guoboism 2015-12-14 05:05
Pixel graphics looks nice. Nice work.
(Been looking at Godot for a while, nice to see a Godot user)
Foon → Ludum Dare Explorer → LD34 → Grow!
By fede0d
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Theme | 109 | 4.17 | ||
| Fun | 301 | 3.39 | ||
| Graphics | 418 | 3.21 | ||
| Overall | 421 | 3.31 | ||
| Mood | 503 | 2.93 |
Pixel graphics looks nice. Nice work.
(Been looking at Godot for a while, nice to see a Godot user)
Great game ! well done sir !
Yeap, Godot is great. It works flawlessly for this kind of rapid prototyping/gameplay testing.
Fantastic polish and depth! My only gripe is that the T-intersections are extremely frustrating to turn at.
+1 for android. Well done.
This game didn't scale well to a high DPI OnePlusOne screen, and the sound was a bit one note, but good game in other aspects.
Good graphics, but...
I dont know why, it doesnt like me at all
Nice game. I realize the controls are the challenge, but they feel a bit too clunky.
It would be nice if the water didn't start running out until the first input came in.
Controls cover a lot of screen but work well, Graphics are pretty good, but the sounds....
A fellow Godot user! I installed the game on my phone but haven't played it yet, but I wanted to try and run the source code to see if it has keyboard controls, but the project has issues opening. Was this project made in Godot 2.0? I think that's probably the issue, cuz I'm using 1.1 (I like things stable)
Nice job! Simple and very polished!
@batmanasb Yes I used a custom build of the latest source.
Great concept, but the movement can be a little frustrating, especially when trying to exit the level. I kept narrowly missing it, and then dying.
+1 for Android
Great game, so fun and well done, +1 by godot :)
Nice game! Risky to do it only for android but the game is really good, if you polished the effects and graphics a bit more It could become a popular game in Google Play
Aww okay, 2.0 projects aren't backwards compatible, but that's fine. Anyways, I tried it and the controls are a little annoying, I'd highly recommend you implement pacman style controls where it remembers the last direction you pressed and turns there as soon as it can.
Controls require a bit too much precision, especially for touch screen. Sometimes it also feels like I lack just one second to win due to how level generates.
Great game, controls need a little workover.
Overall a very cool entry!
Keep up the good work with godot!
Really neat little game. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/i8PM6O3S2Ao
Like the concept, how the theme is realised, but I managed to bug the game where both of the possible texts overlapped... but the game is awesome and I like it.