FoonLudum Dare ExplorerLD40 → Danger Noodle

Danger Noodle

By matthew-roelle

View on ldjam.com

CategoryRankScoreCount
Overall673.8945
Fun623.9345
Innovation1973.4645
Theme674.1145
Graphics784.0345
Audio1233.5644
Humor3212.7339
Mood2603.2341

Comments

5you 2017-12-04 01:51

Good take on the snake genre! Maybe not generous enough on the lengh we can get.

adroitconceptions 2017-12-04 04:11

good use of a snake/topdown 'platformer'/puzzle mix.

kizzyman 2017-12-04 17:21

Really cool game! Love the art style and music, they really go well together :)

aarre-entertainment 2017-12-04 17:22

This has been so far the most professional looking game with a great idea and execution. This is something that could be completed. I have had the most fun with this and the sprite graphics look great and have lots of variation.

conorod 2017-12-04 17:24

Great job - really polished game! Not much to fault really - would have like to have had bigger levels and make a longer snake however.

gwolf86 2017-12-04 17:24

Great idea mashing snake and platforming! Love the graphics too, has a really nice retro vibe.

matthew-roelle 2017-12-04 17:27

@conorod - Thanks for the kind words! I really wanted to do more with the level design but that ended up being the biggest time sink, I may end up releasing a post-ld version with more levels :)

jake-cope 2017-12-04 17:43

I finally beat it! It only took me like 30 minutes... This was a great game, not only did it fit the theme well, the difficulty level was hard yet rewarding. It had solid construction and hit boxes. This honestly felt like a legit game and I would be very interested to see more levels and mechanics introduced. Nice job!

markopolodev 2017-12-04 17:45

Nice chiptunes, great oldschool vibe!

matthew-roelle 2017-12-04 18:12

@jake-cope thank you for playing! I'm glad you enjoyed it

gamequester 2017-12-05 00:02

I liked your game for the level design and snake gameplay. The sound was also fitting. One little thing: Sometimes I got stuck, when I wanted to enter small passages, but this is not too bad. Good Job on your game!

magicdidac 2017-12-05 00:46

The difficulty curve is great. I love de level design! And the snake! please the snake is more than cute!

There are some issues but it's okay!

Nice job! Good luck!

seanw 2017-12-05 00:55

Great job! I'd love to see this fleshed out into a full title!

sammyb 2017-12-05 01:01

Really enjoyed the different take on snake, was nice being able to let the snake sit in one spot, but at the same time made timing difficult.

The only thing was I wish I didn't have a life limit, since starting over each time was a bit aggravating (mostly because I was not very good at the game).

batmanasb 2017-12-05 01:05

I think the use of lives in a puzzle game is too mean

matthew-roelle 2017-12-05 01:16

@batmanasb Haha you're probably right, I implemented lives before I designed the levels. It wasn't originally intended to be as hard as it was, but what're you gonna do :) Thanks for playing it!

omnipotentindie 2017-12-05 01:35

Really well made game, with an amazing concept

indieimpala 2017-12-05 06:59

Really cool game! Wil definitely be checking src code to see how it's made :)

kbjwes77 2017-12-05 07:35

Cool mashup between a snake game and top-down action game. Would have liked more lives at the start or a way to earn more of them, didn't finish the game because I kept dying too much and restarting from the beginning. Like the art, sounds were alright. Solid little game idea here, execution could be a bit better but good job overall!

ireneainsworth8 2017-12-05 08:31

Funny game! Good movements and level design. I also liked the mechanics of the space bar, because sometimes it can be good and sometimes it can make you fail for want to hurry up :P Nice art and sounds, gg!

cerno-b 2017-12-05 13:24

Wow, that was tough, I didn't make it past level 3.

The graphics are sweet and adequate for that type of game. The music also fits but is a bit repetitive.

I think I would have preferred if the game didn't have lives and you would immediately spawn back once you died.

Not sure whether this was by design, but I was not able to collect some of the blobs. I was able to finish the level without them though.

fussenkuh 2017-12-05 13:37

Very nice! From the music to the graphics to the difficulty ramp to the instructions, everything just fits so well together. With each new level I felt compelled to get to the next one to see what comes next. I do think I ran into a bug though. At the least, there was a green blob that I couldn't pick up (the one that is right next to where you spawn to start the level). Thankfully, I was able to complete the level without needing it. Great job!

gassasin 2017-12-05 15:18

NICE game! Really fun to play:) Cute simple retro graphics. Nice and smart level design. This game have potential imo!:D

meursault 2017-12-05 15:53

Really good game, feels very good to play, looks good. I think it would be a little better without having lifes. I just don't like replaying the early levels when i struggle in a specific section. Good job!

kernel-panic 2017-12-05 18:42

Really well put together. Nice level of challenge, and good level design.

I don't feel that the lives system is appropriate to this type of game, but it does add to that classic feel you're going for.

I also experienced the bug where a green blob leaves a ghost.

It might be interesting to explore the mechanics where your tail doesn't retract.

2017-12-06 15:35

oh congratulation! Nice art! Can I follow it also on indiexpo? Do you have also a page there? This looks great! I looked for the games that used the #LDJAM but I don't find yours. So good luck!! I will hope to make a video about it!

frescogusto 2017-12-07 23:30

controls feel really good, looks good, respawning bugged me a bit for being a bit slow

i second that lives system is a bit annoying, maybe an hp system would work better

nice one overall

seano 2017-12-08 17:28

awesome, lovely and solid.

benburgh 2017-12-09 17:40

The controls feel really good! Simple idea, but executed very well.

EDIT: And I love the name