2014-04-28 02:58
There is nothing in there
Foon → Ludum Dare Explorer → LD29 → Blackhedge Noir - Beneath Their Surfaces
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 73 | ||
| Mood | 61 | 3.89 | ||
| Graphics | 67 | 4.21 | ||
| Innovation | 124 | 3.79 | ||
| Audio | 133 | 3.54 | ||
| Theme | 187 | 3.70 | ||
| Overall | 199 | 3.59 | ||
| Humor | 469 | 2.55 | ||
| Fun | 661 | 2.90 |
There is nothing in there
Thanks, Fixed!
The web page doesn't load anything. I downloaded the source and ran it in Unity though. Really nice atmosphere and great interpretation of the theme. My main problem was since I didn't know who was going to be murdered, it was really difficult to find the person with the right motive.
I like puzzle games especially when the puzzle ties in with some sort of story. Nice work. Could you make a bigger version of this after the competition?
thanks!
@saiato Basically I had no time left to balance the game in that regard, the tips at the end should help, though.
@xevozfighter I'm a bit constrained by the pixel art, but if I release a more advanced and polished version of the game afterwards, I'll make it bigger.
Love the art. Wish is were randomized a bit...
Great idea, well executed! I also really like the art!
Best. Spy. Game. Ever!
THe 3 min constraint is a bit short for non-native english speakers. Nice idea and nice execution though I like the overall ambiance and the choice of a grey palette.
Love the Mood, the vibe and the presentation. How come Presentation isn't a category… it should be. I give you 5 stars for that. congrats!
I liked it a lot, but that font was a horrible choice for a game where one of the main things you do is read. I'm British and I struggled to read it!
nice, different game. and great creative use of the theme! I enjoyed spying on those people more than I should have... lol
Just awesome, enjoyed myself.
Good job.
Brief but enjoyable. It didn't seem possible to spy on everyone in one playthrough, though. Perhaps that's deliberate.
Love the concept and execution. Took me a few tries to find the killer!
Seems like it pretty much requires multiple playthroughs, due to the time mechanic. The game's winnable by hit and try eventually, that really isn't good in a game like this. The look the feel of the game are great, however.
I like the concept and the presentation of the game very much. The audio and the black and white graphics manage to create a very atmospheric experience. The idea of the murder that will happen in a short amount of time is interesting, but the enforced time restriction isn't so much fun. Would be nice to remove the timer, but keep the story. Maybe it would be possible to randomize the victim, the background stories and the murderer to get some replay value.
Thank you all for your comments, they were very motivating and helpful! I'll release a short post mortem as soon as my finals are over ~mid june.
It was a blast, I'm looking forward to the next LD!