Beaver's Last Log by hadesfury 2013-12-17T08:41:00
Game is fun and looks very good.
I couldn't get to the end since I didn't know what to do once I was in the house. Also there was no clear goal to what I should do.
Foon → Ludum Dare Explorer → Users → skysthelimit
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Eco-gro | jam | 948 | 2.77 | 2.60 | 2.87 | 2.97 | 3.19 | 2.18 | 2.12 | 2.54 | 62 | |
| 2013 | 28 | You Only Get One | Santa Claws | jam | 14 | 4.03 | 3.79 | 2.70 | 2.13 | 4.66 | 3.97 | 3.31 | 3.82 | 66 |
Game is fun and looks very good.
I couldn't get to the end since I didn't know what to do once I was in the house. Also there was no clear goal to what I should do.
Loved the visuals. The Game looks well designed. I didnt get very far though.
Interesting idea, and GREAT use of the theme. Game could use a bit of balancing though as there is no way I could stop all those green alien things at the speed they were going with just one bolt. I think at the most i could kill about 3-4 before one got to the end and I lost.
wow this is a difficult game, but skill based all the way!
At first I was a bit dissapointed, I kept killing myself with the bullet an loosing the game before it had even started.....but Once you really get a feel for how the bullet works you can do some really awesome things combining how you move around and how the soopa doopa magic bullet works. The only thing that let it down for me (and this is more of a personal thing) is that Im both fed up of and not keen on pixel art. But as pixel art goes, this fits the game.
oh and everybody needs music like this in their games!
To crockid5, and in defense to the developers. I think this one fits the theme better than most of the entries.
Doesn't "you only get one bullet" count? awesome use of the theme to be honest.
Does seem to work. It just hangs at a box on in the window.
Interesting idea, couldn't really see where I was going or what I was doing for the most part, but it was very creepy and great to see the horror genre mixed into racing. Would love to see it developed further.
Shame there is so little content. Graphically it looks good, It felt a little slow paced at times. Some nice ideas used like the use of the torch.
I have to admit, Ive missed games like this. Nothing beats playing multiplayer games on the same screen. While it wasn't overly original I still enjoyed it.
Simple and fun. pretty innovative too. Amazing how far one bait can actually get you, fits the theme really well.
Only criticism is that the sound was a little off. would have been nice to have some sound cues for catching a fish, achieving goals etc. Also using the sound of running water doesn't really work for a game that is set underwater. Some music might have worked better.
Jan Svankmajer anyone? Great idea, not so greatly executed unfortunately. I kept getting stuck on the terrain, and it could have done with an animation for picking up the objects. Also I didnt really know how to achieve the goals, lack of info perhaps? I might be a bit biased towards this because I dont like 2d side-scrollers. Still I loved the concept but could definitely do with some polishing up, but isnt that the nature of most of the results of game jams?
I.... HATE... YOU...... INDECISIVE TURTLE!
Seriously though, I'm surprised I played this as long as I did, it was intreguing to see what you would come up with for the next level.
Its a bit too difficult even on easy. the health goes down almost instantly from having too much or too little of something.
Its just a little too slow paced for me. I can see what you are trying to achieve and you did really pull it off though! Audio was great, and the mood is fitting.
Oddly addictive.
This game had me in stitches for all the wrong reasons. Its like surgeon simulator in which your only instrument is a shovel, and things you have to remove don't apply to the laws of gravity. Im not sure I understood why the waiter kept falling over but overall I was entertained.
Either Im missing something or this is lacking actual gameplay?
I don't get it, how do you play it?
Oh,sorry I should have been clearer. I don't know how to run the game.
innovative concept. I liked the idea, I just wish it was executed a little better. I found it so frustratingly difficult to get the ball where I wanted it to go.
Its such a shame this game is so unfinished..... i can really see a lot of potential. Such a great idea. i wont begin to list all the under-developed things and all the bugs in this game as the developer is probably already aware of them, but even with all its problems I spent more time on this than a lot of other more complete games in this Jam.
I think I broke the game.. I found that if i just kept running around under the platform to the far left i could shoot the ninjas from underneath the platform when the dropped down... i must have killed loads before they stopped spawning altogether.
On saying that the game was just too difficult without this blatent exploit.
