@blaster391 Thanks for the feedback, the Itch page had a short description for the controls but I completely forgot to package a readme! @team-on I definitely wanted more variety in the character models, but time restraints meant simple meeples. @pincushion Thanks, I had originally planned to have more types of interactions (npc's selling to you, and npc's asking for a description and not the exact item) I even had a tag system for all of the items so npc's could build a description and multiple items would have satisfied them, but I didn't have time to flesh this out so it's largely not implemented.