kivifrewak 2014-04-29 10:40
try removing the fullscreen option in OS / X, because i couldn't run it :/
Foon → Ludum Dare Explorer → LD29 → LLOYD
By danialhyatt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 78 | ||
| Mood | 66 | 3.89 | ||
| Humor | 195 | 3.06 | ||
| Graphics | 203 | 3.82 | ||
| Audio | 228 | 3.38 | ||
| Innovation | 321 | 3.11 | ||
| Theme | 337 | 3.23 | ||
| Overall | 398 | 3.16 | ||
| Fun | 627 | 2.41 |
try removing the fullscreen option in OS / X, because i couldn't run it :/
Thanks kivifreak, I made the update. Press enter to switch between windowed and fullscreen. The mac version starts windowed now for safe measure.
Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)
This was interestingly surreal with great art (love that walk cycle on the main character), but next time please give an epilepsy warning.
Also, I don't know if there were multiple endings? The one I got really didn't seem to make much sense.
Loved the art and music and was getting in to it when...well the torn up map from the second bottle seemed stuck on the screen. I tried smoking some cigarettes to calm myself down and then the whole game crashed.
Thank you for playing and for the feedback, Vector and lyla! The bugs have been fixed, epilepsy warning accentuated in the notes, and an HTML port is in place now.
There's only one ending but there are a few ways to get to it, and a bunch of messages, some of which are hints about the story, but they're picked randomly so you probably won't see them on every playthrough.
33 is a very large number! But I stuck it out because I was intrigued by the story. Then I get a pack of cigarettes and am told to catch 33 more? I think you need to consider that people doing a Game Jam have less of a commitment to an individual game and probably don't have the patience for 66+ fish.
That said, I LOVED the mood (5 stars) and the story is interesting. I wish I knew how it ended but I don't have superhuman patience :(
Really great art!
Thanks for your feedback blockbot and Danman9914!
I agree that 33 is a huge amount of fish to catch. However, the sinking feeling in your stomach when told to catch another 33 is absolutely intentional. I hate to spoil anything, but Lloyd won't stop asking you for fish, especially if you keep going out there and getting them for him.
Who would?
We considered reducing that number, but if we did then maybe all of this wouldn't occur to the player in the same light, and force them to want to find another way through. Did you try actually clicking on the pack of BOSS cigarettes?
Let me also just say that you can play the whole game to the end without ever catching 33 fish (but you're probably still going to catch them on the first playthrough)
Nobody ever has to catch 66 fish to beat this game. the number is much < 66
Yeah, far too much sitting around and fishing. Knowing that I just had to keep doing it to find the thing from the second bottle, I started spamming and stopped reading. I understand what you were going for, but frustration and annoyance broke the atmosphere entirely.
I like the way the art style set the mood here.
Thanks for your feedback, Empyrealhell. Unfortunately I know what you're talking about a little too well. It would've been nice to add more interactions during fishing but we were low on time. To people going through comments before playing, once you have found a bottle, press the CTRL key to have 33 fish. I hid that secret in the text you may angrily skip :)
Very great atmosphere in this one. I loved the minimal graphic style. It reminded me of "Out of the world". Overall a very cool experience!
@danialhyatt for what it's worth, I think if the audience weren't folks from the game compo trying to quickly rate as many games as possible, it's not too crazy to expect them to stick with it. The mood does draw you in and I could tell there was more to the game from the little tidbits of story being thrown out in the text. A little calm, interactive fishing mechanic (besides just waiting) would probably be all it needs for the more impatient. I do want to try this again and might get to it after I finish trying to rate as many games as possible.
Really nice atmosphere. The ending was a little confusing, but the snippets of story throughout (when you fish or smoke) were great.
fairly repetitive, but the sparkling of the ocean made me smile.
I really enjoy it.
really amazingly surreal with incredible mood. not enough gameplay though
Try as I might I couldnt progress the story past the cigarette packet.
Amazing mood, but a bit boring and confusing. I got stuck after the second bottle.
thanks for the feedback everybody! lyla, MunkeeBacon, iiechapman, Penguincat, Rabbits..., FrameMatt, blahoink, noom and King_Mew
Very good.
The hint was pretty obvious and made the game very enjoyable with a good pace. I find the comment about how long one can commit to try one game stupid anyways.
An impressive entry for a first LD. Good job.
nice sounds!
Super relaxing game :) Good job!
Wow, a really pleasant game! The mood is great
This is great! Absolutely loved it, fished until the messages started to repeat themselves just because I was enjoying reading them and the mood in general (though, I'm a writer, so I guess I'm a little more partial to the nuance and repetition than most gamers would be haha). I came away feeling there was more I could have done at the final confrontation, but didn't? Is there only one ending?
Thanks for playing and the feedback jujule, poxpoxpox, ioboi, baboum and 2HitAdam!
fucking great
Really graphics, and nice puzzles. Some bugs (when you use the map to quit and return to the cave, you keep the old positions in the cave...) But good game.