enchae 2014-12-08 23:47
This was originally for the compo, but oh well. Things happen. :)
Foon → Ludum Dare Explorer → LD31 → Orange Juice
By enchae
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2356 |
This was originally for the compo, but oh well. Things happen. :)
Awesome music. The platforming mechanics seemed great and felt really good. My only gripe was that enemies would either fall right on top of me, or wouldn't fall where I wanted them to. Otherwise, I thought the dead enemies at platforms idea was very interesting.
it's a cool idea, but I feel like it moves a bit too slowly. I think this would be a lot more enjoyable if there were more chunks produced by each killed orange(?) so that progress feels a bit faster and each kill feels more significant.
Thanks for the advice NickMakesGames. I've added in something to move it along a bit faster. :)
Really dynamic.
Too bad I got stuck at every try :/ A bit buggy
But the idea is really nice! I think you're not in the theme though..
Fun to play, liked it overall :)
Yeah, sorry about the 'getting stuck' part. I did add in a temporary solution (Press S) while I try to fix it, but I can't for the life of me figure it out...
The gameplay is fun even if the challenge is very high. The music is cool and the graphics too. With the description and the title "Orange juice" I thought breaking the blocks go up juice or something like that. If the blocks made bigger platform or they left a few exploding in itself it might be simpler :P
That's interesting idea. I like that but maybe if it was liquid grape juice it would be better? And you know? Stomping grapes? Right?