FoonLudum Dare ExplorerLD37 → Blob Catcher

Blob Catcher

By drludos

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CategoryRankScoreCount
Innovation683.88
Fun903.74
Audio2303.06
Overall2543.41
Humor3362.35
Mood4002.88
Graphics4062.85
Theme4843.12
Coolness125233

Comments

megalink 2016-12-12 03:09

Not bad! Good job, dude.

erikiene 2016-12-12 15:11

The moment I realised combos are possible by smashing blobs in between two others..mind blown

Nice game!

dietzribi 2016-12-12 22:36

Really innovative! Fun game, interesting mechanic. The graphics and sounds we're pretty fitting

attrition 2016-12-13 00:14

Enjoyed the combo setups, was fun though I didn't really like the pause when blobs are impacting. Good job!

demipixel 2016-12-13 00:26

Really enjoyed the game! I think if you slowed done the increase of balls, it would've also given a bit more leeway in scores, forcing user to try and beat their own!

batmanasb 2016-12-13 00:44

Never thought I'd see a Scratch game in LDJAM, those where the days! The idea is fun but, obviously, the engine did it no favors :P

darkavenger211 2016-12-13 01:19

Great simple game. Was pretty satisfying getting the chain combos

ninjascript 2016-12-13 04:52

Easy to learn and play, and the pace that the challenge ramps up at is perfect. Nice job!

2016-12-13 13:09

Great job!

reuno 2016-12-13 14:17

Much more fun than I expected at first.
Once you start understanding combos it gets really clever.
Good job!

pierrec 2016-12-13 16:25

O-O
Why this gameplay didn't exist already?
It's just great!
Sure, the game isn't much pretty, the pauses during blobs ollidings are annoying and its get tiresome after 2,3 games, but this just works! This is fun! You really should dig on this! Add colors, power-up, and you've got a new kind of bust-a-move!

Also, I'm glad to see a game entirely drawn on Piskel!

sko 2016-12-14 13:52

Wow! That's an interesting twist on what I first thought was going to be a super simple, super classic bubble popper! And then I discovered combos soon after—even better!

I guess I'm not very good at it. Difficulty ramps up rather quickly. My first run was over almost immediately, and I didn't find out about combos until the second run, but the second one went better and I scored 7991 points, heh!

I guess the only missing thing is some exciting music! c:

mrshoestore 2016-12-15 04:02

Really dig the modified bolo mechanic. I'd like to see more of it. the pause during combos was annoying, but the combo idea was very cool. It gets harder very quickly, but a fun way to drive you crazy for a few minutes.

karlipoppins 2016-12-15 05:03

Nice little arcade game that would be a lot of fun on a mobile device! I like the concept of chaining exposiong with multiplier combos for more points, that's very innovative. Gameplay becomes super hard very fast and it's pretty unforgiving, but overall I thought it was a great small action game. Good job!

beardybard 2016-12-15 07:30

Wow, just release it to mobile ASAP!
It will be total hit.
Cool idea, friend (totally not gonna steal it) :)

thecrancher 2016-12-15 08:03

hey there, this was really fun, i liked how you have to stick them together, and that can create combos, i can see myself playing this again in the future, very good!

ghostik 2016-12-15 15:47

Really interesting game mechanics! :)

prospero 2016-12-15 19:34

Fun game, well put together and very impressive that you used Scartch! I've used it myself and know the struggle (when you know how to code at-least).

ouro17 2016-12-16 21:34

Nice entry! Very funny and it's a different game! Good job!

jordgubben 2016-12-17 15:05

A web-game built on the web? This is Brilliant!

xclementx 2016-12-17 20:06

Nice concept ! Really fun to play. Well done ;)

indrkl 2016-12-20 21:26

That was fun, I feel like there is something there, some way to perhaps be able to catch blobs otherwise obstacled with other blobs. Some sling shot or smth.

gamechoy 2016-12-21 00:58

Lots of fun, pretty cool idea to have blobs connect to one another - I had issues with hitting blobs that close to the bottom of the screen rather than the intended target, but that only made the game more difficult and fun, great work

sollinxp 2016-12-21 02:49

Simple but fun!

kidando 2016-12-21 09:21

Very very very nice game. You could port this to mobile after you polish it up. It was just so easy to pick up and play.

yami-no-tenshi 2016-12-21 14:59

Nice and funny concept ! Good realization. The only disturbing thing was when the blob is appearing under the cannon and gives the feeling that you didn't fire the rope. :p

My best score was 8435.

mrwillowb 2016-12-22 05:24

Nice caught myself a heap of blobs and had fun while doing it.

jupiter_hadley 2016-12-29 17:00

Very well made game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/hYD1PzuDX-0

tifu 2016-12-29 21:26

9837 points! I tried really hard to get over 10k but that was my closest D=
I thought from the screenshots this was going to be a fairly simple game, but the mechanics of having to tie them together, and then trying to get two to draw together in such a way that they catch as many other blobs in their path to get high combos is really fun!

tifu 2016-12-29 21:44

Just tried one more go and got 14,952 :D

ellian 2017-01-03 00:27

Difficulty ramps up a bit too fast, but otherwise, this is a very simple concept but super fun to play and well executed. Combos are great. Good work, it's a cool idea!