Foon → Ludum Dare Explorer → Users → zacerhy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | S.D.A: Shapeshift Detection Agency | compo | 446 | 3.24 | 3.36 | 3.46 | 3.46 | 2.76 | 3.04 | 3.22 | 3.25 | 59 | |
| 2015 | 34 | Two Button Controls / Growing | EyeGuy | jam | 716 | 3.11 | 3.11 | 2.81 | 4.11 | 3.00 | 3.06 | 2.95 | 50 |
Really fun idea, love the ambient noise
nice entry, is it just me or are the hit boxes a bit off on the player or bullets? Seemed to die when I wasn't being hit.
Really nice idea and nice looking, I like the game idea but struggle to know which bullets I can take a hit from and which will push me out the square.
Art is amazing!
Thanks tomdeal, I agree the text is slow, I can quite easily speed it up and maybe I should have. Thanks for playing!
Thanks FloatingGhost, surely nobody actually eats crumpets without toasting them though
Thanks for the comments, that's strange Pixel I'll test it out
this is fantastic
really enjoyed this one, the instructions screen made the game seem harder than it actually was! May be worth simplifying in future, or maybe i'm an idiot. Good job!
Nice, reminded me of using Strength on boulders in Pokemon caves. Only problem I had was accidentally falling down a hole after pushing the blocks down.
Wow I really like this, the 'Fez' mechanic works great with this theme, if I was to nitpick the world could have more life to it but other than that a great entry!
Amazing visuals and sound, hard to know if you're going to land a jump.
10/10 GOTY
Nice job! This has a similar mechanic to my LD34 entry, the growing and shrinking ball. Enjoyed the level design but like others have said maybe next time introduce things in stages!