FoonLudum Dare ExplorerLD31 → Standoff

Standoff

By nottoscalestudio

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CategoryRankScoreCount
Fun4843.06
Overall6313.06
Graphics6592.94
Theme9702.50
Coolness211224

Comments

happytransportgames 2014-12-09 10:29

Funny little puzzle game. Quite addictive...

mahu 2014-12-10 01:51

simple and nice graphics, but too many screens! This does not fit the theme! =/

impmaster 2014-12-10 01:58

It's alright. Pretty simple. One thing I found really annoying was that I had to go to my mouse each time i wanted to restart. Also I think it's really hard to aim. :/

lynx 2014-12-10 02:02

Nice concept, almost wish the bullet bounced more times build up some crazy combos! Also maybe think about switching aiming to the mouse

tanner101010 2014-12-11 06:31

I finished! I would love to be able to save the character position between shot attempts and have more levels!

Nice job!!

managore 2014-12-12 14:12

Simple but fun! It was a bit hard to tell where the character was aiming at first, but I found that I got better at predicting it the longer I played.

nottoscalestudio 2014-12-13 12:49

Thanks for all the great comments. Really good, constructive criticism which I pretty much totally agree with.

asixjin 2014-12-21 16:41

A nice little puzzler. I enjoy little games like this. It would be awesome if there was a little line so I could better determine where my bullet is gonna come out from however.

halleflux 2014-12-25 23:59

For a game like this, you should give the player some indication of exactly where they're aiming. Otherwise it's impossible to ricochet accurately.

regisrquoi 2014-12-26 21:36

Nice

is it normal that the ball bounce when it touches the border of the screen? Not intuitive and feel like it's wrong.

In the 2 first levels we can just shoot the guy, with, on the 2nd level the possibility of killing him with a bounce, so that's good
The third level, you have to make the ball bounce. Good.
I'm not sure about the fouth level, it's all about accurate but your shooting system is not accurate at all, so it feels like "I'm losing because of the game". If you wanna go that way, maybe you should add like,a dotted line to make the player see where the ball is gonna go.
I didnt like the last level. I think I would have prefer something complex with lot of bounces.


Maybe it would have been good that the player keep his position when he fails. In that way the player could be like "well, a little more on the left this time".

I like the animation when the guy dies too!

taro 2014-12-27 04:40

The lack of fine-tuned control to rotate the shooter, and the difficulty to judge where the bullet is going to go, makes this game absurdly difficult for the wrong reasons.

chaoseed 2014-12-27 04:52

It's all right--certainly playable, although it could use instructions. (For about 60 seconds I thought it was unplayable before I realized that the ARROW KEYS actually change your aim.) The other thing that's a bit irritating is that every time you lose you have to adjust your aim all over again...though I suppose not doing it that way would make it trivially easy...Well, good work anyway. ;)

lacaranian 2014-12-28 21:30

Fun! A little hard to control where the bullet went, but that was kind of the point. Remember that movie, Wanted, where they bend bullets? Yeah. That was a good movie. Too bad they didn't know how to do that in the old west.

pacogames 2014-12-29 05:26

Good prototype. Play develop as you have indicated. Sure the end result will be great.

maxmetallica 2014-12-29 22:34

nice work

diegohenriquez 2014-12-30 00:31

great game found my self playing it for quite a while. It was quite a challenge. :D

01rafael 2014-12-30 00:42

Awesome concept!