nuclearnapalm 2014-12-08 11:59
I love the art style but the game is pretty short((
Foon → Ludum Dare Explorer → LD31 → murder of Zafu
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 11 | 4.53 | ||
| Coolness | 1 | 100 | ||
| Theme | 106 | 4.10 | ||
| Mood | 123 | 3.54 | ||
| Innovation | 392 | 3.35 | ||
| Audio | 472 | 2.86 | ||
| Humor | 731 | 2.25 | ||
| Overall | 789 | 2.97 | ||
| Fun | 1078 | 2.37 |
I love the art style but the game is pretty short((
The animations are so good, too bad that you didn't have time to add much to the gameplay though.
Nice idea it reminds me the game based on the movie The Shining where you have to close your eyes before seeing the twins ghost.
With more levels, an increasing difficulty and a punishement when you close the light too soon, it could be a real good mini-game.
We can imagine level with false alarm, and even several killers for the same target.
Simple but efficient.
More levels please! :)
pretyy short but interesting concept
Amazing graphics and animation. but the gameplay is clicking a button and a specific point in a sequence which take almost no time and you get the same sequence every time so no real replay value. iIt is an interesting concept/use of theme though.
Thanks everyone. Yep it's way too short and not enough gameplay. Ran out of time and didn't get to spend as much as I wanted adding the levels. Had ideas for other scenarios which I didn't get time to do but hoping to expand upon the concept later.
Really good animation. Did you film reference and trace? Couldn't beat it though?
The art style is really great and the animations are fantastic. But the gameplay falls short.
Very original, I like the overall mood and the graphics are fantastic.
It might have been more challenging if you could only flip the light switch once.
Wow were the characters rotoscoped? They look amazing. I wish this was longer!
It's a pity that this one is so short, but for a quick prototype I think you achieved a great result!
Loved the characters animations (don't know the name of the technique - if it has one - which reminds me of rotoscoping) more than the environment.
Great art! The gameplay is really short though (art is not easy indeed), would be great if it the story "continues" after flipping the switch!
You just fell short of time, your game would have been really nice if it was longer. I love the art and the simple but surprising game mechanics.
I am digging the squigglevision. Shame that it's so short!
Wow, the animation is really smooth! I like this concept, maybe you can add more kind of story branching into your game. Nice work!
Like the others have said, really well done on the animation mate. :) It looks so cool. Also, the middle person creeps me out, can't stop imagine that he/she knows I'm here and would wink at me any minute now. x)
Really nice animations !
Thanks everyone glad people are liking the animations and concept, know it's not much of a game at the moment but working on expanding it. Have lots of ideas to work with so excited for that. Will update on my Twitter as I work on it.
The graphics are stunning, this is sick. Wish it was longer but that is understandable considering the time constraints
Amazing style! If this were turned into a full game it would be something really special.
Very cool style but the gameplay obviously lacks. It also has that problem of having to watch a cutscene over and over again after failing at a boss encounter.
Nice art and animation, however I have a issue with the sound. I get a continuous click all the way through the game.
The game is very short, but 48 hours are short and it still presents an interesting idea.
I like the nimating and sounds you made, like in your previous LD entry you have a very strange and original atmosphere. The idea is very creative also
I'm curious to see what you will make from it!
Nice game, a bit short, loved the style!!!
Awesome art. Would love to play more.
Lack of quality gameplay due to a lack of time but everything else is just great ! Congratulation !
The art style is interesting. I also like the basic game idea. However it would be cool if I as a player could have more influence (e. g. distract the murderer by throwing down a vase, etc.) The clicking sound is also a bit annoying, but the fake angry voices were quite fun and fit the mood well.
This is really great for what little there is. The animations, from the opening to the characters are really well done. The premise is great and would be cool to see a fuller story/game here.
Veeery annoying ticking going on throughout the game, but other than that, really nice! Happy to see you finished it (I'm Prinsessa from TIGS)! Very short, of course, but I can definitely see this being extended to something cool.
Strange ticking noise the entire game.
I wish it was longer. It has really great art, and animation. Though the sounds are a little too bassy.
Hi sw your game on tigsource. This is pretty cool, I didn't get it at first until I read the description (I had no idea that was turning the lights off and on) but the concept is interesting and the visuals are nice. Hopfully there is more gameplay in the future.
Wow.. that was really pretty. I didn't actually win (thought I tried about 20 times), but the overall experience was still pretty great. Good work! Thanks!
This has great potential. The animations are perfect. I like the "talking" sounds.
Very strange, but I absolutely love the visual style. Is that motion capture!?
I really like the style of graphics, and the animations were great! I would have liked to see a few other scenarios perhaps, as it was very short.
Great idea, great art, and fun game mechanics. I think the main thing that this game would need is variance in each play through so you don't always know who the killer is (and when they'll strike), and some additional levels.
Hi there. Love the animations. Nice background art style also. The mangled voices also great. Very short game.
The visuals are stunning and look pretty fresh. Like them a lot. In the game itself, there is sadly not much to do.
Animations are so great, it's a pity that there only one button click for a whole gameplay
I didn't manage to stop the killer but it's very well animated...
Nice to see people are liking the visuals and yep the complaint about it being too short is definitely noted. Working on extending this now so hopefully I'll be able to fix the biggest complaint. Also have removed the tick in the post LD version (don't know what I was thinking with that, think it was the lack of sleep). The animation is rotoscoped, something I've always played with so thought I would try for this LD.
The art style is impressive!
Excellent idea, i like it! The animation set for an excellent mood :) A great concept that definitively need to be extended in a longer game!
It's a shame this was woefully short as I was actually expecting more (although it actually took me about 5 tries to win) but I like the concept a lot and I loved the squiggly art style.
A few people have already said this, but now it's my turn hehehe...
Although is short, the graphics are awesome and it has potential to be a great game if it is longer. Perhaps you didn't have enough time, but you communicated the concept in a good way. Nice work ^^
Nice art! I Included it in part 20 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/SGfwL84KAH0
The art style in this game was super nice! I really loved the feel of it. The game was a little simplistic, seeing the murder once and finding out exactly when to flip the switch. But I could see this being expanded upon very nicely!