curiouslycory 2020-04-19 14:48
I made it 18 seconds! Then I realized I needed to go feed my starter BRB.
Foon → Ludum Dare Explorer → LD46 → Feed Your Starter!!!
By papabirb
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 732 | 3.22 | 27 | |
| Fun | 837 | 2.86 | 27 | |
| Innovation | 948 | 2.70 | 27 | |
| Theme | 69 | 4.18 | 27 | |
| Graphics | 339 | 3.70 | 27 | |
| Audio | 421 | 3.20 | 27 | |
| Humor | 112 | 3.70 | 27 | |
| Mood | 677 | 3.02 | 27 |
I made it 18 seconds! Then I realized I needed to go feed my starter BRB.
@curiouslycory Haha, thanks for playing it! Good luck with your irl starter, don't forget to come back and rate it when the ratings are open! :blue_heart:
I could not get the sense of the game or on what bases should we play. But graphics and sounds are engaging
Nice game. Loved the concept of it. I made it till 35 seconds :D.
@despdair I'm glad the graphics and sounds were engaging! Sorry you couldn't get the sense of it though, just gotta keep both meters filled! :)
@aryanjumani Thanks! Nice score, thanks for sharing it! I love hearing how far people got! :D
@papabirb can you rate my game as well for some reason I am in a sort of hurry to get the 20 votes since its my first jam(always filled with anxiety) for some reason only god knows. :smile_cat:
Super fun and simple game! :) I like how you designed it for mobile first!
96 seconds! As someone who has some starter in the fridge, I can report that this game has won the LD.
@milestone-games Thanks!! I designed it for mobile first because when I found out Godot could do HTML5 and HTML5 would let my game play on both desktops and mobiles, I wanted to make sure the game was as accessible as possible! It plays a bit easier on mobile, double thumb tapping versus one mouse clicking haha.
@melonking Nice score! That's pretty close to my desktop scores from testing, which I forget the exact number but it was usually around 120. Good job clicking! Clearly your irl starter trained you well :stuck_out_tongue_winking_eye: I'm glad you liked the game!
Graphics are great ! Mood and humor on top. Gameplay and music are a little bit repetitive but really good job for a compo. You were all by yourself so well done !
@octolinsolente Thanks!!! I agree about the music, I'm still learning how to make music though so I was okay with something that just matched the animation and felt nice. Regarding repetitive gameplay - is it because it's just clicking 2 buttons nonstop, or because the difficulty level kinda caps out and becomes an endurance test? I thought that varying the difficulty between a minimum and maximum would have been better while doing some reflection after the compo.
I can't get better than 128s. in my PC browser. A little and simple yet polished little speed-clicker, good job! :)
I should test this with an auto clicker program, ha ha. The voice at the beginning was cool, was that your voice? Gameplay-wise it was just a simple clicker game, not much to critique. I did not encounter any bugs, which is really good given you only had the weekend to make it. I loved the bread dough character, looks like you put a lot of effort into it. I had fun.
@lereveur Aha, I knew 120+ was possible! I've been struggling to replicate my highscore from testing haha, developer mode versus just playing the game mode is a wild difference in skill level apparently! Thanks! :D
@gavinrg Ha, my boyfriend mentioned autoclicking macros when I was making it. You'd probably end up close to my mobile score, I imagine! Yes, the voice at the beginning was my voice, as was the "FEED IT!" sound effect :) I recorded my bf for the "MOIST IT!" sound effect. All recordings passed through the TimeMachine 8bit filter (with some settings changed) at least once. I spent day 1 on the bread dough spritesheet, so you're not wrong! Glad there's no secret bugs to squash and I'm glad you had fun!!
So, I don't pay much attention to social media (don't have an FB or twitter account), but we have just recently started making sourdough bred at home, so this was an... oddly specific surprise :D Nice little clicker game. I made it to 80s.
@wheybags Haha, so it seems! All I knew is people on Twitter suddenly started talking about how everyone on twitter was making sourdough bread, and apparently that does extend to non-social media people too! [Maybe XKCD's on to something?](https://xkcd.com/2296/) Thanks for playing!!
66 seconds! Nice to see different states of the sourdough as it dies. :joy: It's monstrous eyes were disturbingly delightful. The music fit nice and the intro was cool too. Well done!
P. S. I would try to make a starter IRL, but the supermarket has been out of bread flour for weeks now... lots of people having the same idea! :bread:
@gwinnell Thanks! The different states were fun to do. I love its eyes so much, they're my favorite part. Hope the supermarket gets bread flour in soon so you can make a starter!
A very nice looking slime animation! Made me happy to keep it alive and appreciate the whole idea! Keep it uo and I wish you good luck!
@savvu Thanks, I'm very proud of the animation! Good luck to you too!
Good concept, and some nice touches like the audio and animation, I got to 70 seconds :) The actual gameplay was a little button mashy but a nice game for 48 hours.
@weirdybeardyman Thanks! I appreciate the feedback, also I love your icon and username! :blue_heart:
94 seconds!
Nice graphics and animations! I would appreciate also the font to be pixel-made to fit the theme.
The gameplay is pretty basic, but working!
The intro feeled a bit unnecessary, but ok :)
It was a pity that the game said to me "No bread for you, failure" even if I did 94 seconds. Or is there some threshold which says "Yay, you won"?
The music is also pretty basic, but it fits the overall feeling.
Keep creating! And thank you for playing my game :)
@stanov Nice score! Thanks for playing!!
I have no experience with making fonts, and wanted to emphasize accessibility for players, so I went with the open source dyslexia-friendly font. I'll have to do some research into whether pixel fonts are dyslexia-friendly for future games. Glad you liked the graphics, though!
It was my first time using the Godot engine so I kept the gameplay pretty basic on purpose :)
There's no winning threshold, it's a highscore-based game. None of us get bread at the end!
I've been busy with end of semester schoolwork, so I haven't had a chance to re-visit your game with hopefully working commands, but I fully intend to & your comment here will make it much easier to find when I'm ready! Looking forward to properly playing your game, thanks so much for playing mine!
Nice little game. Appreciate the accessibility features even-though I didn't need them.
Btw. the dyslexia helping fonts can be hard to read for others, so having options is the best. For a jam game, one font is enough though. :)
@samuli Thanks! I definitely didn't end up making the game as accessible as it could have been, but for a first go at making an accessible game and in an engine I wasn't used to, I'm pretty happy with it.
I understand about the dyslexia font being hard to read - honestly, it was a last minute thing where I couldn't tell if I had the correct rights to use the default-with-Windows font I'd been using during development for the compo submission, so I went digging for my dyslexia-friendly font as a replacement to make sure I was still following the rules. Definitely going to keep 'options' in mind for fonts and otherwise in the future!
Thanks for bringing your game by my stream for us to check out! If you'd like to watch again, the highlight is at https://www.twitch.tv/videos/617113699
Hope your sourdough is doing well!
Nice work on the game! It's a bit short, and lacking in content, but the artwork is goofy and fun. Nice work on the voice over at the beginning, though considering I read the instructions much faster than you did, it would be nice if I could press the play button before the VO finishes. Good job.