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Havacore

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201532An Unconventional WeaponBoozeHoundcompo5483.183.252.733.242.983.043.093.0984
201429Beneath the SurfaceDeeper Beneath the Surfacecompo9992.712.851.952.902.602.782.2833

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Havacore

LD29 — Beneath the Surface

Beneath the Surface by Jojo 2014-04-28T14:19:00

Wish you could've added some more depth to this, you just basically press space over and over until you're dead. I liked what you did with the art (I sympathise, I'm not a very good artist myself). With a little more work I think this could've been much more intersting.

Underground Passage fight by Phyyl 2014-04-28T15:16:00

Pressing up to shoot was weird, felt odd as for the first minute or so I though it would have smashTV style controls.

Beneath The Memories by StuffBySpencer 2014-04-28T15:04:00

I loved this! The platforming itself was very basic and not terribly engaging, so I'm glad you kept it as short as you did, but I wanted to keep going to see where you were getting at.

Mission "Tank" by Doubstract 2014-04-28T14:36:00

What the actual fuck? Uhh... great game, creepy as shit though, good work.

Unknown by Pietro Ferrantelli 2014-04-28T15:12:00

Really cool mechanic! Really tough though, those pink guys are way to hard to catch!

Flyvery by Maek 2014-04-28T14:14:00

Shooting wasn't very responsive, and I found it too difficult to hit the other cars.

The Crypts of Fire by Norse Games 2014-04-28T15:09:00

These controls.. man I don't know why you made them so floaty and awful, why didn't you make tighter controls? Otherwise, music was alright, graphics were funcitonal. Tighten up the controls and it would've been alright

Monster Caves by Strandmullen 2014-04-28T15:22:00

Nothing too special. I tried attacking and lost most of my HP by the time I killed the guy, so being able to attack is a pretty useless strategy, and you basically just need to be lucky with where you're going.

Lumberjack of souls by TheMorfeus 2014-04-28T14:44:00

I enjoyed it, could've made it a bit more rewarding to attack the souls that come out of the trees.

Sword and Shovelry by tayl1r 2014-04-29T13:56:00

This is great! I Love the gameboy palette that you used, great work!

Beneath the Trolls by Dreauw 2014-04-28T14:56:00

This is great! Your level design is really good at teaching you the game. Love the art and the music.

LD32 — An Unconventional Weapon

Grow My Thing by ChronoDK 2015-04-20T17:58:00

I got to around 45 inches, but the game starts to kinda break after 35ish, since after that you're just trying to arrange it so that the dick lies on the sidewalk to shoot all the hitlers.

And that is something I just said about a game...

Duck Attack by ehtd 2015-04-20T04:53:00

Victory!!!

Man this is a hilarious idea. I really enjoyed it

Bubble Trubble by Jon Reid 2015-04-21T01:20:00

Music was awesome, and the bubble mechanic really fit the theme well. Jumping could've been refined a bit, but it worked. The puzzles were challenging, though not impossible. Overall pretty fun game!

Downbeat by AgentParsec 2015-04-20T02:42:00

I love rhythm games, and the concept of this is really awesome. It mentions that your attacks get stronger the more patterns you match, but I don't notice any sort of attacks.

I do like the idea of trying to keep a rhythm while paying attention to something else at the same time, really neat

Underload by Taldius 2015-04-21T01:42:00

Really well done, and quite challenging. I like the graphics, and the damage your vehicle takes is neat, though it took a while to figure out. I enjoyed it

JOHN CENA'S WRESTLEQUEST 2015 by Kortuga 2015-04-20T06:36:00

That was... something for sure.
Sound effects were pretty hilarious

Space Trash! by RARoadkill 2015-04-21T01:04:00

This was great! Really well polished. The models look really sweet, the music was great, and the gameplay was quite unique, along with fitting the theme well. Good stuff.

Gunception by pikmin4000 2015-04-20T05:25:00

Really like the pixel art you got going here. The gun mechanic was pretty funny

Miyu by SecondDimension 2015-04-21T17:53:00

That was really good. I would have liked a smaller level, as it got annoying at the end to find the last spirit. Besides that, I liked everything about it.

Hugline Miami by Figglewatts 2015-04-20T17:51:00

So after 30ish games now, this is probably the best. I can't believe this was done in 48 hours, it's crazy how much there is here. The music is awesome, graphics are awesome, having all the different characters is awesome, and there's quite a few levels.

I guess the only thing I would've liked to see was different shooting mechanics, and to make it more like hugging. It feels a little too much like hotline miami (you're still shooting people), and something needed to be more different to make it your own.

Bond by Cheshyr 2015-04-20T04:07:00

Cool idea, but you needed to touch up on the puzzles. It wasn't entirely clear how you should finish the puzzles.

Neat idea, looks like with more time, you could have had a really cool puzzle game.

Truly magical cat by Yozz 2015-04-21T00:40:00

Nooo!!! I was hoping for it to be longer. You had something really interesting going on here! The music was awesome, art style was awesome, and those few mechanics you got to show off had such potential for some great platforming.

