FoonLudum Dare ExplorerLD31 → Monster Buster

Monster Buster

By asixjin

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CategoryRankScoreCount
Coolness352
Mood7182.73
Graphics8082.58
Innovation9162.24
Fun9472.30
Overall9552.53
Theme9832.37

Comments

pinpickle 2014-12-09 05:55

This has good foundations, a battle system with enemies and exploration and experience at least (I did not encounter levelling up)

The movement block by block made it impossible to tell if you were moving in long, repetitive passages. The fighting seemed a bit slow paced to me, as well.

I like the graphics.

fueelin 2014-12-09 09:43

I got stuck in one of the hallways on the left side of the level. I liked the graphics though.

xerohuang 2014-12-09 09:45

I can't move right after defeated a Slime.

gafblizzard 2014-12-09 10:42

I did not rate this and did not finish it -- sometimes the arrow keys seem to get stuck so you cannot move in certain directions to continue.

hazel-bun 2014-12-09 22:13

Overall a good first game! The use of the theme and the graphics were nice. The music wasn't half bad as well. I did encounter a bug, I believe, which wouldn't allow me to move up and down.

asixjin 2014-12-10 00:18

I was completely unaware of this movement bug! Thanks everyone! Are we even allow to fix bugs during the judging phase?

hotboxgames 2014-12-10 00:19

A wild slime appeared!

Neat game - not keen on the block by block movement but it fits the turn based style :)

Good work!

asixjin 2014-12-10 00:25

I see a lot of people aren't too happy with the gird based movement I implemented. It was easier to work with cause I haven't quite gotten use to how to move things in Unity. That is my goal! Thanks again for the feedback!

murchurl 2014-12-10 02:33

I prefer the grid movement i see it in a lot of games like this! Good job, nice entry with simple gameplay. I like it!

jacksendary 2014-12-10 02:40

For some reason after my first fight I couldn't move right

hissssssssss 2014-12-11 15:30

Like others, I had problems with movement after battles. Certain directions would stop working for some reason and I couldn't advance.

I like limited-resource RPGs, so I'd love to see what the game would be like if you fixed the bugs.

linear 2014-12-12 03:31

Still can't move to the right after fighting a slime. This doesn't happen all the time, but about 30% of the time after a battle, moving right is disabled.

6downstudios 2014-12-12 03:45

Nifty game! And congrats on your 1st submission! This was the first time I finished in time to submit as well, and I too didn't have time for music. Hopefully next time around we both will!

HelkeGames 2014-12-12 19:21

Interesting concept! I really like the gameplay and graphics! Really a great job!

rzuf 2014-12-12 22:09

Wooo, another RPG! Please please please make a linux build!

rzuf 2014-12-14 15:03

I wish there was more to it.
I looove the presentation - low-res tiles, grid based movement and that HUD is like 50% of the screen - just like in early Ultima games! Music is fine as well.
This delay in fights (moster thinking thingie) is completely unnecessary. But overall, the game is just too easy and too shallow, there isn't really any strategy involved. Just mashing the space. :P
Oh, at one point I was fighting an invisible slime! :D

canyon 2014-12-28 07:06

When I try to run the web build game jolt gives an error saying "Failed to download data file"

01rafael 2014-12-29 17:47

I like this green one eyed monsters xD