Foon →
Ludum Dare Explorer →
LD39 →
Ed in his green vehicle
Ed in his green vehicle
By fedor
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 827 | 2.52 | 21 | |
| Fun | 758 | 2.52 | 21 | |
| Innovation | 841 | 2.00 | 21 | |
| Theme | 367 | 3.57 | 21 | |
| Graphics | 741 | 2.47 | 21 | |
| Audio | 524 | 2.47 | 21 | |
| Humor | 646 | 1.52 | 19 | |
| Mood | 769 | 2.35 | 19 | |
Comments
I thought this was a pretty okay game. For your first Unity game I gotta say, pretty good! Way better than my first one! One thing I would recommend is making the car rotate a little depending on which way it turns. The audio could use some work, but it's passable. The UI was also kind of clunky, but honestly, not that bad for a first game! Good job!
ynk
2017-08-01 20:39
You should pay attention to the color you use. A orange/red thing to collect is a bit weird. Generally, the red color means danger, so instinctively I tend to avoid these kind of items. If I didn't see the fuel lowering down, I hadn't had the idea to collect those red items :) For a first game, this is not a bad game! Keep learning, keep trying, that's the only way to do! ;)
rapter
2017-08-01 20:43
SIMPLE AND PRETTY =) good work and GOOD LUCK for your next game !!! And for this 4/5 as to begin ^..^
Nice work taking the plunge into Unity, hope we'll get to see more from you in the future. Fun little game, I think my main complaint was that the random spawning of the fuel canisters seemed the biggest determiner of how high a score I got. It looks sharp though, and sounded good, so thanks for sharing this!
Likewise as above, I think this is pretty good for a first Unity game!
I liked the control scheme. It was simple and straightforward. The car behaved the way I expected it to. I drive into the grass, the car slows down a bit. I drive into a rock (?), I get slowed down a bit. The gas is pretty obvious. So good job on all of that!
I feel like my performance in this game is limited by the random generation of gas. Even if I collect every gas canister I see, I still eventually run out. So it might be worth tweaking (increasing) the generation rate, and at the same time make it so that getting gas requires some more skill (maybe rocks sometimes generate near gas so you have to carefully drive around them?).
Otherwise, I'm really impressed that you learned Unity during the Jam. That's an impressive feat. Good luck! :-)
It looks like you got a lot of engine stuff working, nice! The music adds so much, it is super cute. :heart:
baski
2017-08-01 21:21
Good as first game :) Looking for your next entry :)
Simple, but highly effective!
To take it to the next level, some sort of win condition is essential.
Is it really a green vehicle if it runs on gas? :smile:
ledez
2017-08-02 18:01
Reminds me the old NES games. Simple and cool my top score "710.12" Always run out of gas before that :grin: Nice job!
Things I liked - cute truck - music track was simple and cheerful - happy colored graphics
Things for improvement - it was unclear if I should be avoiding the pot holes or hitting them - it is unclear what the ultimate goal is? see how far you can make it? - the road waving made me slightly nauseated.
ex3d0
2017-08-02 20:08
For a first game in Unity you did quite well!
The UI and sounds could use a bit of polish but it's pretty good.
The one problem is that how long you can last is pretty much just getting a lucky RNG roll because even if you collect every gas can you'll still lose eventually from unlucky spawns. It's something that's hard to do right so I'm willing to look past that.
Really fun idea, with fun gameplay, but it definitelly needs polishing. Here are some things that should be polished: - flickering textures(it is really bad and some people can get headache or motion sickness) - after travelling something like 700 points i started seeing how level was generated(propably after 1200 player would be faster than level generation, but I have not tested it, it is just my guess) - item generation could be better - fuel spawned inside hole - instead of adding high amount of speed at once, add small amounts over time, there for it wont be visible and would make game more fun. But except those complains, the game is pretty fun to play, by the way I scored 945.74 :)
gwinnell
2017-08-02 21:45
Really good first Unity game - I would never pick up a new engine for a game jam so massive props to you!
Would have loved to see it get more difficult over time, and also would have loved to hear some sound effects too ([BFXR](http://www.bfxr.net/) is a great tool if you get stuck for those.). Everything else that was needed was there. Maybe your next game can include some mad drifting! :race_car:
Keep up the gamedev. :smile: :thumbsup:
Cool game, fit the theme really well. Perhaps you could add some obstacles like oncoming cars too for extra challenge?
Good job for your first Unity game. As already mentioned earlier, I would like to have the difficulty curve increase with time. Also, it would be nice to provide some visual/audio feedback to the player once they pick up a gas canister. Good job overall.
brorawr
2017-08-03 16:39
Great job for you first entry! :)
For your first game, it's really good. Easy to understand and play. Nice addition that you slow down in the grass. A little weird that you can drive over houses and off screen. But all in all, nice little game!
cenullum
2017-08-04 16:47
My score 705.06 . Easy to understand and play . Mine game wasn't :D For first game entry this is awesome .You should just improve game art
Fun little game! Something I would have like to have seen was more velocity build up and slow down, it was pretty instantaneous speed. Also like some have said, the gas can pickup should probably not have been red , or you could have surrounded it with a green circle or something to make it appear more friendly. Good job for you first Unity game, keep at it!
2017-09-28 21:15
Simple game, but nice! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=ZUoaduptLak