(mental)fairy by 0x0961h 2015-04-20T17:19:00

Really cool, would've liked to see more variety in enemies. After a few upgrades I just sat in the middle holding space bar and drinking coffee with my other hand.

Graphics are nice, I'm a huge sucker for the voxel style. Music was really good and suiting to the game.

Ghost 39 by nurabsal 2015-04-20T02:47:00

Pretty fun, and good job going outside your comfort zone.

Billy McMath Solves Problems by Manky 2015-04-20T03:49:00

I don't know how to say this, but I think it's official... I'm bad at math. I told the game I was good at it and, well, turns out, nope.

This was interesting though, sort of like an interactive movie, and a cool play on the theme. I really hope that you weren't alone in your place when doing all of these recordings, at the very least let me know you had a cat or something silently judging you.

Space Boy by Hyoga-3D 2015-04-21T01:48:00

This was a lot of fun. Loved the graphics style.

Blackboard Wars by KedumeBits 2015-04-20T17:25:00

Good score attack game, needed some more difficulty to it. I like the art style, it fits the theme quite nicely. It needed some background music. Would've liked to see another mechanic or something in there.

Oops... I killed my neighbors by Tork 2015-04-21T00:43:00

Not a lot going on here. I like the idea you had with the theme, very unique.

Type Commander by Latency 2015-04-20T03:26:00

The text from the town covers the keywords sometimes, other than that though, I loved it. I always liked typing games, though you should've jumbled the words more.

Rather than freeze all the time, go for blizzard, tempest, get your fingers off of the 'f' key.

Type Commander by Latency 2015-04-20T03:26:00

The text from the town covers the keywords sometimes, other than that though, I loved it. I always liked typing games, though you should've jumbled the words more.

Liquid Cryogenics by gamedevBear 2015-04-20T05:17:00

Really interesting mechanic, really unique.

Ramming Speed by dingotime 2015-04-20T04:44:00

This is great. I love the camera panning at the beginning, and the controls are perfect. Lots of fun, music was great, and the level design was really well done.

Sevastopol by GravityScore 2015-04-20T17:40:00

I liked the tone of the game, the graphics with the audio matched really well. Felt a lot like Hotline Miami, which is what you were going for so good on you!

Ageless Machine: Cup of Tea by ViliX64 2015-04-20T05:47:00

Really liked the grayscale art and the music to fit. Really cool story driven game for something made for LD.

Risk of Color by mtanton 2015-04-20T03:31:00

Controls weren't great, I could barely see the lazer and the little symbol at the top left wasn't that big, so it was difficult to see which state I was in.

Pogo Dojo by Danman9914 2015-04-21T17:40:00

This is fantastic! Fits the theme perfectly, and had me laughing out loud the first 'sick' move I did.

ZombieDefend by Robert 2015-04-21T00:35:00

Really hard to figure out what to do. I couldn't figure out how to place towers, sometimes it worked, sometimes it didn't. Couldn't find the reason to build walls since you're already enclosed.

SLICK LICKER by KodingNights 2015-04-20T17:53:00

Very difficult to play, but I like the music, and the play on the theme.

Can You Reach the Sun? by Garris 2015-04-20T04:25:00

Music was awesome, the mechanics were sweet, and the graphics were simple, but really well done. Only thing is that I couldn't for the life of me figure out where to go after getting on the clouds.

Wee Pon by DarkMeatGames 2015-04-20T03:02:00

This game is really cool! I love the voxel graphics, and the teleport mechanic was really well done. One of the funnest entries I've played.

Slam Jam Bakery by DragonXVI 2015-04-20T18:50:00

This was really well done! The controls and mechanics are perfectly dialed in. Not sure how I felt about the CRT effect, I liked that you could turn it off. Good work!

Rock Paper Scissors ATTACK! by ruthiepee 2015-04-20T06:04:00

Wot that game got really tough, really fast. I liked the style of it, graphics were awesome, as well as the music. This was a really fun play on the theme.

The game crashed on me multiple times on both chrome and firefox, you might wanna look into that.

Hippie Run by winmac32 2015-04-20T06:45:00

Good play on the theme, it is indeed unusual. The hippies phrases are all pretty funny too. The level is too big though, it gets too hard to find more hippies to run over.

The War Dog by Xinelu 2015-04-20T03:42:00

I like the audio, I thought that was just a tutorial and sad to see it end so soon.

SHiFT by Fanttum 2015-04-21T13:37:00

Camera was jittery, but besides that I really enjoyed it. You also should've made the shift gravity button shift, could've worked on multiple levels, just sayin'.

Had a good time playing this one!

Paper Freedom by SpartanIceCream 2015-04-21T00:26:00

Probably could've improved the camera, and shooting felt a little off. The concept was cool, but you needed to fine tune the mechanics a bit.

HipStar by dkdwrek 2015-04-20T04:29:00

Flash crashed on me about 2 minutes in :(

Really fun though, I really like it.

Tactical Module Circullation Device by Deal With It 2015-04-21T17:58:00

The gun is cool, but man, this game is tough. The movement is a too fast, and there's no camera smoothing, which causes some jitter to happen. What you have is good, but you needed to just fine tune these things.

