Hanami - Push-Up Farming by Beavl 2015-12-16T07:41:00
Truly captivating. A haunting work of art.
Foon → Ludum Dare Explorer → Users → The Merge Conflicts
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Organ-izer | jam | 377 | 3.46 | 3.62 | 3.42 | 3.86 | 3.54 | 3.59 | 3.47 | 3.27 | 100 |
Truly captivating. A haunting work of art.
I love the concept! The database of all submissions is pretty cool too. Great job!
The look and sounds are spot on for a game and watch clone. The game is a bit hard to figure out though. I'm not sure where the eggs are hitting my bunny.
Man, this is my favorite game so far. Super creative, fun, and a nice mixture of skill and luck. I love the art style, and the sounds were simple, but effective. My only complaint is the apparent lack of any way to restart the game after you die. Other than that, great work!
The gameplay is too repetitive for me.
Super cute! Hard to time the hits just right
I seem to only be locked into going right, even though your description says I can choose left or right only once at the beginning. Graphics are nice and simple. One thing with the sound is that some of the losing sounds are a lot louder than the background music, so it caught me off guard. Cool concept with the exploration, but I would like to keep advancing maybe on a lives system instead of going all the way back to the beginning.
The movement is a little weird, because it doesn't adjust to your camera angle. Also not really sure what is going on before the round ends
I genuinely enjoyed this one! Its an interesting take on the two button controls. The animation and sound are really nice and compliment the game well! Solid entry! Good job!
Cool concept of adding more to the world! However, having to rebuild wells was frustrating.
Maybe it's my laptop's problem, but I would like to address the problem that the game took so long to load.
Interesting mechanic. I surprisingly got the hang of it very quickly, then found out that I can just keep spamming my cannon which made the game super easy. Really fun idea, but I would definitely put some limitations on that.
I gotta be honest, I had no idea what I was supposed to be doing. Running around and collecting stuff was fun though :P The art looked nice too!
Beautiful game. A couple of minor programming/design issues (i.e. warping up through the spinning blue blocks when you walk into them, being able to ride basketballs up into the heavens, etc.), but they're all overshadowed by how charming everything is. This is especially impressive for 3 day game jam. Great job!
There is a lot to take in at once here, but I can see this being a very fun management game with more time.
I like it! Though you need to fix the colliders, because sometimes the items collides when they should not. Btw, you should definitely try migrating this game to a mobile platform!
Ha, I love it. That music was glorious, and you took the programmer art in stride. Despite all the silliness, this is actually a really cool concept. I don't think I've ever played a typing platformer before. If you ever revisit this concept, I'd love to check it out!
Umm, I like the humor, but this game is so incomplete that it is not fun for me as a result. Keep working on the story!
Oh man, I love this. The food being synced up to the music is awesome, and everything just feels so satisfying. The way you gradually introduce new obstacles is intuitive, and the sudden increase in tempo when you go to space is a nice test of the skills you practice in the slower section. Really solid game!
I like the use of the growth theme. This is a cool idea. Reminds me of Agar.io. I think the game would have been a lot better with some sound effects and possibly some mellow music to help set the mood.
Solid game, controls took some getting used to.
Cool idea. I felt like I got better height by simply button mashing the L button. No real strategy needed
Really good game! I love the constraints you place in the controls. It really forces you to think about how to beat a level. It is hard but definitely rewarding!
I like the innovative idea of this game! But it becomes repetitive after some time since it requires the players to pay full attention for too long.
Looks good! I love the Gameboy graphics. You definitely nailed the style! Music is good too, but it was really soft on my end compared to the SFX. Mechanics are a little clunky. Some times I would just want to back away from an enemy but I end up turning into a bat and some glitches when turning into a bat in tight areas. But seriously good job on this one, it came out great!
This is fantastic! This idea always makes me sad when I see how time moves on in life and the music and graphics really add to that mood. I wish I could see more expanded on this concept, but its a solid entry!
Nice game, but why can't I grow as a snowball...sad
Seems like a cool concept with a lot of work put into it, but the crazy fast movement speed and lack of checkpoints combine to make it really frustrating to play. Maybe when the player dies, let them keep their powers and respawn on the screen that killed them. Or just let them keep their upgrades and respawn at the beginning. I'd like to play more, so let me know if you ever do something about the instant reset deaths. Cool game otherwise!
I waited 10 minutes for the game to load, and it crashed in the end.
Pretty amazing game! It would be nice to see it on mobile platforms. Please give me a discount in the future! Thanks buddy.
Love the game! Very cute and simple game. I don't know why, but I didn't think the music was quite fitting for this game. But I like the graphics and I thought the concept for this game was fantastic!
