FoonLudum Dare ExplorerLD47 → Rocket Mission

Rocket Mission

By dunderroffe

View on ldjam.com

CategoryRankScoreCount
Overall4073.2433
Fun3593.1633
Innovation2803.3733
Theme1463.9633
Graphics4593.0033
Audio4152.6633
Humor3622.2830
Mood4422.8832

Comments

albuquerque 2020-10-05 04:33

I really liked the idea of syncing orbital trajectories to do objectives. Wow. Simple. Brillant. I wish the asteroids weren't as punishing as they currently are. Solid entry. Great job!

manogugas 2020-10-05 06:48

the spaceship could have health, so it could take damage when the asteroid hits it and give you another chance. Also there could be some background music/noise. Overall simple, but good game. Can be improved with more tasks to do and maybe more planets at the same time to orbit in different shapes like 8 or some other ones.

oliver-richmeier 2020-10-05 06:55

Really good game, the controls took a little to get used to but I quickly got addicted. Clever take on the theme as well. Simple and well-executed.

minibetrayal 2020-10-06 03:49

tricky controls, but a good little game. I found it easier to stay in one place, just boosting towards and away from the planet, and just do a tiny bit of each ring as it came around. Probably not how it's meant to be played, but still

pizzasgood 2020-10-06 04:27

It took a while before I noticed the power gauge and realized that left/right increment and decrement my speed each click rather than applying steady acceleration while held down. Once I figured that out I was able to do a lot better. I still keep forgetting that my controls don't rotate around the orbit and then hitting the wrong buttons when trying to dodge asteroids, but I think that's just me being sleepy. I'm dying a lot but it's fun!

dunderroffe 2020-10-06 06:54

Yeah I never got the controls to feel right... Debated on switching it around but I wanted the main move mechanic to be inspired by real orbital mechanics so I stuck with this. Maybe it would have been easier if the camera rotated with the rocket. That would have had a lot of different issues though... Better luck next time :)

Good idea with the health. It was on my todos which I never got around to together with more kinds of missions with more points, sizes, speeds etc...

Thanks for the feedback :)

gwinnell 2020-10-06 12:56

I feel like either the pickups should be moving at one of the 'power'/velocity levels the same as the player, or that the player should have variable control over the acceleration/movement rather than the discrete steps (as @pizzasgood mentioned). Lining things up, and then keeping them lined up was a bit too difficult for me. A great use of the theme though. As you've said, better luck next time. :slight_smile:

flightless 2020-10-06 21:29

Nice one! This gave me flashbacks to docking maneuvers in Kerbal Space Program. The controls for such maneuvers are similarly confusing here and in that game, but that is a part of the fun. I ended up waiting for more donuts to spawn, which was not super satisfying - they could spawn as soon as there are none in orbit to increase the pace a bit.

indiedevdan 2020-10-07 00:53

Cool idea. The controls are a bit difficult to get used to though.

dunderroffe 2020-10-07 07:42

@gwinnell yeah I now wonder why I didn't have more sensitive speed controls... I think I decided in the beginning that it would look better in the UI with a segmented display. But what you say makes a lot of sense. Should have rethought that. UI seems like a weird priority in this case :D

phillserrazina 2020-10-07 09:37

That got me playing for a while! Took me a bit to get a hang of the controls, but once you do it works really well! It's a nice mobile idea

thedarkmagi 2020-10-07 19:54

nice idea, my brain really struggled to remember just which way up and down made me travel so I kept crashing into the planet :laughing:

idunnyx 2020-10-07 20:02

Great job. Controls took a bit to get used to but after a while I got used to it and it was enjoyable

dunderroffe 2020-10-07 20:05

@thedarkmagi @idunnyx yeah the controls are the weak point of this game as discussed above :) Thank you for playing though :)

schizoid2k 2020-10-09 01:05

Yeah, the controls :smile: ... but a nice game. Cool idea!

week-of-the-agents 2020-10-10 18:29

Not an easy gameplay

neowedge 2020-10-11 16:52

think NASA pilots play this game xD Good entry!

mike-caputo 2020-10-17 02:46

This was a fun game to play! nice job!

glaikunt 2020-10-20 19:49

Really enjoyed playing your game. The idea seems very unique, had a good challenge to it. Well done! :D

omnes-ludos 2020-10-22 14:10

nice