seurimas 2015-12-14 03:51
I'd say pirates are a feature :) Only got to level 15 or so before I accidentally ran out of fuel. Still fun. Good job delivering a good roguelike with only 2 buttons.
Foon → Ludum Dare Explorer → LD34 → Adrift: A Space Age Roguelite
By srakowski
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 79 | ||
| Overall | 137 | 3.73 | ||
| Graphics | 147 | 3.85 | ||
| Mood | 151 | 3.53 | ||
| Innovation | 161 | 3.71 | ||
| Theme | 338 | 3.90 | ||
| Fun | 339 | 3.34 | ||
| Audio | 481 | 2.63 | ||
| Humor | 569 | 2.17 |
I'd say pirates are a feature :) Only got to level 15 or so before I accidentally ran out of fuel. Still fun. Good job delivering a good roguelike with only 2 buttons.
I could not control this at all! I pressed all the keys you listed and most of the time they did nothing ;(.
Hmm, that's weird. It seems to work ok for me. I wonder if it would be ok to add some alternative keys. If this happens to anyone else I'll do that.
Very addicting. Lots to this game and it's fun! I did play this on an older laptop and worked great, except I had to figure out how to rotate the grid... holding the arrows didn't work. Once I got over that, it was lot's of fun to play!
Thank you for the feedback, edited the description of the controls to note holding down a direction and pressing and releasing the other... hoping that will help.
Good Idea, controls are hard to understand, but once you do, its cool :P
The buttons didn't do anything. Seemed like a really good game though, based on the awesome intro and graphics.
I'm not usually one for roguelikes/lites, but this was gorgeous and well thought out with a clever use of the two button limitation.
I like the style, but controls are incredibly hard.
I feel like the rotation would make more sense if it was reversed. Hold one key and press the opposite to go that way. But I can see it making sense either way. Great job working around the theme! Some levels felt a little sparse of stuff though. And more stuff is always good in games like this. Visuals are very nice, would love some calming music to go along with it.
I really liked the art it was clean and a nice style. Game was difficult and the AI was very cheap, but that's something that happens. It was fun, and defiantly lots of potential with this concept.
It's pretty fun ;) Controls were a bit hard to get used to but I eventually got hold of them. I like the graphics a lot. The game would go great with some FTL-like music. Still, this is an interesting game.
Controls take some getting used to but good solution to moving with only 2 button controls. Background plus clean character icons looks great.
Suprised to see the controllers work so well. Was actually skeptical at first.
I like the art of the game and the content. The control is very hard to understand. But I like this game, this is a good work.
My favorite LD so far :D I love it!!
Pro:
+ Nice assets
+ Interesting control scheme
+ Cool concept, very strategic
Con:
- Controls are a bit hard, for me rotation would work better if reversed
Obs:
o Pretty hard game for >.< I'll try to beat it again later
Great work!
Pretty fun and challenging game. The only problem I had was the taskbar on my tiny little 1366x768 monitor cut off the bottom of screen. I hid the taskbar and everything was good. Overall, I thought it was good and enjoyed playing it.
Very cool, good job! the controls are a bit confusing at first
Wow I'am really fond of it's simplicity, especially the clever controls xD Graphics look also very clean and simple and I like the nice parallax effect in the background. The only thing that bothered me, was the sound effect when activating a jump gate. Too high of a pitch for my taste =P
Great entry ;)
Nice idea, but the controls are not very responsive
Probably one of the best 2 button control schemes in a strategy title I've seen so far. It felt natural to turn left and right using the push hold/push mechanic. Great job!
It’s very rich and inventive, congrats. However the controls seem a bit forced and they make the game less enjoyable for the sake of sticking to the two-button theme… so in the end I’d say the theme kinda hurt what could have been a very good game. I can say that with all the more honesty that I think my own entry suffers from that problem! I’ll make another release later that has proper controls, maybe you should consider it, too!
Wow cool game. The graphics are neat ! The gameplay is nice although the controls are a bit hard at first (especially the one that rotates the map). I feel that you have something here that you could easily expand into a cool game.
Cool concept ! controls were a bit hard to handle at first but not for long. Very interesting and inspired mechanics, i loved these uncommon view angle and controls. A small ambiant sound in background could add something strong i think. I've only reached level 12 because game over is a bit hard :)
Gamplay seems solid, and nice work with random generation and visual polish !
Good work !
That was really cool! I could see myself sinking loads of time into this with a little more polish, nice work!
I enjoyed the minimalist type graphics, and I liked the turning mechanic, overall, nice work :)
[and see you next Ludum Dare haha]
[ETC from Creative Sectors]
The controls were somewhat hard to use and not hard to run out of fuel. I like roguelikes and old ASCII and ANSI art games. I think the concept is good, but miss some good tunes that goes well with the game. I think planetary mining is an unpredictable source of goods. I was unable to past level 13, but I should practice more.