redunca 2018-12-03 14:15
Need sound, otherwise very good ! I really liked your use of the theme in the game !
Foon → Ludum Dare Explorer → LD43 → Necromancer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 347 | 3.15 | 31 | |
| Fun | 329 | 3.05 | 30 | |
| Innovation | 398 | 2.75 | 30 | |
| Theme | 225 | 3.55 | 31 | |
| Graphics | 441 | 2.51 | 31 | |
| Humor | 367 | 2.07 | 30 | |
| Mood | 402 | 2.63 | 29 |
Need sound, otherwise very good ! I really liked your use of the theme in the game !
Really nice concept with the theme!
Pleasant game. Good work.
Very cool game! I love everything about it, except what is basically a detail: I have to switch my keyboard to WASD because otherwise it's unplayable :p Well done!
I think the graphics are cute :). Especially the lightning strike! Needs sounds! Also, it's a little too easy for my liking. I never lost any health and I made it to Wave 10.
I think controls could be improved if you used mouse for shooting, or analog stick on gamepad. Otherwise, very nice idea, and fun game :)
The idea is really cool but tje controls are a bit off i enjoyed playing it though it would be nice on mobile for some casual gameplay
Nice! I like when you have a mob of minions, too bad they dont help with shooting. I think the game is a bit too easy. Maybe it's because some wizards never shoot?
@barrier thanks for pointing that out, going to look into making a fix for that.
Nice game, love anti hero games
Really like the idea and how you combined the theme. I had a good time playing your game and I hope you will continue working on this because if you improve graphic and maybe add some effects and sound I would play it all day long! :smile:
Was an interesting game! I think it could be a little more challenging though!
A fun game, not too challenging but definitely satisfying. Great job!
It would be nice if it was more apparent when you are hit; also would be good to distinguish the souls from the main necromancer.
Great idea! The game is smooth and works as intended, it's fun to play. Good job.
I would liked to have seen the game get more difficult over time, through different enemy movements (avoidance) or different abilities. I found it a bit too easy. I didn't once need to use the health power up/sacrifice, but the other two sacrifices were pretty satisfying - it would have been nice to see how much 'souls' they cost in-game. The enemy 'death' splat feedback was really nice but they could have 'hit' feedback too. All in all though, it's pretty great for a first LD compo. I look forward to your next one.
There is a good base there, it was missing something from the gameplay but I'm not sure what. Also the sacrifice abilities would not work for me, maybe that would have been enough. Good job.