Spell Mates by Backterria 2015-04-21T02:29:00

Couldn't figure out how to get around the bat after getting a piece of paper with a key on it. It looks like you should be able to make a jump, but I can't for the life of me make it.

Really liked the artstyle and music, though I can't see how this fit the theme at all. The jumping was really nicely dialed in, except for that thing I mentioned first.

Well done, might check it out again if someone leaves a comment on what I was doing wrong.

Ted's Quest by notrorschach 2015-04-20T04:36:00

Man, that thing you're doing with the camera, fix that!

I'm sure you fought with that jumping bug quite a bit, unfortunately, it really did hurt the game :(

This was a really fun idea, I enjoyed the narrative that went along with it, and each level was difficult, but fairly satisfying to beat in the end.

Freakish Revolution by vini60 2015-04-20T05:34:00

First Ludum Dare, Awesome!

The controls are crazy, you need to fine tune those down. Jumping is ridiculous, and movement doesn't feel too crisp. The contacts and controls don't have much for feedback. The graphics are pretty nice

Sandwich Assassin by stuffedgravy 2015-04-20T03:58:00

Great play on the theme, great music, and it's quite fun.

Get The Cookies Back by Modoc73 2015-04-20T05:07:00

Love the graphics, the audio is well done as well. The jumping mechanic needs work, you probably should've lowered the gravity and tinkered with some other settings to make it more crisp so as to make the platforming less frustrating.

High Fiverer by TheWzzard 2015-04-21T00:51:00

I liked your play on the theme, and the music was good. The gameplay took quite a while to figure out, and once I did figure it out, it didn't feel as polished as it should be.

MagDef by jhell 2015-04-20T18:07:00

Really cool, simple concept. You got the difficulty nailed down really well.

Rainbow Tank by ManicMiner 2015-04-20T17:32:00

I really liked this one! Got me laughing pretty good once the music started. I would've liked to see some more to it, like different enemy types, bombs, etc, but with time constraint I know that's difficult to pull off.

Good work on this one!

News Flash by Sunsheen 2015-04-21T17:34:00

Really cool, shame you didn't have enough time to make more levels.

Braids by luizgama 2015-04-21T02:48:00

This was pretty fun to play, loved the graphics, really liked the music, and the mechanics you had were neat. The controls weren't very responsive. You could have added a score counter too to make it a fun score attack game.

Sticks&Stones by Finchley 2015-04-21T02:10:00

Really interesting game, I finally did manage to beat it. It would've been cool to make it a little more linear, so that the bullies you fought could be beat with what fallacies you had, then you earned more. The 'open world' system made it so that you had to explore the whole world (really slowly) then finally go and beat 2 bullies and win the game.

Really cool, I enjoyed it. The graphics are great, the music was nice, and it fits the theme well.

Queen Bee by PurpleMonkey 2015-04-21T17:30:00

It's actually a neat idea, once I figured it out. Works with the theme well, but man, you need a tutorial. It's really unintuitive, and took forever to figure out how it all works.

Nightlight by djfariel 2015-04-21T01:33:00

Needs a tutorial, I couldn't figure out how to do anything.

NO TIME TO EXPLAIN: GET IN THE LLAMA by Nidar 2015-04-20T04:58:00

Not entirely sure what I just played, but it was... interesting?

Really neat, simple experience. The physics needed to be touched up a bit, but besides that, awesome score attack game.

Super Magiball Extreme Deluxe by jordyadan 2015-04-20T04:12:00

Cool, tough, but pretty fair. The enemies have a ton of health, and could be toned down a bit. The gameplay is really unique, and really fun. Good work

B000MERANG by TheBigShot 2015-04-20T05:14:00

Yea!! Got that blue sumbitch!

So it was pretty confusing at first, but it's really fun once you figure out how it all works.

Operation Peeps by ALLCAPSON 2015-04-20T03:39:00

I like it. This is actually neat to see, I've always shied away from doing 3D since I thought it would take so long, but I see this and I'm pretty sure I could do close to this over a weekend. It's surprisingly fun for a simple concept.

LOVE: An Unconventional Weapon by Cherrymochi 2015-04-20T03:14:00

Noooo!!!! I got to 19 lovers :(

That was an interesting take on the theme. One of those games that you would try to play at work for hours instead of doing your actual work. Loved the music!

Mugslinger by IDidGame 2015-04-20T05:53:00

Another booze related entry eh?? I like it!

Had a blast playing this one, good work

Splitting Hares by AlfalfaStudios 2015-04-20T06:41:00

So many dead bunnies.

The sound effects were very satisfying, and collisions were well done. Had me chuckles a few times.

The Rod Of God by RandyOrenstein 2015-04-20T06:53:00

So I guess I just played that...

DECKED by SolarflyStudios 2015-04-21T01:30:00

Very simple, but fun. I could see you expanding this idea a bit to have different kinds of enemies, more weapons (card types maybe?), but for what it is, it's good.

Rain Rain GO AWAY! by Bitterdeath 2015-04-20T18:59:00

For a Jam entry, I think you could've fit a bit more into it. The mechanics that you have in here are pretty solid though, you just needed to add more.