Very cool idea! I like that extra bit of depth the game has compared to just shooting baddies. I think if you add more to it this could be a very interesting game. Nice job!
Really creative, I like the concept! I'll be honest, I was lost as to what to do for the first ghost level (I just snuck between the holes :P).The sound effects are kind of odd, but not too problematic. Good job!
The graphics are nice. The sound for the jump wasn't particularly pleasing for me. I had to turn it way down. Also I found myself glitching through walls every now and then. Good game overall! I like the mechanics. Very challenging to hit enemies, but made more sense as time went on.
Cool idea, but the ship is really hard to control.
@Gjarble: The main problem for me is just how "slippery" the ship is. It seems like whenever I move in one direction then try to stop or turn, I keep going in that direction with a ton of force for a long time. I would just decrease how much the ship continues to move in it's current direction after the input is ceased or changed to a new direction. Hope that made sense :P If you ever change this, let me know, I'd love to try it again after adjustments.
The goal of the game is not very clear to me. I also don't particularly like that you have no control when you are in rage mode. I think even just a little control is necessary in that moment. Critiques aside, I really love the art style. Definitely something unique in games. I also think the concept is very funny!
I don't think I am sure what is going on. I planted my tree and nothing happened after that. Nice graphics and music though.
I am not a fan of using mines to kill monsters...this is a good jam game.
Very cute game! I like the idea, but I think a gradual indicator for his mood would be nice. Sometimes he would be mad after only 2 missed shots of food and sometimes 10. But I love the concept! The art and sound were really good too!
The art and music in this game are fantastic! The movement felt a little slow and the game was a bit confusing at times. There were areas where pick ups or platforms would spawn, but I couldn't figure out any way to get to them.
I'm digging this! Pretty easy, but relaxing and fun. The only change I'd recommend is displaying the queen's health somewhere on the screen when you get too far away to see it
Interesting. I'm not sure if I am seeing the them incorporated in this one
Dying after one mistake makes it really challenging, but it looks cool and plays well! Would be an interesting idea to expand into a larger game.
I personally didn't like the enemy healing themselves. I felt like it dragged on too long. It was challenging and satisfying when I won though
Looks cool and plays well, love the music! Being able to see based on the particles you shot out was awesome. However, it seemed really difficult to stay at a large mass. The circular enemies that bounced around kept flying at me before I could react, so I never got any bigger -_- Overall, good job!
Like the sounds! Art style is interesting. Very hard to save everyone especially the big guys
Nicely put together game. Mood is interesting and sound definitely adds to the overall feeling. I don't feel like I had a lot of choices to make in this game.The wrong choice usually ended the game or forced me to go to the "proper" path
Simple, but stylish and fun enough to be memorable. Good job!
Seriously good atmosphere! Music and graphical style fit very well to set up the mood. I like the physics and how it slowly gets harder by getting faster. I also like that you increase size if you collect the scrap metal. Makes it punishing for getting too close to the edge. Really solid game!
Very cheerful game. The style is cute and the music is fitting. Level design is good as tutorial levels. I feel like you could do a lot with this concept if you take it further
Good entry! The only complaint I really have is have to restart all the way back when I die. There are some check points, but I think it would have been nice to include a few more. Art and humor were fantastic in this one!
I was originally turned off because RPG Maker, but that was a surprisingly interesting game! It used creative adventure game logic without going overboard into Monkey Island territory, and the dialogue was cute.
One of my most favorite game in this LD! Nice work! Check out our game if you have time!
The web build of this game is so laggy and it is barely playable. I like the graphics though.
I think the features of this game should be the fastness of the snowball, the fun of collecting items and the strategy of picking what to collect. By the way, this game has a lot of potential in mobile platforms.
Simple, but fun and pleasant to look at. The increased amount of survival time seems unnecessary, though. It just made the levels seem to long (plus 24 + 48 + 72 =/= 72 :P)
Interesting concept. The controls were very nice once I got the hang of it.
Surprisingly enjoyed this one! Its a bit difficult to understand the symbols on the clipboard sometimes, but the art was cute, the music was fitting, and it was a nice challenge.
Pretty well done! It's weird that this game is not popular; you should definitely play more games to advertise your game! Check out my game if you have time, thanks buddy.
Love the quotes, graphics, and UI. Very funny! The mechanic was a bit confusing at first, but really easy to pick up quickly. Its definitely challenging and can sometimes take a while, but I was entertained and now I need to unlock Bob Ross! Seriously great game! Good job!
It would be better to give the players more reaction time.