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abezuska

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomFinding Homecompo983.763.233.204.004.383.083.553.9852

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by abezuska

abezuska leaves an average of 33.0 feedback comments each event.

LD37 — One room (33)

A Buzzy Bee by OnionBlaze 2016-12-19T17:51:00

I really loved the artwork, great job. The concept is fun and fits the theme. I was impressed by the tetris-like puzzle mechanic once the cart gets loaded. Nice!

Escape Pod by creativwhisper 2016-12-19T17:45:00

The timer countdown and the ambient sounds really make me feel like I was trapped and helpless. Interesting idea.

Carl's Nightmares by Jurgler 2016-12-19T17:42:00

I really like the concept. Interesting take on the theme and battling nightmares.

Don't Stop Me by breno 2016-12-15T05:17:00

I love the art style of the screen shots but was not able to try it out:
"The application “MACOSX” can’t be opened."

Cleanstalkers: Hidden Agenda by cooperra 2016-12-15T05:12:00

I really enjoyed all the fun artwork, and seeing what was hidden inside. Great so far, would love to see more!

Mail Room by guru-guru 2016-12-15T05:07:00

This game is super hectic, its really fun to see what kind of crazy patterns I can create in the floor movers. Great work!

ele by sirerr 2016-12-15T04:56:00

Hey if you can make a mac build I will be glad to test it out!

Parts and Labor by Dynamic Panic Studios 2016-12-15T03:12:00

Lots of little polish touches make this game excellent. I love that if you get hit in the head it changes the controls. The art style is really fun. The sound fits great and I love the music. I like the tweens and fades, its rare to see so much polish in a game jam like this.

Upwards by mao 2016-12-15T03:01:00

Cute character, cool idea.

Kitchen Defender Ants Attack! by KunoNoOni 2016-12-15T02:22:00

Fun game, I like the powerups. The floor needs some moisturizer!

Sidereal Lifters Corp by LTyrosine 2016-12-15T02:08:00

....Two Chains!!

Phase Shift Respawn by awesomerex 2016-12-15T01:59:00

Super fun to play, especially with all four players. The thing that makes it great it it's simplicity. Having to shoot through the center square for the bullet to be lethal is a cool mechanic that I have not seen before. The music and sound fit the action perfectly and make it CRUNCHY. Fhive stahs.

The Chamber Crowd by zkenshin 2016-12-15T01:37:00

Reverse katamari, only without the bees!

The Undersea Room of Jack Sisu by dingotime 2016-12-15T01:33:00

Lovers aquatic. I loved the art. The shark killing made me sad. ;0

White Room by MementoGames 2016-12-15T01:18:00

Very cool, I love the feel the music and sound fits well. The game mechanics themselves make this stand out..

One Room Factory by Zgragselus 2016-12-15T01:13:00

Very nice graphics, surprised you were able to get so much done in the jam!

Box Kingdom by Nordic Ninja 2016-12-15T00:49:00

Interesting concept, but hard to figure out what to do. I like the art style and the character designs.

Room Service by alfadur 2016-12-15T00:36:00

I like the characters, and items cute art style.

Junk in the Bunk by roaringcatgames 2016-12-14T03:45:00

This game is hilarious! I love the concept, story, and character design. The zooming in and out when you throw feels so good. Excellent art and the thrilling build up in the music was great! I would love to see a version with more items in the future.

4.5 by senabryer 2016-12-14T03:36:00

I am really into this concept, excellent game design! It really gets your heart pumping when the clock starts getting close. I couldn't beat it yet, but I will surely come back for another try. Great job!

Home Is Where The Heart Is by ambocclusion 2016-12-13T06:18:00

Wow bros this game was almost as epic as my last TEAM LIFT. I totally want to see where you got your game design degrees, probably somewhere almost as rad as mine... Anyway I need to get back to the gym, but you know I'll be blasting this game's tunes the whole time, they really got me IN THE ZONE.

The Elevator by iossif 2016-12-13T01:05:00

I know you warned me about the art, but I actually really liked this style. The the elevator going to different floors that lead to other places was really cool. I also love the detail that more distant floors took longer to get to, such a nice touch. I had a lot of fun seeing what the items did.

Hôtel by antonfagerberg 2016-12-13T00:35:00

I really love the characters, they are adorable. I'm really impressed with all of the animations.

rot by emmelineprufrock 2016-12-13T00:21:00

This was enthralling, I feel like each one of these you make pulls me in even more than the last. I love how great writing can trick your brain into thinking you are there, feeling the world, smelling it. This was intense, uncomfortable, and suspenseful... seriously great work. Mood 6/5

Nightlight by captainskye 2016-12-12T23:41:00

same issue as JD557 for me.

Nightmares by Yami no tenshi 2016-12-12T23:40:00

If you create a Mac build let me know and I can test it for you
I can test it for you.

One Room Rush by cesisco 2016-12-12T23:37:00

Wow, this is a really cool concept! The music and sounds are fantastic, and I love how the new enemy sounds fit so tightly into the soundtrack. The controls feel perfect.
It was hard but I felt a lot of satisfaction each time I lasted longer...

feel like this would be awesome on mobile - if you could nail down a good mobile control scheme.

The Ninth Circle by zeoxo 2016-12-12T23:30:00

The game is very challenging but I am bad at games so it might just be me.
I really like the art style.
very nice work!

The Shifting Room by Max Amaden 2016-12-12T23:22:00

Hey if you do a Mac port let me know and I can test it for you.

Dark Room by Sarge3v 2016-12-12T18:40:00

Game looks great I would love to try but no windows.
Let me know if you are able to get a web or mac port working, I can also help testing for Mac OS.

Rocambolli by eri0o 2016-12-12T18:39:00

Hey great entry, I loved the simple flat pixel look, and I am impressed with the pixel perfect collisions, what engine did you use? adding space for jump would be nice - personal preference. I am going to try this again when I have a controller handy. the level progression is well designed, and the visual of receding back into the cavern is pleasing and works well with the theme.

Not Enough Meatballs by tartlegames 2016-12-12T18:31:00

Would not run for me - white screen
Version 54.0.2840.98 (64-bit)
Mac OS 10.11.6

The Comet by slam_nine 2016-12-12T18:29:00

I enjoyed trying to find all of the objects that had story written for them, I played a couple times. I really like the art style and the music, while simple, adds a lot to the mood. Everything fit the story cohesively and I liked the take on the theme. Great work!