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Reaper
Reaper
By danex317
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2 | 82 | | |
| Audio | 291 | 3.23 | | |
| Innovation | 305 | 3.16 | | |
| Humor | 464 | 2.33 | | |
| Fun | 515 | 2.73 | | |
| Mood | 561 | 2.73 | | |
| Theme | 565 | 2.71 | | |
| Overall | 566 | 2.86 | | |
| Graphics | 701 | 2.30 | | |
Comments
The concept is really cool, but I found the tank controls to be awkward, making stages a little harder than need-be. Having a swing to your weapon instead of a stab would be both a little easier to use, and more thematically appropriate for a reaper~
I love the sound track It seems however that I'm stuck on level 2, or at least the "payment received" did not disappear.
zeta
2014-04-29 11:59
Good concept, few little bits, the buttons were not entirely clickable, and if you scan while walking into a solid block the radar just keeps on travelling and isn't fixed to the player!
Awesome concept. Controls need some work though
bubuiic
2014-04-29 17:29
Very nice music and concept. The game was fun to play.
01010111
2014-04-30 21:01
Really interesting game, I enjoyed it! It was a little difficult to control and the feedback to the player was a little hard to understand, but I think it could be polished up really nicely.
gazok
2014-04-30 23:34
Agree with GrooveMan that the tank controls didn't seem appropriate. Nice game, though :) I felt that the scanning was a bit too easy, given the warning - maybe they should only be coloured while you scan them?
Nice concept :)
brick
2014-05-01 00:33
Nice concept, it was fun once I figured out I had to scan. :P The graphics and controls could be improved.
dreii
2014-05-01 01:20
flash version doesnt seem to want to run :(
Good concept, pretty nice visuals!
Great idea, and fun. I felt the controls let it down a little bit
stvr
2014-05-03 19:41
Why did I keep dying?
Surprisingly fun once I figured out how the game worked. It's a shame that the people tend to cluster up a little, making it difficult or impossible to hit a single target.
wschorn
2014-05-19 22:28
Bugged on level 2. Cool concept, but I think you should iterate more on controls and check for more bugs next time.