Foon → Ludum Dare Explorer → Users → Sunsheen
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | News Flash | jam | 57 | 3.95 | 3.78 | 4.00 | 4.10 | 4.18 | 3.98 | 3.64 | 76 |
The last level... the whole game felt pretty easy up until that icey hell...
Awesome job all around!
Pretty dang good for only 3 hours.
WebGL doesn't lock out regular hot keys, so Ctrl still works as a modifier key (Ctrl+W closes tab, Ctrl+D bookmark)!
As for the game: good controls and an interesting mechanic. The enemies are a bit difficult to deal with though, and having to restart the entire game dying in the boss room isn't the greatest feeling.
Intro scene was very cool and the idea of recreating the murder scene based on the briefing was unique. Also, amazing visual style! The gameplay fell flat though, a bit hard to understand (the choose a perpetrator part is unclear).
The water looks fantastic! I don't really understand the win condition or where I'm meant to be going. It also still feels very random because you can just get unlucky and not see another boat for a bit leaving you helpless.
http://i.imgur.com/RebSPMN.png
I think I'm winning.
The Good:
- Nice pixel art
- Fun ball physics
- main characters' facial expression
The Bad:
- Not a lot going on with the enemies
- Needs more "juice" (https://www.youtube.com/watch?v=Fy0aCDmgnxg)
Clicking those tiny, spinning, moving coins was tough work! Cool concept and interesting spin on the theme, but the game play boiled down to frantic clicking which isn't too much fun.
Cute art style. The number of enemies gets out of control a bit too quickly, to the point it actually lagged me a little bit :P
Nice Game! Turned out really well
Confusing as all hell but super fun! Yay for friendship!
Unrelentingly difficult. Having fun trying to beat this but only because I like a challenge. This is FAR too difficult, even by game jam standards.
Would love if the controls were a bit tighter (aerial control, quicker acceleration/deceleration).
The swinging physics felt were pretty janky, but aside from that this is pretty great.