Foon → Ludum Dare Explorer → Users → Team-KwaKwa
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2013 | 28 | You Only Get One | The Last Promise | jam | Mood | 4.39 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Overflow | jam | 4.50 | 4.00 | 4.00 | 4.00 | 4.50 | 4.00 | 4.50 | ||||
| 2015 | 32 | An Unconventional Weapon | Super Splash Fistiguffs | jam | 531 | 3.20 | 3.24 | 2.70 | 2.92 | 3.93 | 3.04 | 3.38 | 3.15 | 52 | |
| 2014 | 31 | Entire Game on One Screen | I love you, no matter what! | jam | 514 | 3.20 | 2.67 | 3.41 | 4.07 | 3.85 | 3.62 | 42 | |||
| 2014 | 29 | Beneath the Surface | Final Move | jam | 161 | 3.54 | 2.97 | 3.24 | 3.26 | 4.46 | 4.35 | 2.69 | 3.79 | 75 | |
| 2013 | 28 | You Only Get One | The Last Promise | jam | 74 | 3.65 | 2.04 | 2.83 | 3.13 | 4.63 | 4.22 | 4.39 | 47 |
Well, the game is short O_O but I liked the art.
Controls are really precise, but there are some flaws in level design when you have to exactly fit to pass.
Simple mechanic, easy to understand. I like the graphics and the little intro.
I kill murder, finally!
Very fun game. It is very nervous!
There are more hints than just a random "One Killer" game, but not so user-friendly.
Well done, I like the atmosphere. It's really like a movie where you don't know who is the villain. But... the end... not knowing who is the creature... AaaaAAAaaaH! Frustration!
The idea of using the mouse was good. There's no sound at all and there were bugs with UI when I click on the character. Fight system is intersting.
Well, I didn't see the end coming.
Feels like McPixel
Dammit, dat music
I had expectations and Notch delivers!
The level design was well made, the music is entertaining, graphics are not extraordinary, but still lovely. The only flaw of the game is you can die to see lights again.
DAMMIT, I was at work. Super game, but I play it later :3
I loved the mechanic, the level design was not perfect, but still it has potential. The music is quite repetitive.
I really loved the mood. Then the dark souls concept appears and I gave up. But beautiful graphics and super soundtrack!
Well, it is not a very precise platformer. But still the idea is great, it needs more detailed physics.
Really funny :), I enjoy it!
Great music! Strange physics, but it was still possible to finish the game and only added to the challenge :)
Beautiful pixel art, great music with the worm coming! And it makes me think about Dune!
This game has something really poetic. Marvellous atmosphere!
I'm impressed you managed to put all this in one week-end. Graphics were really cheap, and the music could have change in combat mode, but it was a great experiment.
The concept behind this game is really interesting. I don't feel like the lack of instructions is a problem; it's like in real life!
I was stuck in the walls more than once, but I finished the game nonetheless and it was still fun to play. Good job!
PERFECT, nothing to add!
I liked the music and the visuals, but the levels are currently too similar.
I just upload a version that correct a bug with lower resolution than 1080p due to mouse position
Thanks for all the comments on the voice overs. I just uploaded a "making of" to http://codypredum.com/ld29/ for anyone interested in hearing more.
-Cody
FUN FUN FUN! I like it, I'm on it since 1h!
Quite challenging! Good job for a first participation!
Woa, really really great guys!
Polish & fun!
Yay, I made it to level 11! 499$ left, had managed to equip armor 4, engine 4 and minigun 1 (and I was sparing for minigun 2 :p). Simple, yet effective. It was very fun playing it!
This is an excellent use of the theme. It also reminds me of Papers, Please, but a bit more humorous.
Cool shoot them up, maybe having a greater resolution will be better for the difficulty of the game which is really hard a this point. Sad, there was no music.
Very nice graphics, I liked the music also. The woopool was not running when I pressed shift
At first, I was like what is this 3d mesh, then I understood it was the village map.
It is a good way how to use the map, maybe seeing some characters would have given more life, and the story is well written.
A rather good game. I don't know what the camera mode was supposed to do. Nice music.
Good idea, it was challenging to follow the car and also to follow the correct path. Music is a bit repetitive, but add to the mood. Good concept for the theme.
I like the idea. Controlling is hard as we can move the basic axis up and down which would have add a dimension. Maybe some dynamic music as mention before in the comments. Very innovative.
A really good game, maybe a bit slow, but I played on easy mode, so it is expected.
Really good mood.
Here is my playthrough: https://www.youtube.com/watch?v=27flhiwwomc
Please try to provide some instructions on the controls, it really helps to understand the game.
The music is kind of repetitive, but it adds to the mood.
The idea is great and it is a nice concept related to the theme.
There's actually an ending. Sad you didn't find it :'(
@FloatingGhost: On linux, CTRL+Q should work.
I added a SPOILER ALERT description to find the end.
Great jam entry. The idea is very interesting. I had problem with the physics. The music is kind of repetitive, and could be more stressful during the stay on one screen phase. Here is my playthrough: https://www.youtube.com/watch?v=9TIzW4zjd3M&feature=youtu.be
Suprisingly fun! but hard to control at first (not a bad thing)
Page not found :(
Great game. No checkpoints is really annoying and the fact the strike is useless against enemies (worked only on snowmen for me).
Art are gorgeous. Music is kind of repetitive, but I enjoyed the experience.
I was stuck to the impossible? puzzle. I enjoyed the puzzles very much. The invisamaze is great, but could be more challenging, but with points that the player could add.
