FoonLudum Dare ExplorerUsers → Ohmi

Ohmi

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201740The more you have, the worse it isFast Frontiercompo5432.963.052.752.332.682.522.142.86

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Ohmi

LD40 — The more you have, the worse it is

Revenge of the Samurai by Kalkatos 2017-12-11T17:22:39Z

The graphics are so great! I loved that the players attack animation is different from the AIs, so you can tell when they will hit. This made me feel really samurai-like. If I participate next time I will most likely make something similar to this (I thought of similar concept even before I saw you game, honest :))

Kritter Keeper by Archimagus 2017-12-18T20:44:32Z

Graphics and animations are really neat. Also the fact that they all mace different sounds, so adorable! As others already stated, the pacing of the game needs to be worked on. It just gets harder and harder.

Loot n' Scoot by Nick Rafalski 2017-12-05T21:40:14Z

So far, yours was the most fun game I tried :) Personally I think you would have done good to add a tiny bit of animation. Something like make the legs wiggle a bit while walking.

I was very impressed by the music, but the sound effects (picking up loot) were a bit annoying. Still, great fun.

Loot n' Scoot by Nick Rafalski 2017-12-09T07:02:36Z

@nick-rafalski Thanks for the kind words :) I am still working on the game and will certainly put it on the play store for android after the rating is done.

Just Fishing by ruthiepee 2017-12-05T21:16:22Z

I would really like to try it out, but it doesn't work for me. Just shows me the instructions and won't load or anything :(

Just Fishing by ruthiepee 2017-12-07T09:47:22Z

Jep, works now. I enjoyed exploring the variety ot the fish, all so cute. And the music fits pretty well. The only thing you could polish is to make the pile of fish look more realistic (after cathing a few they just kind of float around) or even add a bucket they drop into. (would add to the cuteness of the game if the fish wouldn't have to die so horribly)

20,000 Leaks by dnp 2017-12-11T16:54:39Z

As has already been stated, the atmosphere of the game is great. It needs more sound though, a little music or some footsteps as you walk. For me the controls felt very weird, I kept not being able to rotate the camera further in one direction and the mouse sensitivity and movementspeed were way too high.

ArenaBots by Lazzor 2017-12-08T11:55:40Z

Way too fast for me personally. It doesn't really feel like any rel tactical play, i guess if the enemy were slower and i could "kite" them, that would feel better. But it's pretty clear that you fokused on the graphics and you did a great job on those!

To the glory of the great North Korea by Jonasz999 2017-12-18T20:15:59Z

Yeah it really needs to be balaced a little better. There was a point where I just could not click fast enough to spend all that money, thats a bit annoying. Other than that the game is a workable tower defence game, I particularly liked the tiles you used as base for placeing the towers. J ust a very practical and simple solution.

I do have to ask tho, whats that with North Korea? I noticed a few games in the Jam made around that topic. Did I miss some deeper political massage there? Don't get me wrong the voiceacting is dope!

Deadland Settlers by BroCrafter 2017-12-04T10:02:56Z

Great game! The only thing that annoyed me was that people dont go back to what they did before after they killed a Zombie.

Sword Collector by Dave Siegel 2017-12-08T11:41:20Z

The concept is really nice. It is a little too slow for my taste, but if you take the time for some nice animations (it's hard, i know) it would work great. Also double-tap for quick attacks would go a long way i think.

SomeFin In The Way by SvenFrankson 2017-12-04T18:15:49Z

I Like the controls and the moddeling, but i think the game would feel much better with some sound. Maybe some motor sounds, splashing or something.

Fast Frontier by Ohmi 2017-12-04T10:13:25Z

Thanks guys! Yeah I don't know why the shells are so slow, I just started with it like that and never felt the need to change it while testing.

Damage is a pretty random, probably too much. But thats the same on a real tank, depending on where exactly you hit it. (played too much War Thunder)

Aslo the sound levels are way different in the game and in the editor, so sorry for that.

Fast Frontier by Ohmi 2017-12-08T12:44:53Z

Thanks for all the great feedback!

@budgiem2 I know :) I wanted to make it so when you're colse enough your crew would pop out and hurl grenades, to avoid this situation. Too little time for that. But i changed it right now, so that it's at least more clear when you can get air drops. Should help to avoid this a little.

Fast Frontier by Ohmi 2017-12-09T06:59:53Z

@tvance I'm sorry to hear that, I also use firefox and it works for me. But it might take some time to load.

Fast Frontier by Ohmi 2017-12-18T20:27:23Z

@jonasz999 Thanks for the Feedback! What I try and go for inmy games is to have them be as realistic as possible while still being simple enough that I can actually make them. I was going for the old tank feel (think WW2) Modern tanks all have automated aiming, but then it was pretty hard to keep the gun straight while moving. I know it's not necessarily good practice in gamedev, but thats just how I roll. Everybody needs to be differnt in some way.

Fast Frontier by Ohmi 2017-12-21T10:27:04Z

@saramartins Thanks! Thats some great feedback. Most of those bugs I noticed or knew about, but I just didn't have the time to fix them. I thought they would not lessen the enjoyment if you played "properly" or just the way most people would play. But mouseclicks moving the tank, thats new to me. I kept the settings from the Godot editor, so it would even work with a gamepad. Maybe you have a mouse with a few extra buttons and pressed them too? I have no idea how this could happen otherwise.

I will most likely put the game on the google play store after the voting is done. Most of what you mentioned here is on my to-do list before that happens :)

Tri-Angle by FussenKuh 2017-12-04T18:03:54Z

238m meter is my Highscroe :) Those sound effects are awesome, well done!

Ocean Cleanup by vila3175 2017-12-04T13:32:55Z

The drifting, man. I really enjoyed it. It takes a while of getting used to, but the controls do feel boatish.