Last Light by LykaWolfie 2020-04-22T20:16:30Z ♥ 2
This is a cool idea! I like the art and ambience too. I found it pretty much impossible to move while hiding the light, I know you're not supposed to be able to jump, but I couldn't get away from the monsters when I was hiding. A good game nonetheless!
LD50 — Delay the inevitable (10)
Post Solis by Nikolay Zapolnov 2022-04-05T14:44:01Z ♥ 8
There's a ton going on in this game and a lot of content too. The art and the gameplay are really well done and interesting. The game itself is pretty difficult to get the hang of and very punishing though. I think the sunlight mechanic is really cool, but the destruction of buildings makes it really hard. Maybe having a sunbeam that rotated around the map and buildings that could only be active when the beam was on them would be more forgiving? I was also impressed by how much writing was in the game. Good job to all!
Ghost Caretaker by vidim888 2022-04-05T14:05:27Z ♥ 2
This game looks really cool, and I like that there's so much going on with the shop and upgrades, but right now its prohibitively difficult. I found it incredibly difficult to dig without getting hit and was unable to get much currency. Maybe if your currency increased passively the longer you survived, you could get enough upgrades to progress? It has a ton of potential though, great job!
Spider Tower by Bdiebeak 2022-04-05T13:59:49Z ♥ 2
This game looks great! The water looks really cool and the physics were fun to play with. I was pleasantly surprised by how forgiving it was with your spider automatically going to the highest point. I like the variety of objects, but with so many slots, I found myself only using the rectangular ones.
Owl Knight by Askoed 2022-04-05T13:53:25Z ♥ 4
This game looks really great and there's a nice sense of worldbuilding going on. What each ability was and how to use it was a little unclear, and the controls are a little janky, but the game is really fun. I especially love the variety of enemies, it felt like as I moved forward there was always something new. Great entry!
Return to the Glade in the Sky by AdroitConceptions 2022-04-05T13:44:13Z ♥ 1
This game looks really good visually. I really like the style of the world, and this is a very little thing, but the way the falling platforms move is really satisfying. The gameplay is simple but it definitely works. The platforming is a bit clunky due to the low jump height and the lack of ability to move the camera to determine depth. I did really like the incorporation of slopes though, it made the terrain and the gameplay more interesting. Great job!
Almost Immortal by Narudgi 2022-04-05T02:45:48Z ♥ 2
Love this game! The art is great and the mechanic is so multifaceted and interesting to explore. I love that age is ammo that has strategic differences based on how old your opponents are and has passive effects on both yours and your opponents speed. Its so simple but has so many applications. I also was incredibly pleasantly surprised when I accidentally used my power on a tree and discovered that not only did it work, but I could use it to tweak my age. I was a little bit confused about the traditional life system, because it wasn't displayed properly on my screen. I also ran into a bug(?) on my first run where huge, fast moving swarms would rush across the screen. Pretty terrifying imo. Really fun and clever entry!
Ready... Set... SLOW!! by Birdwards 2022-04-05T02:33:08Z ♥ 2
This is my favorite application of the theme so far by a lot. Its so clever and fun, and honestly, the initial description undersold how clever it was to me. I like that its an almost tron-like game that becomes more like trying to fill the racetrack space with as little overlap as possible. I would really, really like to see a version of this with more mechanics at some point. I think this is really special and there's so much you could do. If I were to make some critiques though, I would say that the rack is definitely too long. I found myself with an insurmountable anti-lead quickly and wondered how long was left. At this point, the optimal way to play this game, if you were going for a high score or something would be pretty unfun (just zigzaging the length of the track to fill as many squares as possible), but I think there could be interesting solutions should you choose to pursue the idea further. Incredible job though!
Wrath of the Sun God by Skript-Kitty 2022-04-05T02:24:12Z ♥ 1
I really like the controls in this game and the various phases of the boss. It felt difficult but doable. I also really like the squishing on the jump animation. The controls were pretty floaty, without much horizontal momentum, which is fine, but it's less suitable for the tight corridors in the early game. Also, I think there should be more of a cost to charging a shot, like slower movement or something. Otherwise its a bit too powerful. If you were aiming to hit the theme, I'm not sure you succeeded there, but that's optional and you made a great game regardless.
Loop Line by sourcehorse 2022-04-05T02:11:09Z ♥ 2
I really like this train station you constructed, its a very nice little diorama. The game itself is surprisingly entrancing too. I both really like and also got kinda thrown off by how many varieties of corruption there are. The surprise of something new is cool, but it kinda also makes things difficult to figure out. The discarded water bottles and milk cartons are also a weird red herring. The trash storm mechanic is funny, but I think it detracts from the quiet horror of turning around to see an area that had once been clean slowly overcome again.
suffocate by Sam Feng 2022-04-05T02:00:27Z ♥ 2
This game definitely immerses you in the general mood of it, its hard not to feel desperate as you search for meaning on this desolate planet. I even found myself breathing along with the astronaut. The art really works here, especially seeing that planet in the background. The heart and lungs gui are cool, but I think it would be cool if the heart beat faster as you sprinted (if it did, it wasn't too noticeable to me). I also really like the circle graphic in the beginning, and I think either would work well. I wasn't entirely able to get the full functionality of sprinting vs walking or picking things up, but I might just need to play again. I also survived way longer than I expected based on the oxygen GUI. This game is great though and I love the feeling of exploring this little world for a more open-ended submission.