windowframe by managore 2016-04-29T16:46:00
I loved the idea
Foon → Ludum Dare Explorer → Users → okoto
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | After the 7th Day | jam | 175 | 3.67 | 3.40 | 3.17 | 3.57 | 3.87 | 3.89 | 3.76 | 62 |
I loved the idea
You can build for windows?
how to spend the first part of jumping, it is playable?
Well done
man, the main mechanic is very buggy ...
Funny game, yea 72 hours are not enough kk
This game is very confusing, the gameplay does not match or have any sense.
I fell into nothing when I entered the second level
Everything has a good synergy, I would put a more readable font in the tool tips. Congratulations.
Lacks an introduction, and the time to change position could be a little more precise, forgetting that the game is well done.
Well done.
impressive for the time.
Cool game design and funny MEOW sound k.
i really enjoyed.
Great art.
I think it was the best game i've played so far this ludumdare , the idea of the sound of knocking on the gameplay was well executed and the glitch effect in the background was very cool.
Take a look at my game: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=92096
Well Done.
good idea but the gameplay falls...
I especially liked the mechanics of the obstacles, but I did not quite like playing right = / . Tip : You may change the color of the arrow , it took me some good deaths to know where to go haha . cool art .
Nice graphics and well done but hard as fuck.
I enjoyed the scenery but I was a little disappointed with the end = / , Tip : a counter parts or mini map would be useful .
Conditions and feedback when taking damage should be clearer. About game design: invisible walls are the best option?, also it is possible to rush without actually playing. Overall: nice and beautiful.
Cool splash art
The game design is very confusing... =/
impossible as fuck
The mechanical keyboard is very funny , simple but very well done . Art is also very good , congratulations.
cool art, wierd game design
I do not know if this broken, does not load for me.
@Freank http://www.indiexpo.net/pt/games/after-the-7th-day
Amazing , I liked especially the mechanics and art. Tip: probably a minimap would be useful.
Very good, I really liked the puzzle mechanics, mixing with a few more would make a great game mobile very easy ...
the current shape could be clearer , moreover this well polished , loved art