mukult 2015-12-14 09:01
Interesting gameplay!!
It is very difficult to see the shooting direction though... but I guess its part of gameplay. Would have loved some music/sfx with it though.
Foon → Ludum Dare Explorer → LD34 → Gravity Glutton
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 238 | 3.56 | ||
| Theme | 656 | 3.52 | ||
| Graphics | 711 | 2.63 | ||
| Overall | 754 | 2.92 | ||
| Mood | 756 | 2.52 | ||
| Fun | 795 | 2.64 | ||
| Coolness | 1468 | 47 |
Interesting gameplay!!
It is very difficult to see the shooting direction though... but I guess its part of gameplay. Would have loved some music/sfx with it though.
It's a bit unclear what's going on... but I won!
Such a cool concept! It's relentless and unforgiving in the beginning but after you've gained enough mass it's a little easy (since you charge faster and with more vectors) to just spray and pray :P
It is too easy to win, but the idea is nice!
I don't really understand the gameplay,
The shooting mechanic is pretty cool-- it's an interesting take on aiming, and graphics look crunchy!
Gameplay wise, things got out of hand when I gained more mass though-- I just constantly pressed the shoot button and shot in all directions at once. I instantly nuked everything around me and grew huge and invincible quickly!
The idea behind the gameplay and game seems fun. Though I have some problems with playing, so rating would be unfair.
Unfortunately the game crashes for me every time I hit a pink planet with projectile. It seems to shatter, then everything but the background and some pink debris disappear from screen, and the game freezes up. I use Firefox 42.0 for Ubuntu, in case you want to look into it.
It's a cool idea, but perhaps a little too easy to win seeing as it is always the best strategy to grow as fast as possible and just absorb the attacks. But it's original and interesting.
I was amused when my planet got as big as the screen and I won. :P Creative control scheme to use the two-button constraint.
I got really confused when my planet filled the entire screen. I really like the shooting mechanic. Great Job!
Interesting idea! I like it that the planet's size isn't the score. And the innovative shooting!
I nearly filled the screen and then it told me I lost! boo! but nice idea :)
Nice twist on the "entity absorb entity to grow" genre.
It becomes too easy after you grow large enough - just keep the button pressed and you kill everything. Audio would be awesome for the mood.
I like the shooting effect.
Ow, greate idea, my circle get bigger in the screen!
I would like to take this opportunity to ask a favor. You already rated my game, but I was not allowed "innovation rating." Please could you assess this item now? Take the opportunity to play with some corrections. Very thanks:http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=36629