FoonLudum Dare ExplorerLD29 → Approaching Void

Approaching Void

By celt

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CategoryRankScoreCount
Audio1873.42
Mood2823.33
Theme5593.26
Graphics7852.81
Humor8202.06
Innovation8232.70
Overall8372.89
Fun8922.63
Coolness131449

Comments

matthias_zarzecki 2014-04-28 07:47

Ah, the rare mac-only-game. Props for sticking to the platform!

themorfeus 2014-04-28 14:42

Controls are really bad

kragnir 2014-04-28 14:45

There is no reason for putting the player at the bottom where it is impossible to dodge.

jellycakes 2014-04-28 14:49

Pretty good, I was a little let down when it went on telling me that this is the early end, but when the ghosts started coming with the spooky music, I felt pretty tense. Nice job on that atmosphere. I found it a little hard to dodge the incoming rocks though. Nice one :)

SethR 2014-04-28 14:56

I couldn't quite get to the ghosts!! Neat experience

celt 2014-04-28 14:57

@Kragnir: not sure if this is a bug, the player should be located near the top...anybody else having the same experience?

dramentiaras 2014-04-28 17:18

Great mood. The controls were a little bit annoying. Dodging the rocks were quite difficult.

kerdelos 2014-04-28 17:24

The audio is amazing and made me really felt lonely and lost beneath the surface. That being said I found the controls really imprecise. I don't know if it is this way to make it more realistic but the thing is I wasn't able to get much farther than where you get the illumination.

khaldrin 2014-04-28 18:00

The controls need improvement - sometimes colliding with a rock is unavoidable due to the response behavior of the player. The last part of the game was really tense and a great combination of visuals and sound. I liked the music a lot.

oddly-shaped-pixels 2014-04-30 08:28

Can't get past the "Press SPACE" thing... I'm on Mac OS 10.8, strange

reinkout 2014-04-30 08:30

Even though it was short, i loved it! Especially the ending was freaky.
Thanks.

celt 2014-04-30 09:13

@Oddly Shaped Pixels:

Do you have a joystick or gamepad plugged in? The mac build of the framework i used was broken unfortunately so it won't recognize keystrokes and neither button presses in this case...

starpixie 2014-05-01 04:23

Like the attempt at atmosphere; the music was good. The controls were way too floaty and non-responsive, the game was too difficult and the graphics had resolution issues.

Generally, the graphics definitely could have used a second pass with unifying in mind. Liked the rope effect.

kirbytails7 2014-05-01 04:34

Rule #1: Never reveal your mistakes! Still, I like how you worked it into the ghost section. A fun and fluid game for the amount you finished.

gwinnell 2014-05-08 22:11

The physics on the rope looks cool, and the music fits the mood really well. I also like how "health" is not shown using a bar -- health bars are devoid of creativity and are completely whack. Good job! Would have liked to see more.

cruelmotivator 2014-05-13 09:46

Physics rope and controls is not entirely clear. But it looks nice. Good job for 1 day :)