FoonLudum Dare ExplorerUsers → 01FE7E

01FE7E

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableMalevich in Budapestjam10583.223.003.132.903.752.653.29
201843Sacrifices must be madeWorthless Robots Fightcompo3453.152.943.282.942.941.792.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by 01FE7E

LD43 — Sacrifices must be made

The Saver by dunin 2018-12-03T19:38:35Z

It looks great, but the controls are a bit annoying.

Bomba Ball by bwalter 2018-12-03T23:09:55Z

This such cool idea. And that they die when scoring is a great mechanic.

Spacefight by recyx 2018-12-03T22:13:40Z

First some critque: The controls are clumsy sometimes. The start is boring or rather it takes too long till you fight harder enemies.

Everything else: The sound is good. The music is amazing. The gameplay is simplistic but still you made a tutorial. And I love the graphics (the great artstyle, parallax background, particle effects). It feels amazing playing this game. The bullets are big, the screen shakes when you hit something and combo counter pulsates.

Great Game <3

Rampio by R3L0ad1 2018-12-03T14:31:39Z

The car doesnt seem to respond to input while being in the air. So I sometimes crashed into barriers or landed upside-down without being able to do something about it. Still it was really cool to fly through the air once i gained some speed.

Good job.

The Cave God by pranjalbisht 2018-12-07T17:35:01Z

I like the music.

Göldin by Paul_P1 2018-12-07T23:26:15Z

it is a nice and short game. simple idea. good execution. well done

Lonely Wanderer by Andreadbx 2018-12-03T22:50:58Z

So the graphics and atmosphere are great. You know what you are doing. But the gameplay isnt fun at all. It is so annoying when you bump into a wall, drop the skull and it falls all the way down so you have to start over again.

We Fight "Together"! by StratosKakalis 2018-12-03T20:50:29Z

Once you aimed the cannon correctly there isnt really anything to do than running back and forth to get new soldier. I think the concept has potential, so here are some of my ideas:

Make the destruction physic based (so instead of having a health counter, the walls are made of bricks that can be destroyed or blasted around)

Make it possible to shoot more objects (i.e. the bricks of the wall)

(i know this is only a jam game, so this is a bit stupid)

The March Of The Blobs by joqlepecheur 2018-12-03T21:24:52Z

The levels get a bit repetitive after all mechanics are introduced. The graphics are great and the game feels polished.

Tendie Revengie by Jequed 2018-12-03T21:50:48Z

really funny game. great voiceover btw

BrotherLight by DreamlessHero 2018-12-03T21:59:57Z

there isnt really anything happening. do the cratures do anything?

LD50 — Delay the inevitable

Before Impact: Meteor Fantasy by Garywiss 2022-04-08T15:26:37Z

Interesting addition to the vampire survivor genre, although the meteor time limit didn't support the "scaling out of control"-type gameplay. Also great visual art.

Malevich in Budapest by 01FE7E 2022-04-05T14:10:10Z

@ramelio thanks, i'm quite happy with that

Malevich in Budapest by 01FE7E 2022-04-05T19:12:14Z

@borchezz Thanks, i agree! Chapter 2 is also is my favourite one.

Malevich in Budapest by 01FE7E 2022-04-05T19:14:09Z

@oddballdave Thanks, i think Chapter 2 is the most promising one. Although getting the level generation to work was a bit too much for me :)

Malevich in Budapest by 01FE7E 2022-04-05T19:16:12Z

@mar3k You are right, Malevich wouldn't have rounded the corners.

Malevich in Budapest by 01FE7E 2022-04-08T19:01:48Z

@cslupius Hey, thanks! I, for example, think the placement of the platforms in Chapter 2 needs some work, but i'm not sure if that is what you mean by UX. Could you elaborate?

Malevich in Budapest by 01FE7E 2022-04-08T19:54:13Z

@cslupius thanks for clarifying. Interesting what you said about Chapter 2, @jlv mentioned something similar, but there isn't anything going on behind the scenes (slowing the jump down or something). Maybe the controls are misleading...

Doomsday Survivors by Who 2022-04-12T20:28:53Z

My experience was that the beginning was bit slow, but then i scaled like crazy until the game crashed. The game is a nice compressed variation on Vampire Survivors. The wave structure and randomized rerollable shop are intresting additions, although i'm not sure if they serve the core concept of the game. Enjoyed playing it :)

Ousted by Reispfannenfresser 2022-04-07T15:33:14Z

I think the physics could should be more floaty (the spaceship steers more like a tank) and there isn't any reason not to hold Space/A all of the time. I like that it is such a short, simple and fun game, perfect length for a jam. Also the music is a bop.

Life On Mars by anstabo 2022-04-08T15:03:58Z

The music selection is perfect, really enhances the mood. I think you should respawn with all upgrades though.

Parcel Run by JoeShanahan 2022-04-07T19:34:06Z

Looks great! Searching where the next parcel spawned is a bit tedious...

Delay the Inevitable by Gix 2022-04-10T16:57:51Z

Really creative experimental little game! The blue spheres are redundent, right? The player can't control if he collects them anyway.

Magic Missile by Tim Sims 2022-04-13T13:50:12Z

Quite difficult. I like how chaotic the purple spell is.

Delay the Invasion by Corporation 2022-04-05T21:28:59Z

Great twist on the TD genre! I thought my one warrior + priests combo was overpowered until this bomb guys destroyed me :smile: Made it to 350 secs with that.

Some more thougths: - Because all enemies move towards one target (the gate), it seems to be always best to place them next to the gate. Therefore there isn't going alot of strategy into placing the towers. - I think the gate shouldn't have HP. One enmey getting through should be game over, because ,unlike other TD games, here towers also get attacked and destroyed by enemies. The only real game over state is all towers being destroyed (the gates HP doesn't play any role). - The enemy variety is awesome (for example the bomb enemy countering my one warrior strategy)

Last Stand by TheMightyTrout 2022-04-12T20:36:48Z

It's reversed Angry Birds. Cool creative concept. I think it would be nice if the physics would be simulated during building phase.

The Flame by Feesh 2022-04-05T21:44:57Z

Pleasant game. With the calm vibes coming from the pixel art and music i expected gameplay, that supported the mood more by maybe being more of the "interacting with the environment" type other than the typical "highscore and game over" type. Thank you for your entry :)

You Are A Bomb by Benjamin Halko 2022-04-08T19:13:41Z

Hi, really enjoyed your game and shout-out to your dad! Maybe this could use more chaos, more explosions, more ways the arena changes.

Chaos Vault by Zykra 2022-04-15T09:51:10Z

I like the concept and the way the pieces move is an intresting twist on the bullet hell genre. Overall the game plays more like a puzzle game, which, i think, the graphics and audio should reflect more. It is really hard to undestand, what is happening, because every turn everything happens at once. Perhaps animations that show the changes between the two turns would help.

It's time to die by ScootalooZamyslona 2022-04-05T21:03:14Z

Looks and sounds great, gameplay is solid. I think some feedback (animation, particle effect or something) on hitting an enemy would give a better game feel. All in all pretty good game.

Stop The Watch by Calzone407 2022-04-13T15:59:37Z

Cute small game. Reminds me of a WarioWare-style type of minigame. Also smart how you prevented the player from just spam clicking.

Slime Defence by Hammy0212 2022-04-13T14:22:46Z

The 3D pixelated graphics are great, but the auto turret seems unaffordable.