FoonLudum Dare ExplorerLD45 → Cyber Tails

Cyber Tails

By chivatateo

View on ldjam.com

CategoryRankScoreCount
Overall7183.2821
Fun6973.1021
Innovation2803.5721
Theme11241.7321
Graphics5463.5221

Comments

elbidev 2019-10-07 23:11

Laser effects are looking awesome

toc 2019-10-10 09:54

It look cool, but everything happens too fast to react. The best tactic I found was to spam LMB.

ambra 2019-10-10 10:01

Nice idea! I enjoyed it! :D

itsdanidre 2019-10-11 18:47

Okay. Very simplistic and fast paced. Sometimes its really hard trying to break those blue guy's ankles..in the end I resulted to spam clicking to win aha.

If you could make it slower, and add a click timer, it'd become more challenging, beyond just spam clicks! :smile:

chivatateo 2019-10-11 18:56

Yeah, i think about little slow. Today or tomorrow will create update, i hope :)

shunaky 2019-10-11 19:15

The game seems cool, but you can easily beat the level if you get the first shot right and just spam it, as when you hit something you reset your animation and then you can do it again instantly... I'd put something to stop the spaming and making the dodge mechanic more needed...

But it's a pretty good game

ausstein 2019-10-11 19:42

Idea is pretty cool. But you need to find a way to make use of the jumping mechanic, right now it is pretty useless and just spamming left mouse click wins every time.

Edit: you also seem to be new here, so first of all congratulations on your first entry. If you want more people to play your game, you have to play other people's games. The more games you play the higher up your game will be shown on the games page ;)

guitarbro 2019-10-12 03:05

Really interesting concept. The minimal, but still pleasing visuals compliment the quick gameplay nicely. More levels would obviously be nice, but given it's a jam game, the current level count is totally understandable. My biggest suggestion would be to add some more feedback doing good/bad, perhaps some sound for winning/losing the level and one for killing the enemies/when the red ones take projectile damage? All in all, a pretty enjoyable, distilled experience.

hajden 2019-10-12 07:17

The movement of the tentacly-dude is awesome, unfortunately the game in its current state doesn't reward movement. As others have stated, just spam left click and you'll breeze through the 10 levels in an instant. Still, trying to play more dynamically is not very rewarding, it's hard to time deflections/attacks against enemies, as everything is too fast. Slowing things down, adding discernible patterns to enemy attacks, adding more abilities like bullet-time or similar - and I could see myself play this a long time. Overall nice job on the prototpye

felipegeovani 2019-10-13 03:13

220/5000 intriguing game at first but over time you find out how to play it, although its art is simple and very beautiful, I believe the game is still easy, but with polish can become a very cool game for mobile

mruniverse 2019-10-13 15:19

Game is interesting, but could you please leave a link to the original version submitted for ld? Rules state you shouldn't add new features after submission, most people will have 2 links 1 for their updates and 1 with only necessary bug fixes

chivatateo 2019-10-13 15:32

@mruniverse Oh, well, i got it. For me it was like bug fixing so i think... any case, i update page in five minutes

ithildin 2019-10-13 23:56

Art style looks great (the tentacle rotation in particular is super cool), and I really like the concept, although the connection to the theme isn't super clear to me (it's quite late in here, maybe I'm just too tired to see it right now :sweat_smile:).

Once I figured out what to do it was quite fun to play, but sometimes it was tricky to tell if you've actually beaten the level or not, it would be nice to add more feedback there and delay the level change a bit.

Nice job!

kurokabe 2019-10-14 17:03

The design and concept is cool, but you can just spam left click to complete the levels, the dash is not really well exploited

spicypaper 2019-10-14 17:05

Nice concept. But currently the game is realy too easy, I just didn't move at all. But finished the entire game.

chivatateo 2019-10-14 17:54

Thanks for feedback all.

@ithildin, Well, first, i think that player will start level without tentacles and he cannot attack without it. Start each level with nothing.:) So, he must survive first time of game and then kill all. I think that i have time for level design, room and long levels and other cool features, but i simplify more and more and in final create this :D

@kurokabe , @spicypaper Yes, i know about it, but i cannot fix it as i want, because i need add new features. But you can try it with special build on windows, that you can find in description. Look for title Game with new features. Without LMB spam, and not so easily :)