raggy 2015-04-20 02:30
While I didn't find the game particularly challenging (because I could just spam the attacks), the weapon was novel and the protagonist was particularly humorously-drawn.
Foon → Ludum Dare Explorer → LD32 → Ding Dang Doom
By qui
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 17 | 4.25 | ||
| Coolness | 2 | 93 | ||
| Overall | 108 | 3.80 | ||
| Innovation | 118 | 3.77 | ||
| Graphics | 167 | 4.04 | ||
| Audio | 191 | 3.48 | ||
| Mood | 222 | 3.48 | ||
| Fun | 227 | 3.46 | ||
| Humor | 258 | 3.39 |
While I didn't find the game particularly challenging (because I could just spam the attacks), the weapon was novel and the protagonist was particularly humorously-drawn.
I like the concept a lot! Reminds me of the Zelda Ocarina system. Unfortunately as someone has pointed out already, yours and mine games both lack in one flaw: button spamming.... oh well. Keep up the great work!
full marks! I love this! So much fun! Yes you can spam the attacks but it is SO much fun to do it with the music. If I were to change one thing, I would make the tings only count on the beat... but that would make it too hardcore :) GREAT ENTRY!
We wanted to add this features but they said this was too hard to code ! ( I made the graphics and musics )
Really interesting game.
Amazingly well polished. Very innovative mechanics. Definitely a must play for this LD. Excellent job!
Nice audio and graphics but it crashes for me :(
nice job though
Interesting concept. It took a while to get the hang of it and liked it in the end.
I LOVED IT! It was fun, and well drawn.
Wow it was really simple but cool, I enjoyed it.
That was very fun, great job all around. The threats and execution felt well balanced and meaningful, it's not easy to accomplish! (*•̀ᴗ•́*)و ̑̑ Especially commend you for the nice tutorial and flavor text.
Lovely idea and very nice graphical look.
Great game :)
The controls were really smooth and the introduction of the spells was really good.
Overall very well presented. I could see this expanded into a longer and more challenging game.
Great in all ways!
But the bomb is a little overpower.
Charge and then boom, all the enemy is gone.
Very nice game, awesome idea ! I like it ^^
Interesting idea, bit different! and I like the humour/mood :)
Very moody, and very cool!
I like how the combos are produced. A lot of people already told it, but button mashing makes the game a bit too easy.
Love the triangle as a weapon; love the flavor text in the instructions. It all looks very good, though a little more animation in the enemies would have been more intimidating.
Très bonne idée (vu via Indie Mag :p) dur à maîtriser mais dur d'arrêter aussi, une fois dedans ça marche vraiment bien bravo ;)
Beautiful game, great sound. Love the concept! I included it in part 2 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/N2U1d1bXaPI
Fun. Enjoyed the concept and the controls.
I like it ! Very funny and great graphics ! Keep it up !
Great idea for a weapon. Found it hard to play
I really liked the image of the old lady fighting with her deadly triangle.
It was funny and had a good interface. Good fun.
Great production. But the gameplay is not too deep: I ended up just doing charge bomb + bomb + light repeatedly. Needs some way of forcing the play to plan their attacks.
One of the best concept and execution I saw this LD.
Congratulation !