felix20 2016-04-19 03:27
Fixed a bug where one of the powerups doesn't spawn
Foon → Ludum Dare Explorer → LD35 → Rectanguwarp
By felix20
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 55 | 4.11 | ||
| Innovation | 266 | 3.42 | ||
| Fun | 474 | 3.21 | ||
| Graphics | 601 | 3.21 | ||
| Audio | 609 | 2.59 | ||
| Overall | 625 | 3.15 | ||
| Mood | 711 | 2.88 | ||
| Coolness | 1808 | 32 |
Fixed a bug where one of the powerups doesn't spawn
Very nice game. Graphics were great, the game play felt mostly good. However, when you jump, you spend a little too much time in the air.
I especially liked the mechanics of the obstacles, but I did not quite like playing right = / . Tip : You may change the color of the arrow , it took me some good deaths to know where to go haha . cool art .
Morphing stage is an interesting idea, but I don't know where to go..
Figuring out what to do or where to go is pretty challenging. I really miss some kind of tutorial or menu. Anyway the game is pretty innovative and fun.
I try to like this game.
But I don't know what to do or where to go next when I have the parachute.
I also took me a long time to see the arrow at the start.
Are there more clues like that in the game?
I like the graphics of the game!
Props for making a game in Phaser! Great use of theme! Very smooth performance, worked great!
Love the psychedelic quality!
Nice innovative game !
Nice job, i think that a soundtrack or an ambience can really boost the mood of this game, the art style is original and cute!
I sucked at this, but it was fun xD
Niiiice, i was thinging of shape shifting levels too, but unlike you i couldn't figure out how to actually do it. This is a great idea, well done, very inovative!
It felt a little bit laggy for me, but it looks and plays really cool.
I really liked the take on the theme!
Controls didn't seem quite right for the type of split-second decisions needed to be made with the platform changes. I like the idea, but it was fairly frustrating trying to figure out the first part on the left.
The player felt very floaty, which gave the player too much time to adjust. Nice take on the theme, love the sound effects.