Now that was a blast from the past. Really clever use of the theme! You need to be an old git like me to really appreciate how inventive this is.
Love the animation and art work. Gameplay was a bit too slow though, and the fact that you run so close to the edge of the screen made it very hard to see what was coming and react in time. the slo-mo gun shot doesn't really do the game favors as it just slows the pace of the game down too much. At 1st its not even clear that it is infact slow motion which is a shame. Loved the art and the humor of the game though.
Its a good job this isn't a 'realistic' zombie survival game....
Liked the zombie physics.
I couldn't work out what to do. Still, it was nice running around your city. Quite a lot of effort has obviously been put into building it.
Well its a point and click game, and it works. Why re-invent the wheel?. Graphics are interesting. Was the blocky lack of smoothing groups a design choice? it works nevertheless.
As for the negatives: Lack of variation in the audio made it feel somewhat lacking. Some sound effects might have been nice.
Somewhere along the lines, the game part of the game just.... didn't happen. Nice idea though, a bit more interactivity is much needed though. It was written very well.
Really fun game for such a simple idea. My main gripe with it is the graphics which is specifically a poor limitation due to the games necessity for visual cues. Still, I enjoyed it and would love to see it developed further.
Great use of theme. Puzzles were about the right difficulty level.
Good entry and and awesome idea but the collision detection is a bit too squiffy. It makes the game far too difficult to be enjoyable. I had too much trouble hitting the things back.
I really want to love this game.. but for all the fun its just so punishing.
Ive lost track of how many times ive shot up that hamster only to collect only the red or blue or none at all. you cannot control the hamster if you dont have both color jets.
My suggestion would be to start with one of each instead of the canon.
minor annoyances are with the collision on the wall. sometimes you get stuck against it and instantly destroys all your rockets.
Good entry in general and id love to see further development with the above mentioned fixes :D.
Cheer up... life aint all that bad!
Loved the art style, which is unusal with me and blocky graphics. But still. It worked!
Would have loved to have seen a bit more "game" in a "game" jam entry but cant have everything eh?.
I think i made Dr Frankenstein's snowman... Thats good, right?
I had 2 goes of this which is more than I give most game jams games, so thumbs up from me.
lovely aesthetic. I have nobody here to play it with though so i guess I cant fully appreciate it. the AI on the other bunnies needs to be improved to make it viable single player..... curse that damn fox!
Fun game. I actually finished it which is unusual for me and game jam entries.
If you are continuing development I would suggest sectioning off the areas of the world. I found that the easiest way to play was to pretty much drive in a straight line and avoiding the roads.It made it far less of a challenge and no real risk of any kind of fail state.
Updated and addded a web version.
I Cannot test the OSX version so I am sorry it didnt work for you. Ive removed it so that nobody else wastes their time on it. Thanks for letting us know.
re: Andrew Patton
I suspected that people might struggle to work out what to do which is why I wrote an in-depth tutorial above ;)
Most ammount of fun Ive ever had with a taxidermy cat. perfectly mounted on its mahogany base too.
Wasnt exagerating with the fun bit either. Give me this over SSX anyday ;)
Got a fairly high-ish score from just spamming M.
Innovative controls system. So of the games ive played this one has the best use of the 2 button limitation. Took a while to get used to but once I cracked it, mario jumping those red goons was hella-fun!
I have to be honest.. I didnt understand it.
Which is a shame.. because I really wanted to. I loved the art and the idea....It just didnt achieve much for me. Maybe its just me doing something wrong.
Good job though.
Had me playing for a while. Not a bad little game.
My only crticism is that the electric fences dont seem to do much.because i dont have any control over what they kill.. the one shot kill is often wasted.
Not bad if thats all I have to complain about.
Needs a better (more relevant) title though, I was nearly going to skip this one.
I think this game has a lot of potential. It took me a while to realise what was going on but I think that is all part of the idea of it.
For some reason I really liked with at you did with the trees. having them grow properly like that.
My only main criticism is the controls. 2 button controls isnt very appropriate for this. Give us a wasd controller at least.
Oh and the centre dot isnt centre. But you probably know that.
T to plant seeds? bit of a stretch could use a different binding.
Enjoyable game for such a simple one though.