (though I had to quit around 6000 points due to RSI haha). I think it would be better if you could hold down mouse to shoot, but either have limited bullets that recharge when not shooting, or a secondary attack that you can charge with combos or something, just to add strategy beyond "how fast can you click." Overall really cool though :)
MACHO KNIGHT by hundredhundred 2014-12-28T09:02:00
Really loved the cute little graphics! As others have said, it's a little too simple to be as fun as it could be. I also would have enjoyed it more if the camera were panned out, I wanna see these baddies fall to their deaths!
#CorporateCrimewave by DrHahn 2014-12-28T08:51:00
Super polished man! Loved all the little intros the level, gave a lot of character to what's essentially some circles moving around some squares haha.
Globo by punkto 2014-12-28T08:31:00
Really like those bright yellow tiles, the overall aesthetic is really nice. I think the 'swiping' controls could be made to feel a little nicer. To fight the momentum already built up on the balloon, I had to drag it many times rapidly to get it to go where I wanted, when really I wanted to just be able to throw it around with a bit more force. Cool game though, well done!
Super Snow Girl by Christina Antoinette Neofotistou 2014-12-28T08:24:00
Super cute art, digging those Bryan Lee O'Malley/Paul Robertson influences. Particularly liked the monster design and hurt anims, and the specials were pretty fun too. Would play the hell out of this if it were a full game!
O-Inari Origami by Solifuge 2014-12-28T08:11:00
This is an all round beautiful entry! The art, animations, quiet mood... Even the concept is beautiful! Y'all should be super proud of yourselves :)
Treasure Quest by ruerob 2014-12-28T07:32:00
Everything about this is just super cute haha, well done. I didn't play the post-jam version so I won't critique anything you may have already fixed, but yeah it was nice and I liked the art. You should consider doing childrens books!
Octorope by OctoTeam 2014-12-28T07:20:00
Really fun entry and a clever take on the theme. Loved the art and all the humour sprinkled throughout. Took me awhile to solve the last puzzle because the inventory was in the way of what I was looking for, but otherwise great!
Mascarpone by Domicuc 2014-12-26T18:47:00
Hahahah I suck at tower defense games, but this was fun and cute. Good job :)
entropy by alyphen 2014-12-26T18:11:00
Interesting game, really nice music and atmosphere. For me there was a big disconnect going from having Erica tell me about her life and what she's doing to controlling her actions, felt like an almost intrusive POV shift.
Also the writing shows promise but is pretty exposition-heavy. You're doing a lot of legwork to set the scene and tell us about Erica but the main thing a player wants to know, and the main thing that will drive tension in a piece like this, are the stakes. What are we trying to achieve, how are we trying to achieve it, and what have we got to lose if we fail? The choices presented to the player were unknown quantities with no clearly defined stakes, so they all felt pretty arbitrary. The best interactive text games I've played have given players choices where you never truly know the outcome, but can make an educated (sometimes hilariously wrong) guess based on the information the story has presented.
It's cool though, great for a 48 hour game, keep at it! (sorry for the long critique, but I hope it helps. Full disclosure: I studied creative writing 4 years, currently running a studio experimenting with digital storytelling and a small games studio)
Parable of the Broken Window by Akurn 2014-12-26T17:23:00
Nice twist ending haha, took me awhile to get there. Like everyone else is saying, this is an awesome, awesome take on the theme. Love the ingenuity, it's probably a little bit more clever than fun right now with the bugs and abrupt physics, but still, for 48hrs I'm well impressed.
The Warehouse by dallonf 2014-12-26T17:06:00
Haha nice, I only got to 5 boxes before I got shurikens all up in my face. Was fun, I particularly liked the footsteps emulating a heart beat -- made it nice and tense. My only criticism is that effect you have with it randomly flickering the lights and making a sound, that kind of feedback made me think I was doing something wrong or getting hurt, but I don't think I was? Overall cool game though!
Silo by Azlen 2014-12-26T16:14:00
Loved it! I didn't think it was my type of game at first but then really got into it haha. I like how simple it is, and the way the monsters track made me really stop and think at first, then seemed natural and easy to avoid, then made me sweat when there were three converging on my position... fun times. Scored 1082!