FoonLudum Dare ExplorerLD30 → Connected Worlds Public Transport Inc.

Connected Worlds Public Transport Inc.

By xeke-death

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CategoryRankScoreCount
Theme194.24
Humor1263.26
Mood1843.47
Innovation3373.44
Overall3393.42
Audio4312.89
Graphics5093.16
Fun5853.00
Coolness157040

Comments

donan 2014-08-25 05:03

Really original idea :D
Good work!

bitofgold 2014-08-25 08:25

Great job! I Really like puzzles! Nice voice-over :) Needs some ambient backround music!

bloodjohn 2014-08-25 08:40

Beatiful puzzle. Need more traver animation, but cool.

teamonback 2014-08-25 16:11

Look the voice work , reminds me of portal with the humor touch to it.

pxlcoder 2014-08-25 16:13

Great puzzle game! Loved the voice-over!

teoacosta 2014-08-25 16:15

This was fun!

villetou 2014-08-25 17:54

Nice game! I got stuck in the second level, though. The update loop could have some kind of time based throttling on the firePeople function, so that it would be easier to switch those space tubes on fly and shoot the people in space. :) It just went too fast for hitting the exact 50...

jharler 2014-08-26 20:05

Pretty cool puzzle mechanic! The numbers were pretty hard to see (I have a big monitor), and it was frustrating to have to clear if you messed up placement of the tunnels, and some audio would have been nice, but other than that, I really enjoyed playing. Well done!

dissiden7 2014-08-27 00:00

Liked the idea and would have liked to play it further but the 2nd level just killed it for me. :S
It feels that that level is buggy.

Would give it another go if that level got sorted out.

iamspencer 2014-08-28 02:17

really nice, good bit of puzzling in there, and nice graphics. Great job overall! :)

mrexcessive 2014-09-01 19:54

Hi there. Connected some planets, didn't find enough to do. The UI was a bit tiny, well the numbers. Like the way it sets target from direction of source. Shame no sound.

wan 2014-09-02 11:55

I like this game. Good idea and realization. I just miss the ability to remove one link at a time instead of clear all of them. But it's add some difficulty ^^

creative-sectors 2014-09-14 20:11

ETC (from Creative Sectors):
I like the old-school Galcon-like style you made for this puzzle game. In the first run I had to reset twice the third level, but after that it was flowing through my hands. It has a nice atmosphere.