Graphics are pretty basic, but serve the purpose of the game.
A nice puzzle-game. My playthrough here: https://www.youtube.com/watch?v=eEPUy13MS7k&list=PLmCAIfF6iKQWX1RhyAaKCdmk_61etZJ_9&index=8
(Windows 8.1) I am not able to run the game. A pop-up appears asking me to open a file.
The game is fun. The wave could be a bit shorter (especially the second one, that I did not finish). I like to kill little cute things, but the game was a bit too easy, because you could just spam the entrance of the cannon. Double jump seems more to be infinite jumps, but it did not break the game so it is all right. Music was kind of repetitive, but the loop is long enough not to be horrible. Sound effects on the contrary was annoying after a moment.
TLDR: Funny game, for sure.
Here is my playthrough: https://www.youtube.com/watch?v=CBRnvXlnqMI&index=4&list=PLmCAIfF6iKQWX1RhyAaKCdmk_61etZJ_9
A interesting variation on the sokoban game. It's sad you only add to put one box in the hole. It would have been more challenging to add more boxes as the goal and more obstacles. And the game is not on one screen =) Great work!
I like the different mechanics you add, but there was maybe too much at the same time. Something more increasing would have been better, with checkpoints.
From the theme, I don't understand how it relates, except that every screens are on one screen.
Arts were great.
Sad there was no music, mood could have better with it.
Still a nice game to play.
You can check my playthrough here: https://www.youtube.com/watch?v=yWk1GYBxqrE&index=6&list=PLmCAIfF6iKQWX1RhyAaKCdmk_61etZJ_9
I didn't arrive to the end. The mood was great. The music was a bit repetitive, but still gave the mood a special note. Graphics are fantastic.
Music was one of the best I heard. I didn't really understand how all the system with the energy and missiles works. In the end, I still had a lot of fun playing it. The visor system could be improved, I had a hard time hitting enemies. Here is my playthrough: https://www.youtube.com/watch?v=zIVX0VryhDo&list=PLmCAIfF6iKQWX1RhyAaKCdmk_61etZJ_9
The windows version is undownloadable :(
Very interesting concept, the progression was a bit unbalanced and AI a bit dumb, but it is still a 5-stars game for me. Would like to see it fully completed as a released game!
A 5-star entry, the progression was a bit unbalanced in the second and third world, but overall a high quality entry! Would like to see it as a fully released game.
Having half the vehicule through the ground, explosions, not much of a game, but still.
Didn't seem like much fun, but sure looked good. One of the main frustration is the invisibility of the characters, which influence a lot the gamefeel. It makes the game a lot more confusing, didn't even know who won or lose.
Really nice innovation with the paintings, loungy music and still a solid entry.
Lol, great first impression. Would like to see it full release!
You should consider put your game on anything else than your website, it is a so slow bandwidth.
For the game, it is nicely balanced, nice mood with the Final Fantasy (warning to not just take the melody if you want to avoid trouble). But I enjoyed my time playing it.
Interesting concept, but I felt it missed something to be really funny. I like the mood and the narrative behind.
One of my favorite entry. Nice graphics, a music that was perfect for the mood. Just one thing (a detail really), the checkpoint should be save point. If you finish one puzzle and you die, it's frustrating to be restart the already saved puzzle.
A five-star compo entry. Magnificent visual, a bit repetitive audio, usual frustration of adventure game.
CowShark, it is probably a bug due to the plug of controller when the game is running, there are normally no 4 players when only two players select characters.
CowShark, I just put a new version that could have correct the bug. Sorry for the inconvenience.
As a fan of strategy games, I really dive into the game and try to understand. Congrats on managing a such complex game on a week-end.
234370. A friend would really like to see it on his smartphone. It was really fun at the beginning, but slowly it loses its initial surprise, maybe adding new type of actions? But yeah! A really solid gameplay!
I like the switching mechanic, nice take on the theme. Could not record myself with Open Broadcast
A nice concept. I liked the music. The button screen should be clickable to give enough time for everyone to see it. Still a good entry.
To use your own body as a weapon is an enjoyable concept and works fine as a tradeoff. Seems to be a very nice way to interpret the theme! Great take on theme. Seems like an interesting game, fitting music, had a nice feel to it, great impact. Visual-coherence, but not the most beautiful pixel art, but it still blend together pleasantly.
And I record myself playing it: https://youtu.be/ZUPe9bSDK1U
Killing kitties, a dream comes true! Gameplay-wise I found it a bit poor and too easy, just button mashing.
Nice innovating game. I record myself playing and commenting it (as soon as it is uploaded): http://youtu.be/qERDSUJUZZ0
A 5-star entry, very solid. I felt the gameplay was a bit more button mashing than hitting the enemy with the following color, but it is still good for a jam entry. Music put directly the player in the far west mood, perfect!
Don't hesitate to continue to work on it, I really liked it (felt like nuclear throne).
I like how the combos are produced. A lot of people already told it, but button mashing makes the game a bit too easy.
A nice music game. Sad there were that much connections between the music and the gameplay. It is also too hard to quickly. May be something more related to music can help.
Nice mechanic with the holy, a nice take on the theme. Could not record it with Open Broadcast though.
I really liked the mechanic of the bouncing exploding balls. I was several times stuck in the wall. Great music and background are psychedelic, maybe a bit distracting!
Really nice mood, I record myself playing it here: http://youtu.be/p7oiTQ_rcx0