Foon → Ludum Dare Explorer → Users → Willsr71
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Galaxy Shifter | compo | 762 | 2.83 | 3.01 | 2.49 | 3.06 | 2.03 | 1.86 | 1.83 | 2.38 | 57 |
Willsr71 leaves an average of 15.0 feedback comments each event.
LD35 — Shapeshift (15)
Square Off - 1v1 Multiplayer by TeamScripta 2016-04-20T13:07:00
That was actually pretty fun to play. I realized a bit in that you could only place 4 blocks at a time which gave it an added level of difficulty.
On another note, damn you mwcz! gg.
Shift the Shapes by Larzan 2016-04-19T16:12:00
Nice game overall, the only thing i can really think of is have some sort of score that decreases based on how many moves you made and how long you took.
ShapeCrafter by EstrelSteel 2016-04-19T14:02:00
Interesting mechanic, but there was a lack of directions. I was also unsure of how to get rid of the red block in the TOYS-2 contract.
Radiance by OverPoweredTeam 2016-04-19T13:42:00
The controls were a bit difficult to get used to and it decided to start on my first monitor instead of my primary one so that was annoying, but other then that it was a pretty nice little game.
viA Morpha by Seth_senpai 2016-04-18T22:39:00
I should have done this as well, but a loading bar is essential. Those of us with slower internet speeds just see a black screen for a bit while it loads images and such.
Update after playing a few levels: It takes 3-4 minutes for me to reload resources ever scene change, rendering it basically unplayable, however I am willing to give it a second chance if this is fixed.
The fix is actually pretty simple. Just make the third paramater in the scene start function be false. Example:
game.scene.start('MainMenu', true, false);
The third parameter is whether phaser should reload all resources.
Stoopid Robats by Gravedrinker 2016-04-18T22:27:00
Awesome, well rounded game. The only thing that was an issue was already mentioned, remembering what key was what shape.
Wormwall by Pixelsalt 2016-04-18T15:42:00
After a bit much getting used to it I managed to get to #16. I found that using the arrow keys was easier than using the wasd keys, but overall nice job.
OBfu by zowesiouff 2016-04-18T06:42:00
This should be easy... nope. Stuck on 5.
Shift shaper by Jukepoks1 2016-04-18T06:36:00
The sound effects were actually quite funny along with with title graphic and just the idea in general. Nice job.
Sneaky Sphere by RPGghut 2016-04-18T06:31:00
It was very short and there was the very limited method of attack.
Squarcle by bagface 2016-04-18T06:23:00
Me: "Oh I think i'll stop right around there" Game: "NOPE"
It was surprisingly intriguing. I like how the triangles would just keep on bouncing after they were punched out of the way.
Evolution Dungeon by merrak 2016-04-18T06:14:00
The music is not absurdly repetitive like some other games, and it appears to have a good amount of thought put into it. The only real negative thing is that it is a bit small.
Boolean Differences by ruchirbapat 2016-04-18T06:05:00
The controls are mildly infuriating. Also there is occasionally some left over velocity when respawning.
GoldRing-Man by StormBurpee 2016-04-18T05:48:00
There were some annoying bounding box things and the music got a bit repetitive. Other then that great!
Best Game Ever by TheJJ100100 2016-04-18T01:22:00
I mean... if there were a third shape it would be perfect.